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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/ozone/evdev/event_converter_evdev_impl.h" | 5 #include "ui/events/ozone/evdev/event_converter_evdev_impl.h" |
6 | 6 |
7 #include <errno.h> | 7 #include <errno.h> |
8 #include <linux/input.h> | 8 #include <linux/input.h> |
9 | 9 |
10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
11 #include "ui/events/event.h" | 11 #include "ui/events/event.h" |
12 #include "ui/events/keycodes/dom4/keycode_converter.h" | 12 #include "ui/events/keycodes/dom4/keycode_converter.h" |
13 #include "ui/events/keycodes/keyboard_codes.h" | 13 #include "ui/events/keycodes/keyboard_codes.h" |
14 | 14 |
15 namespace ui { | 15 namespace ui { |
16 | 16 |
17 EventConverterEvdevImpl::EventConverterEvdevImpl( | 17 EventConverterEvdevImpl::EventConverterEvdevImpl( |
18 int fd, | 18 int fd, |
19 base::FilePath path, | 19 base::FilePath path, |
20 int id, | 20 int id, |
21 InputDeviceType type, | 21 InputDeviceType type, |
| 22 const EventDeviceInfo& devinfo, |
22 EventModifiersEvdev* modifiers, | 23 EventModifiersEvdev* modifiers, |
23 MouseButtonMapEvdev* button_map, | 24 MouseButtonMapEvdev* button_map, |
24 CursorDelegateEvdev* cursor, | 25 CursorDelegateEvdev* cursor, |
25 KeyboardEvdev* keyboard, | 26 KeyboardEvdev* keyboard, |
26 const EventDispatchCallback& callback) | 27 const EventDispatchCallback& callback) |
27 : EventConverterEvdev(fd, path, id, type), | 28 : EventConverterEvdev(fd, path, id, type), |
| 29 has_keyboard_(devinfo.HasKeyboard()), |
28 x_offset_(0), | 30 x_offset_(0), |
29 y_offset_(0), | 31 y_offset_(0), |
30 cursor_(cursor), | 32 cursor_(cursor), |
31 keyboard_(keyboard), | 33 keyboard_(keyboard), |
32 modifiers_(modifiers), | 34 modifiers_(modifiers), |
33 button_map_(button_map), | 35 button_map_(button_map), |
34 callback_(callback) { | 36 callback_(callback) { |
35 } | 37 } |
36 | 38 |
37 EventConverterEvdevImpl::~EventConverterEvdevImpl() { | 39 EventConverterEvdevImpl::~EventConverterEvdevImpl() { |
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48 if (errno != ENODEV) | 50 if (errno != ENODEV) |
49 PLOG(ERROR) << "error reading device " << path_.value(); | 51 PLOG(ERROR) << "error reading device " << path_.value(); |
50 Stop(); | 52 Stop(); |
51 return; | 53 return; |
52 } | 54 } |
53 | 55 |
54 DCHECK_EQ(read_size % sizeof(*inputs), 0u); | 56 DCHECK_EQ(read_size % sizeof(*inputs), 0u); |
55 ProcessEvents(inputs, read_size / sizeof(*inputs)); | 57 ProcessEvents(inputs, read_size / sizeof(*inputs)); |
56 } | 58 } |
57 | 59 |
| 60 bool EventConverterEvdevImpl::HasKeyboard() const { |
| 61 return has_keyboard_; |
| 62 } |
| 63 |
58 void EventConverterEvdevImpl::ProcessEvents(const input_event* inputs, | 64 void EventConverterEvdevImpl::ProcessEvents(const input_event* inputs, |
59 int count) { | 65 int count) { |
60 for (int i = 0; i < count; ++i) { | 66 for (int i = 0; i < count; ++i) { |
61 const input_event& input = inputs[i]; | 67 const input_event& input = inputs[i]; |
62 switch (input.type) { | 68 switch (input.type) { |
63 case EV_KEY: | 69 case EV_KEY: |
64 ConvertKeyEvent(input); | 70 ConvertKeyEvent(input); |
65 break; | 71 break; |
66 case EV_REL: | 72 case EV_REL: |
67 ConvertMouseMoveEvent(input); | 73 ConvertMouseMoveEvent(input); |
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131 new MouseEvent(ui::ET_MOUSE_MOVED, | 137 new MouseEvent(ui::ET_MOUSE_MOVED, |
132 cursor_->GetLocation(), | 138 cursor_->GetLocation(), |
133 cursor_->GetLocation(), | 139 cursor_->GetLocation(), |
134 modifiers_->GetModifierFlags(), | 140 modifiers_->GetModifierFlags(), |
135 /* changed_button_flags */ 0))); | 141 /* changed_button_flags */ 0))); |
136 x_offset_ = 0; | 142 x_offset_ = 0; |
137 y_offset_ = 0; | 143 y_offset_ = 0; |
138 } | 144 } |
139 | 145 |
140 } // namespace ui | 146 } // namespace ui |
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