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Issue 797843005: Add support to delay sending SwapbufferAck as needed. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use WeakptrFactory Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface.h" 5 #include "ui/gl/gl_surface.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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184 } 184 }
185 185
186 bool GLSurface::SupportsPostSubBuffer() { 186 bool GLSurface::SupportsPostSubBuffer() {
187 return false; 187 return false;
188 } 188 }
189 189
190 unsigned int GLSurface::GetBackingFrameBufferObject() { 190 unsigned int GLSurface::GetBackingFrameBufferObject() {
191 return 0; 191 return 0;
192 } 192 }
193 193
194 bool GLSurface::SwapBuffersAsync(const SwapCompletionCallback& callback) {
195 DCHECK(!IsSurfaceless());
196 bool success = SwapBuffers();
197 callback.Run();
198 return success;
199 }
200
194 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) { 201 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) {
195 return false; 202 return false;
196 } 203 }
197 204
205 bool GLSurface::PostSubBufferAsync(int x,
206 int y,
207 int width,
208 int height,
209 const SwapCompletionCallback& callback) {
210 bool success = PostSubBuffer(x, y, width, height);
211 callback.Run();
212 return success;
213 }
214
198 bool GLSurface::OnMakeCurrent(GLContext* context) { 215 bool GLSurface::OnMakeCurrent(GLContext* context) {
199 return true; 216 return true;
200 } 217 }
201 218
202 void GLSurface::NotifyWasBound() { 219 void GLSurface::NotifyWasBound() {
203 } 220 }
204 221
205 bool GLSurface::SetBackbufferAllocation(bool allocated) { 222 bool GLSurface::SetBackbufferAllocation(bool allocated) {
206 return true; 223 return true;
207 } 224 }
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295 } 312 }
296 313
297 bool GLSurfaceAdapter::IsOffscreen() { 314 bool GLSurfaceAdapter::IsOffscreen() {
298 return surface_->IsOffscreen(); 315 return surface_->IsOffscreen();
299 } 316 }
300 317
301 bool GLSurfaceAdapter::SwapBuffers() { 318 bool GLSurfaceAdapter::SwapBuffers() {
302 return surface_->SwapBuffers(); 319 return surface_->SwapBuffers();
303 } 320 }
304 321
322 bool GLSurfaceAdapter::SwapBuffersAsync(
323 const SwapCompletionCallback& callback) {
324 return surface_->SwapBuffersAsync(callback);
325 }
326
305 bool GLSurfaceAdapter::PostSubBuffer(int x, int y, int width, int height) { 327 bool GLSurfaceAdapter::PostSubBuffer(int x, int y, int width, int height) {
306 return surface_->PostSubBuffer(x, y, width, height); 328 return surface_->PostSubBuffer(x, y, width, height);
307 } 329 }
308 330
331 bool GLSurfaceAdapter::PostSubBufferAsync(
332 int x, int y, int width, int height,
333 const SwapCompletionCallback& callback) {
334 return surface_->PostSubBufferAsync(x, y, width, height, callback);
335 }
336
309 bool GLSurfaceAdapter::SupportsPostSubBuffer() { 337 bool GLSurfaceAdapter::SupportsPostSubBuffer() {
310 return surface_->SupportsPostSubBuffer(); 338 return surface_->SupportsPostSubBuffer();
311 } 339 }
312 340
313 gfx::Size GLSurfaceAdapter::GetSize() { 341 gfx::Size GLSurfaceAdapter::GetSize() {
314 return surface_->GetSize(); 342 return surface_->GetSize();
315 } 343 }
316 344
317 void* GLSurfaceAdapter::GetHandle() { 345 void* GLSurfaceAdapter::GetHandle() {
318 return surface_->GetHandle(); 346 return surface_->GetHandle();
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363 z_order, transform, image, bounds_rect, crop_rect); 391 z_order, transform, image, bounds_rect, crop_rect);
364 } 392 }
365 393
366 bool GLSurfaceAdapter::IsSurfaceless() const { 394 bool GLSurfaceAdapter::IsSurfaceless() const {
367 return surface_->IsSurfaceless(); 395 return surface_->IsSurfaceless();
368 } 396 }
369 397
370 GLSurfaceAdapter::~GLSurfaceAdapter() {} 398 GLSurfaceAdapter::~GLSurfaceAdapter() {}
371 399
372 } // namespace gfx 400 } // namespace gfx
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