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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/extensions/api/cast_channel/cast_socket.h" | 5 #include "chrome/browser/extensions/api/cast_channel/cast_socket.h" |
6 | 6 |
7 #include <string.h> | 7 #include <string.h> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
(...skipping 17 matching lines...) Expand all Loading... | |
28 #include "net/socket/tcp_client_socket.h" | 28 #include "net/socket/tcp_client_socket.h" |
29 #include "net/ssl/ssl_config_service.h" | 29 #include "net/ssl/ssl_config_service.h" |
30 #include "net/ssl/ssl_info.h" | 30 #include "net/ssl/ssl_info.h" |
31 | 31 |
32 namespace { | 32 namespace { |
33 | 33 |
34 // Allowed schemes for Cast device URLs. | 34 // Allowed schemes for Cast device URLs. |
35 const char kCastInsecureScheme[] = "cast"; | 35 const char kCastInsecureScheme[] = "cast"; |
36 const char kCastSecureScheme[] = "casts"; | 36 const char kCastSecureScheme[] = "casts"; |
37 | 37 |
38 // Size of the message header, in bytes. Don't use sizeof(MessageHeader) | |
39 // because of alignment; instead, sum the sizeof() for the fields. | |
40 const uint32 kMessageHeaderSize = sizeof(uint32); | |
41 | |
42 // The default keepalive delay. On Linux, keepalives probes will be sent after | 38 // The default keepalive delay. On Linux, keepalives probes will be sent after |
43 // the socket is idle for this length of time, and the socket will be closed | 39 // the socket is idle for this length of time, and the socket will be closed |
44 // after 9 failed probes. So the total idle time before close is 10 * | 40 // after 9 failed probes. So the total idle time before close is 10 * |
45 // kTcpKeepAliveDelaySecs. | 41 // kTcpKeepAliveDelaySecs. |
46 const int kTcpKeepAliveDelaySecs = 10; | 42 const int kTcpKeepAliveDelaySecs = 10; |
47 | 43 |
48 } // namespace | 44 } // namespace |
49 | 45 |
50 namespace extensions { | 46 namespace extensions { |
51 | 47 |
52 static base::LazyInstance< | 48 static base::LazyInstance< |
53 ProfileKeyedAPIFactory<ApiResourceManager<api::cast_channel::CastSocket> > > | 49 ProfileKeyedAPIFactory<ApiResourceManager<api::cast_channel::CastSocket> > > |
54 g_factory = LAZY_INSTANCE_INITIALIZER; | 50 g_factory = LAZY_INSTANCE_INITIALIZER; |
55 | 51 |
56 // static | 52 // static |
57 template <> | 53 template <> |
58 ProfileKeyedAPIFactory<ApiResourceManager<api::cast_channel::CastSocket> >* | 54 ProfileKeyedAPIFactory<ApiResourceManager<api::cast_channel::CastSocket> >* |
59 ApiResourceManager<api::cast_channel::CastSocket>::GetFactoryInstance() { | 55 ApiResourceManager<api::cast_channel::CastSocket>::GetFactoryInstance() { |
60 return &g_factory.Get(); | 56 return &g_factory.Get(); |
61 } | 57 } |
62 | 58 |
63 namespace api { | 59 namespace api { |
64 namespace cast_channel { | 60 namespace cast_channel { |
65 | 61 |
66 const uint32 kMaxMessageSize = 65536; | 62 const uint32 kMaxMessageSize = 65536; |
63 // Don't use sizeof(MessageHeader) because of alignment; instead, sum the | |
64 // sizeof() for the fields. | |
65 const uint32 kMessageHeaderSize = sizeof(uint32); | |
Ryan Sleevi
2013/12/18 00:02:13
Why would you take sizeof(uint32)? You're saying i
Munjal (Google)
2013/12/19 18:20:21
The idea is that(originally by mfoltz) kMessageHea
| |
67 | 66 |
68 CastSocket::CastSocket(const std::string& owner_extension_id, | 67 CastSocket::CastSocket(const std::string& owner_extension_id, |
69 const GURL& url, | 68 const GURL& url, |
70 CastSocket::Delegate* delegate, | 69 CastSocket::Delegate* delegate, |
71 net::NetLog* net_log) : | 70 net::NetLog* net_log) : |
72 ApiResource(owner_extension_id), | 71 ApiResource(owner_extension_id), |
73 channel_id_(0), | 72 channel_id_(0), |
74 url_(url), | 73 url_(url), |
75 delegate_(delegate), | 74 delegate_(delegate), |
76 auth_required_(false), | 75 auth_required_(false), |
77 error_state_(CHANNEL_ERROR_NONE), | |
78 ready_state_(READY_STATE_NONE), | |
79 write_callback_pending_(false), | |
80 read_callback_pending_(false), | |
81 current_message_size_(0), | 76 current_message_size_(0), |
82 net_log_(net_log), | 77 net_log_(net_log), |
83 next_state_(CONN_STATE_NONE), | 78 connect_state_(CONN_STATE_NONE), |
84 in_connect_loop_(false) { | 79 write_state_(WRITE_STATE_NONE), |
80 read_state_(READ_STATE_NONE), | |
81 error_state_(CHANNEL_ERROR_NONE), | |
82 ready_state_(READY_STATE_NONE) { | |
85 DCHECK(net_log_); | 83 DCHECK(net_log_); |
86 net_log_source_.type = net::NetLog::SOURCE_SOCKET; | 84 net_log_source_.type = net::NetLog::SOURCE_SOCKET; |
87 net_log_source_.id = net_log_->NextID(); | 85 net_log_source_.id = net_log_->NextID(); |
88 | 86 |
89 // We reuse these buffers for each message. | 87 // Reuse these buffers for each message. |
90 header_read_buffer_ = new net::GrowableIOBuffer(); | 88 header_read_buffer_ = new net::GrowableIOBuffer(); |
91 header_read_buffer_->SetCapacity(kMessageHeaderSize); | 89 header_read_buffer_->SetCapacity(kMessageHeaderSize); |
92 body_read_buffer_ = new net::GrowableIOBuffer(); | 90 body_read_buffer_ = new net::GrowableIOBuffer(); |
93 body_read_buffer_->SetCapacity(kMaxMessageSize); | 91 body_read_buffer_->SetCapacity(kMaxMessageSize); |
94 current_read_buffer_ = header_read_buffer_; | 92 current_read_buffer_ = header_read_buffer_; |
95 } | 93 } |
96 | 94 |
97 CastSocket::~CastSocket() { } | 95 CastSocket::~CastSocket() { } |
98 | 96 |
99 const GURL& CastSocket::url() const { | 97 const GURL& CastSocket::url() const { |
100 return url_; | 98 return url_; |
101 } | 99 } |
102 | 100 |
103 scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() { | 101 scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() { |
104 net::AddressList addresses(ip_endpoint_); | 102 net::AddressList addresses(ip_endpoint_); |
105 scoped_ptr<net::TCPClientSocket> tcp_socket( | 103 return scoped_ptr<net::TCPClientSocket>( |
106 new net::TCPClientSocket(addresses, net_log_, net_log_source_)); | 104 new net::TCPClientSocket(addresses, net_log_, net_log_source_)); |
107 // Options cannot be set on the TCPClientSocket yet, because the | 105 // Options cannot be set on the TCPClientSocket yet, because the |
108 // underlying platform socket will not be created until we Bind() | 106 // underlying platform socket will not be created until Bind() |
109 // or Connect() it. | 107 // or Connect() is called. |
110 return tcp_socket.Pass(); | |
111 } | 108 } |
112 | 109 |
113 scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket() { | 110 scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket( |
111 scoped_ptr<net::StreamSocket> socket) { | |
114 net::SSLConfig ssl_config; | 112 net::SSLConfig ssl_config; |
115 // If a peer cert was extracted in a previous attempt to connect, then | 113 // If a peer cert was extracted in a previous attempt to connect, then |
116 // whitelist that cert. | 114 // whitelist that cert. |
117 if (!peer_cert_.empty()) { | 115 if (!peer_cert_.empty()) { |
118 net::SSLConfig::CertAndStatus cert_and_status; | 116 net::SSLConfig::CertAndStatus cert_and_status; |
119 cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID; | 117 cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID; |
120 cert_and_status.der_cert = peer_cert_; | 118 cert_and_status.der_cert = peer_cert_; |
121 ssl_config.allowed_bad_certs.push_back(cert_and_status); | 119 ssl_config.allowed_bad_certs.push_back(cert_and_status); |
122 } | 120 } |
123 | 121 |
124 cert_verifier_.reset(net::CertVerifier::CreateDefault()); | 122 cert_verifier_.reset(net::CertVerifier::CreateDefault()); |
125 transport_security_state_.reset(new net::TransportSecurityState); | 123 transport_security_state_.reset(new net::TransportSecurityState); |
126 net::SSLClientSocketContext context; | 124 net::SSLClientSocketContext context; |
127 // CertVerifier and TransportSecurityState are owned by us, not the | 125 // CertVerifier and TransportSecurityState are owned by us, not the |
128 // context object. | 126 // context object. |
129 context.cert_verifier = cert_verifier_.get(); | 127 context.cert_verifier = cert_verifier_.get(); |
130 context.transport_security_state = transport_security_state_.get(); | 128 context.transport_security_state = transport_security_state_.get(); |
131 | 129 |
132 scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle); | 130 scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle); |
133 connection->SetSocket(tcp_socket_.PassAs<net::StreamSocket>()); | 131 connection->SetSocket(socket.Pass()); |
134 net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint( | 132 net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint( |
135 ip_endpoint_); | 133 ip_endpoint_); |
136 | 134 |
137 return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket( | 135 return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket( |
138 connection.Pass(), host_and_port, ssl_config, context); | 136 connection.Pass(), host_and_port, ssl_config, context); |
139 } | 137 } |
140 | 138 |
141 bool CastSocket::ExtractPeerCert(std::string* cert) { | 139 bool CastSocket::ExtractPeerCert(std::string* cert) { |
142 DCHECK(cert); | 140 DCHECK(cert); |
143 DCHECK(peer_cert_.empty()); | 141 DCHECK(peer_cert_.empty()); |
144 net::SSLInfo ssl_info; | 142 net::SSLInfo ssl_info; |
145 if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get()) | 143 if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get()) |
146 return false; | 144 return false; |
147 bool result = net::X509Certificate::GetDEREncoded( | 145 bool result = net::X509Certificate::GetDEREncoded( |
148 ssl_info.cert->os_cert_handle(), cert); | 146 ssl_info.cert->os_cert_handle(), cert); |
149 if (result) | 147 if (result) |
150 VLOG(1) << "Successfully extracted peer certificate: " << *cert; | 148 VLOG(1) << "Successfully extracted peer certificate: " << *cert; |
151 return result; | 149 return result; |
152 } | 150 } |
153 | 151 |
154 int CastSocket::SendAuthChallenge() { | 152 bool CastSocket::VerifyChallengeReply() { |
155 CastMessage challenge_message; | 153 return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_); |
156 CreateAuthChallengeMessage(&challenge_message); | |
157 VLOG(1) << "Sending challenge: " << CastMessageToString(challenge_message); | |
158 int result = SendMessageInternal( | |
159 challenge_message, | |
160 base::Bind(&CastSocket::OnChallengeEvent, AsWeakPtr())); | |
161 return (result < 0) ? result : net::OK; | |
162 } | |
163 | |
164 int CastSocket::ReadAuthChallengeReply() { | |
165 int result = ReadData(); | |
166 return (result < 0) ? result : net::OK; | |
167 } | |
168 | |
169 void CastSocket::OnConnectComplete(int result) { | |
170 int rv = DoConnectLoop(result); | |
171 if (rv != net::ERR_IO_PENDING) | |
172 DoConnectCallback(rv); | |
173 } | |
174 | |
175 void CastSocket::OnChallengeEvent(int result) { | |
176 // result >= 0 means read or write succeeded synchronously. | |
177 int rv = DoConnectLoop(result >= 0 ? net::OK : result); | |
178 if (rv != net::ERR_IO_PENDING) | |
179 DoConnectCallback(rv); | |
180 } | 154 } |
181 | 155 |
182 void CastSocket::Connect(const net::CompletionCallback& callback) { | 156 void CastSocket::Connect(const net::CompletionCallback& callback) { |
183 DCHECK(CalledOnValidThread()); | 157 DCHECK(CalledOnValidThread()); |
184 int result = net::ERR_CONNECTION_FAILED; | |
185 VLOG(1) << "Connect readyState = " << ready_state_; | 158 VLOG(1) << "Connect readyState = " << ready_state_; |
186 if (ready_state_ != READY_STATE_NONE) { | 159 if (ready_state_ != READY_STATE_NONE) { |
187 callback.Run(result); | 160 callback.Run(net::ERR_CONNECTION_FAILED); |
188 return; | 161 return; |
189 } | 162 } |
190 if (!ParseChannelUrl(url_)) { | 163 if (!ParseChannelUrl(url_)) { |
191 CloseWithError(cast_channel::CHANNEL_ERROR_CONNECT_ERROR); | 164 callback.Run(net::ERR_CONNECTION_FAILED); |
192 callback.Run(result); | |
193 return; | 165 return; |
194 } | 166 } |
167 | |
168 ready_state_ = READY_STATE_CONNECTING; | |
195 connect_callback_ = callback; | 169 connect_callback_ = callback; |
196 next_state_ = CONN_STATE_TCP_CONNECT; | 170 connect_state_ = CONN_STATE_TCP_CONNECT; |
197 int rv = DoConnectLoop(net::OK); | 171 DoConnectLoop(net::OK); |
198 if (rv != net::ERR_IO_PENDING) | 172 } |
199 DoConnectCallback(rv); | 173 |
174 void CastSocket::PostTaskToStartConnectLoop(int result) { | |
175 DCHECK(CalledOnValidThread()); | |
176 base::MessageLoop::current()->PostTask( | |
177 FROM_HERE, | |
178 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr(), result)); | |
200 } | 179 } |
201 | 180 |
202 // This method performs the state machine transitions for connection flow. | 181 // This method performs the state machine transitions for connection flow. |
203 // There are two entry points to this method: | 182 // There are two entry points to this method: |
204 // 1. public Connect method: this starts the flow | 183 // 1. Connect method: this starts the flow |
205 // 2. OnConnectComplete: callback method called when an async operation | 184 // 2. Callback from network operations that finish asynchronously |
206 // is done. OnConnectComplete calls this method to continue the state | 185 void CastSocket::DoConnectLoop(int result) { |
207 // machine transitions. | |
208 int CastSocket::DoConnectLoop(int result) { | |
209 // Avoid re-entrancy as a result of synchronous completion. | |
210 if (in_connect_loop_) | |
211 return net::ERR_IO_PENDING; | |
212 in_connect_loop_ = true; | |
213 | |
214 // Network operations can either finish synchronously or asynchronously. | 186 // Network operations can either finish synchronously or asynchronously. |
215 // This method executes the state machine transitions in a loop so that | 187 // This method executes the state machine transitions in a loop so that |
216 // correct state transitions happen even when network operations finish | 188 // correct state transitions happen even when network operations finish |
217 // synchronously. | 189 // synchronously. |
218 int rv = result; | 190 int rv = result; |
219 do { | 191 do { |
220 ConnectionState state = next_state_; | 192 ConnectionState state = connect_state_; |
221 // All the Do* methods do not set next_state_ in case of an | 193 // Default to CONN_STATE_NONE, which breaks the processing loop if any |
222 // error. So set next_state_ to NONE to figure out if the Do* | 194 // handler fails to transition to another state to continue processing. |
223 // method changed state or not. | 195 connect_state_ = CONN_STATE_NONE; |
224 next_state_ = CONN_STATE_NONE; | |
225 switch (state) { | 196 switch (state) { |
226 case CONN_STATE_TCP_CONNECT: | 197 case CONN_STATE_TCP_CONNECT: |
227 rv = DoTcpConnect(); | 198 rv = DoTcpConnect(); |
228 break; | 199 break; |
229 case CONN_STATE_TCP_CONNECT_COMPLETE: | 200 case CONN_STATE_TCP_CONNECT_COMPLETE: |
230 rv = DoTcpConnectComplete(rv); | 201 rv = DoTcpConnectComplete(rv); |
231 break; | 202 break; |
232 case CONN_STATE_SSL_CONNECT: | 203 case CONN_STATE_SSL_CONNECT: |
233 DCHECK_EQ(net::OK, rv); | 204 DCHECK_EQ(net::OK, rv); |
234 rv = DoSslConnect(); | 205 rv = DoSslConnect(); |
235 break; | 206 break; |
236 case CONN_STATE_SSL_CONNECT_COMPLETE: | 207 case CONN_STATE_SSL_CONNECT_COMPLETE: |
237 rv = DoSslConnectComplete(rv); | 208 rv = DoSslConnectComplete(rv); |
238 break; | 209 break; |
239 case CONN_STATE_AUTH_CHALLENGE_SEND: | 210 case CONN_STATE_AUTH_CHALLENGE_SEND: |
240 rv = DoAuthChallengeSend(); | 211 rv = DoAuthChallengeSend(); |
241 break; | 212 break; |
242 case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: | 213 case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: |
243 rv = DoAuthChallengeSendComplete(rv); | 214 rv = DoAuthChallengeSendComplete(rv); |
244 break; | 215 break; |
245 case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: | 216 case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: |
246 rv = DoAuthChallengeReplyComplete(rv); | 217 rv = DoAuthChallengeReplyComplete(rv); |
247 break; | 218 break; |
248 | |
249 default: | 219 default: |
250 NOTREACHED() << "BUG in CastSocket state machine code"; | 220 NOTREACHED() << "BUG in connect flow. Unknown state: " << state; |
251 break; | 221 break; |
252 } | 222 } |
253 } while (rv != net::ERR_IO_PENDING && next_state_ != CONN_STATE_NONE); | 223 } while (rv != net::ERR_IO_PENDING && connect_state_ != CONN_STATE_NONE); |
254 // Get out of the loop either when: | 224 // Get out of the loop either when: |
255 // a. A network operation is pending, OR | 225 // a. A network operation is pending, OR |
256 // b. The Do* method called did not change state | 226 // b. The Do* method called did not change state |
257 | 227 |
258 in_connect_loop_ = false; | 228 // Connect loop is finished: if there is no pending IO invoke the callback. |
259 | 229 if (rv != net::ERR_IO_PENDING) |
260 return rv; | 230 DoConnectCallback(rv); |
261 } | 231 } |
262 | 232 |
263 int CastSocket::DoTcpConnect() { | 233 int CastSocket::DoTcpConnect() { |
264 VLOG(1) << "DoTcpConnect"; | 234 VLOG(1) << "DoTcpConnect"; |
265 next_state_ = CONN_STATE_TCP_CONNECT_COMPLETE; | 235 connect_state_ = CONN_STATE_TCP_CONNECT_COMPLETE; |
266 tcp_socket_ = CreateTcpSocket(); | 236 tcp_socket_ = CreateTcpSocket(); |
267 return tcp_socket_->Connect( | 237 return tcp_socket_->Connect( |
268 base::Bind(&CastSocket::OnConnectComplete, AsWeakPtr())); | 238 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())); |
269 } | 239 } |
270 | 240 |
271 int CastSocket::DoTcpConnectComplete(int result) { | 241 int CastSocket::DoTcpConnectComplete(int result) { |
272 VLOG(1) << "DoTcpConnectComplete: " << result; | 242 VLOG(1) << "DoTcpConnectComplete: " << result; |
273 if (result == net::OK) { | 243 if (result == net::OK) { |
274 // Enable TCP protocol-level keep-alive. | 244 // Enable TCP protocol-level keep-alive. |
275 bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); | 245 bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); |
276 LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; | 246 LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; |
277 next_state_ = CONN_STATE_SSL_CONNECT; | 247 connect_state_ = CONN_STATE_SSL_CONNECT; |
278 } | 248 } |
279 return result; | 249 return result; |
280 } | 250 } |
281 | 251 |
282 int CastSocket::DoSslConnect() { | 252 int CastSocket::DoSslConnect() { |
283 VLOG(1) << "DoSslConnect"; | 253 VLOG(1) << "DoSslConnect"; |
284 next_state_ = CONN_STATE_SSL_CONNECT_COMPLETE; | 254 connect_state_ = CONN_STATE_SSL_CONNECT_COMPLETE; |
285 socket_ = CreateSslSocket(); | 255 socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>()); |
286 return socket_->Connect( | 256 return socket_->Connect( |
287 base::Bind(&CastSocket::OnConnectComplete, AsWeakPtr())); | 257 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())); |
288 } | 258 } |
289 | 259 |
290 int CastSocket::DoSslConnectComplete(int result) { | 260 int CastSocket::DoSslConnectComplete(int result) { |
291 VLOG(1) << "DoSslConnectComplete: " << result; | 261 VLOG(1) << "DoSslConnectComplete: " << result; |
292 if (result == net::ERR_CERT_AUTHORITY_INVALID && | 262 if (result == net::ERR_CERT_AUTHORITY_INVALID && |
293 peer_cert_.empty() && | 263 peer_cert_.empty() && |
294 ExtractPeerCert(&peer_cert_)) { | 264 ExtractPeerCert(&peer_cert_)) { |
295 next_state_ = CONN_STATE_TCP_CONNECT; | 265 connect_state_ = CONN_STATE_TCP_CONNECT; |
296 } else if (result == net::OK && auth_required_) { | 266 } else if (result == net::OK && auth_required_) { |
297 next_state_ = CONN_STATE_AUTH_CHALLENGE_SEND; | 267 connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND; |
298 } | 268 } |
299 return result; | 269 return result; |
300 } | 270 } |
301 | 271 |
302 int CastSocket::DoAuthChallengeSend() { | 272 int CastSocket::DoAuthChallengeSend() { |
303 VLOG(1) << "DoAuthChallengeSend"; | 273 VLOG(1) << "DoAuthChallengeSend"; |
304 next_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; | 274 connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; |
305 return SendAuthChallenge(); | 275 CastMessage challenge_message; |
276 CreateAuthChallengeMessage(&challenge_message); | |
277 VLOG(1) << "Sending challenge: " << CastMessageToString(challenge_message); | |
278 // Post a task to send auth challenge so that DoWriteLoop is not nested inside | |
279 // DoConnectLoop. This is not strictly necessary but keeps the write loop | |
280 // code decoupled from connect loop code. | |
281 base::MessageLoop::current()->PostTask( | |
282 FROM_HERE, | |
283 base::Bind(&CastSocket::SendCastMessageInternal, AsWeakPtr(), | |
284 challenge_message, | |
285 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr()))); | |
286 // Always return IO_PENDING since the result is always asynchronous. | |
287 return net::ERR_IO_PENDING; | |
306 } | 288 } |
307 | 289 |
308 int CastSocket::DoAuthChallengeSendComplete(int result) { | 290 int CastSocket::DoAuthChallengeSendComplete(int result) { |
309 VLOG(1) << "DoAuthChallengeSendComplete: " << result; | 291 VLOG(1) << "DoAuthChallengeSendComplete: " << result; |
310 if (result != net::OK) | 292 if (result < 0) |
311 return result; | 293 return result; |
312 next_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; | 294 connect_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; |
313 return ReadAuthChallengeReply(); | 295 // Post a task to start read loop so that DoReadLoop is not nested inside |
296 // DoConnectLoop. This is not strictly necessary but keeps the read loop | |
297 // code decoupled from connect loop code. | |
298 PostTaskToStartReadLoop(); | |
299 // Always return IO_PENDING since the result is always asynchronous. | |
300 return net::ERR_IO_PENDING; | |
314 } | 301 } |
315 | 302 |
316 int CastSocket::DoAuthChallengeReplyComplete(int result) { | 303 int CastSocket::DoAuthChallengeReplyComplete(int result) { |
317 VLOG(1) << "DoAuthChallengeReplyComplete: " << result; | 304 VLOG(1) << "DoAuthChallengeReplyComplete: " << result; |
318 if (result != net::OK) | 305 if (result < 0) |
319 return result; | 306 return result; |
320 if (!VerifyChallengeReply()) | 307 if (!VerifyChallengeReply()) |
321 return net::ERR_FAILED; | 308 return net::ERR_FAILED; |
322 VLOG(1) << "Auth challenge verification succeeded"; | 309 VLOG(1) << "Auth challenge verification succeeded"; |
323 return net::OK; | 310 return net::OK; |
324 } | 311 } |
325 | 312 |
326 bool CastSocket::VerifyChallengeReply() { | |
327 return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_); | |
328 } | |
329 | |
330 void CastSocket::DoConnectCallback(int result) { | 313 void CastSocket::DoConnectCallback(int result) { |
331 ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED; | 314 ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED; |
332 error_state_ = (result == net::OK) ? | 315 error_state_ = (result == net::OK) ? |
333 CHANNEL_ERROR_NONE : CHANNEL_ERROR_CONNECT_ERROR; | 316 CHANNEL_ERROR_NONE : CHANNEL_ERROR_CONNECT_ERROR; |
317 if (result == net::OK) // Start the read loop | |
318 PostTaskToStartReadLoop(); | |
334 base::ResetAndReturn(&connect_callback_).Run(result); | 319 base::ResetAndReturn(&connect_callback_).Run(result); |
335 // Start the ReadData loop if not already started. | |
336 // If auth_required_ is true we would've started a ReadData loop already. | |
337 // TODO(munjal): This is a bit ugly. Refactor read and write code. | |
338 if (result == net::OK && !auth_required_) | |
339 ReadData(); | |
340 } | 320 } |
341 | 321 |
342 void CastSocket::Close(const net::CompletionCallback& callback) { | 322 void CastSocket::Close(const net::CompletionCallback& callback) { |
343 DCHECK(CalledOnValidThread()); | 323 DCHECK(CalledOnValidThread()); |
344 VLOG(1) << "Close ReadyState = " << ready_state_; | 324 VLOG(1) << "Close ReadyState = " << ready_state_; |
345 tcp_socket_.reset(NULL); | 325 tcp_socket_.reset(); |
346 socket_.reset(NULL); | 326 socket_.reset(); |
347 cert_verifier_.reset(NULL); | 327 cert_verifier_.reset(); |
348 transport_security_state_.reset(NULL); | 328 transport_security_state_.reset(); |
349 ready_state_ = READY_STATE_CLOSED; | 329 ready_state_ = READY_STATE_CLOSED; |
350 callback.Run(net::OK); | 330 callback.Run(net::OK); |
331 // |callback| can delete |this| | |
351 } | 332 } |
352 | 333 |
353 void CastSocket::SendMessage(const MessageInfo& message, | 334 void CastSocket::SendMessage(const MessageInfo& message, |
354 const net::CompletionCallback& callback) { | 335 const net::CompletionCallback& callback) { |
355 DCHECK(CalledOnValidThread()); | 336 DCHECK(CalledOnValidThread()); |
356 VLOG(1) << "Send ReadyState " << ready_state_; | |
357 int result = net::ERR_FAILED; | |
358 if (ready_state_ != READY_STATE_OPEN) { | 337 if (ready_state_ != READY_STATE_OPEN) { |
359 callback.Run(result); | 338 callback.Run(net::ERR_FAILED); |
360 return; | 339 return; |
361 } | 340 } |
362 CastMessage message_proto; | 341 CastMessage message_proto; |
363 if (!MessageInfoToCastMessage(message, &message_proto)) { | 342 if (!MessageInfoToCastMessage(message, &message_proto)) { |
364 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | 343 callback.Run(net::ERR_FAILED); |
365 // TODO(mfoltz): Do a better job of signaling cast_channel errors to the | 344 return; |
366 // caller. | 345 } |
367 callback.Run(net::OK); | 346 |
368 return; | 347 SendCastMessageInternal(message_proto, callback); |
369 } | 348 } |
370 SendMessageInternal(message_proto, callback); | 349 |
371 } | 350 void CastSocket::SendCastMessageInternal( |
372 | 351 const CastMessage& message, |
373 int CastSocket::SendMessageInternal(const CastMessage& message_proto, | 352 const net::CompletionCallback& callback) { |
374 const net::CompletionCallback& callback) { | |
375 WriteRequest write_request(callback); | 353 WriteRequest write_request(callback); |
376 if (!write_request.SetContent(message_proto)) | 354 if (!write_request.SetContent(message)) { |
377 return net::ERR_FAILED; | 355 callback.Run(net::ERR_FAILED); |
356 return; | |
357 } | |
358 | |
378 write_queue_.push(write_request); | 359 write_queue_.push(write_request); |
379 return WriteData(); | 360 if (write_state_ == WRITE_STATE_NONE) { |
380 } | 361 write_state_ = WRITE_STATE_WRITE; |
381 | 362 DoWriteLoop(net::OK); |
382 int CastSocket::WriteData() { | 363 } |
364 } | |
365 | |
366 void CastSocket::DoWriteLoop(int result) { | |
383 DCHECK(CalledOnValidThread()); | 367 DCHECK(CalledOnValidThread()); |
384 VLOG(1) << "WriteData q = " << write_queue_.size(); | 368 VLOG(1) << "WriteData q = " << write_queue_.size(); |
385 if (write_queue_.empty() || write_callback_pending_) | 369 |
386 return net::ERR_FAILED; | 370 if (write_queue_.empty()) { |
387 | 371 write_state_ = WRITE_STATE_NONE; |
372 return; | |
373 } | |
374 | |
375 // Network operations can either finish synchronously or asynchronously. | |
376 // This method executes the state machine transitions in a loop so that | |
377 // write state transitions happen even when network operations finish | |
378 // synchronously. | |
379 int rv = result; | |
380 do { | |
381 WriteState state = write_state_; | |
382 write_state_ = WRITE_STATE_NONE; | |
383 switch (state) { | |
384 case WRITE_STATE_WRITE: | |
385 rv = DoWrite(); | |
386 break; | |
387 case WRITE_STATE_WRITE_COMPLETE: | |
388 rv = DoWriteComplete(rv); | |
389 break; | |
390 case WRITE_STATE_DO_CALLBACK: | |
391 rv = DoWriteCallback(); | |
392 break; | |
393 case WRITE_STATE_ERROR: | |
394 rv = DoWriteError(rv); | |
395 break; | |
396 default: | |
397 NOTREACHED() << "BUG in write flow. Unknown state: " << state; | |
398 break; | |
399 } | |
400 } while (!write_queue_.empty() && | |
401 rv != net::ERR_IO_PENDING && | |
402 write_state_ != WRITE_STATE_NONE); | |
403 | |
404 // If write loop is done because the queue is empty then set write | |
405 // state to NONE | |
406 if (write_queue_.empty()) | |
407 write_state_ = WRITE_STATE_NONE; | |
408 | |
409 // Write loop is done - if the result is ERR_FAILED then close with error. | |
410 if (rv == net::ERR_FAILED) | |
411 CloseWithError(error_state_); | |
412 } | |
413 | |
414 int CastSocket::DoWrite() { | |
415 DCHECK(!write_queue_.empty()); | |
388 WriteRequest& request = write_queue_.front(); | 416 WriteRequest& request = write_queue_.front(); |
389 | 417 |
390 VLOG(1) << "WriteData byte_count = " << request.io_buffer->size() | 418 VLOG(1) << "WriteData byte_count = " << request.io_buffer->size() |
391 << " bytes_written " << request.io_buffer->BytesConsumed(); | 419 << " bytes_written " << request.io_buffer->BytesConsumed(); |
392 | 420 |
393 write_callback_pending_ = true; | 421 write_state_ = WRITE_STATE_WRITE_COMPLETE; |
394 int result = socket_->Write( | 422 |
423 return socket_->Write( | |
395 request.io_buffer.get(), | 424 request.io_buffer.get(), |
396 request.io_buffer->BytesRemaining(), | 425 request.io_buffer->BytesRemaining(), |
397 base::Bind(&CastSocket::OnWriteData, AsWeakPtr())); | 426 base::Bind(&CastSocket::DoWriteLoop, AsWeakPtr())); |
398 | 427 } |
399 if (result != net::ERR_IO_PENDING) | 428 |
400 OnWriteData(result); | 429 int CastSocket::DoWriteComplete(int result) { |
401 | 430 DCHECK(!write_queue_.empty()); |
402 return result; | 431 if (result <= 0) { // NOTE that 0 also indicates an error |
403 } | 432 error_state_ = CHANNEL_ERROR_SOCKET_ERROR; |
404 | 433 write_state_ = WRITE_STATE_ERROR; |
405 void CastSocket::OnWriteData(int result) { | 434 return result == 0 ? net::ERR_FAILED : result; |
406 DCHECK(CalledOnValidThread()); | 435 } |
407 VLOG(1) << "OnWriteComplete result = " << result; | 436 |
408 DCHECK(write_callback_pending_); | 437 // Some bytes were successfully written |
409 DCHECK(!write_queue_.empty()); | |
410 write_callback_pending_ = false; | |
411 WriteRequest& request = write_queue_.front(); | 438 WriteRequest& request = write_queue_.front(); |
412 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; | 439 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; |
413 | 440 io_buffer->DidConsume(result); |
414 if (result >= 0) { | 441 if (io_buffer->BytesRemaining() == 0) // Message fully sent |
415 io_buffer->DidConsume(result); | 442 write_state_ = WRITE_STATE_DO_CALLBACK; |
416 if (io_buffer->BytesRemaining() > 0) { | 443 else |
417 VLOG(1) << "OnWriteComplete size = " << io_buffer->size() | 444 write_state_ = WRITE_STATE_WRITE; |
418 << " consumed " << io_buffer->BytesConsumed() | 445 |
419 << " remaining " << io_buffer->BytesRemaining() | 446 return net::OK; |
420 << " # requests " << write_queue_.size(); | 447 } |
421 WriteData(); | 448 |
422 return; | 449 int CastSocket::DoWriteCallback() { |
450 DCHECK(!write_queue_.empty()); | |
451 WriteRequest& request = write_queue_.front(); | |
452 int bytes_consumed = request.io_buffer->BytesConsumed(); | |
453 | |
454 // If inside connection flow, then there should be exaclty one item in | |
455 // the write queue. | |
456 if (ready_state_ == READY_STATE_CONNECTING) { | |
457 write_queue_.pop(); | |
458 DCHECK(write_queue_.empty()); | |
459 PostTaskToStartConnectLoop(bytes_consumed); | |
460 } else { | |
461 WriteRequest& request = write_queue_.front(); | |
462 request.callback.Run(bytes_consumed); | |
463 write_queue_.pop(); | |
464 } | |
465 write_state_ = WRITE_STATE_WRITE; | |
466 return net::OK; | |
467 } | |
468 | |
469 int CastSocket::DoWriteError(int result) { | |
470 DCHECK(!write_queue_.empty()); | |
471 DCHECK_LT(result, 0); | |
472 | |
473 // If inside connection flow, then there should be exactly one item in | |
474 // the write queue. | |
475 if (ready_state_ == READY_STATE_CONNECTING) { | |
476 write_queue_.pop(); | |
477 DCHECK(write_queue_.empty()); | |
478 PostTaskToStartConnectLoop(result); | |
479 // Connect loop will handle the error. Return net::OK so that write flow | |
480 // does not try to report error also. | |
481 return net::OK; | |
482 } | |
483 | |
484 while (!write_queue_.empty()) { | |
485 WriteRequest& request = write_queue_.front(); | |
486 request.callback.Run(result); | |
487 write_queue_.pop(); | |
488 } | |
489 return net::ERR_FAILED; | |
490 } | |
491 | |
492 void CastSocket::PostTaskToStartReadLoop() { | |
493 DCHECK(CalledOnValidThread()); | |
494 base::MessageLoop::current()->PostTask( | |
495 FROM_HERE, | |
496 base::Bind(&CastSocket::StartReadLoop, AsWeakPtr())); | |
497 } | |
498 | |
499 void CastSocket::StartReadLoop() { | |
500 // Read loop would have already been started if read state is not NONE | |
501 if (read_state_ == READ_STATE_NONE) { | |
502 read_state_ = READ_STATE_READ; | |
503 DoReadLoop(net::OK); | |
504 } | |
505 } | |
506 | |
507 void CastSocket::DoReadLoop(int result) { | |
508 DCHECK(CalledOnValidThread()); | |
509 // Network operations can either finish synchronously or asynchronously. | |
510 // This method executes the state machine transitions in a loop so that | |
511 // write state transitions happen even when network operations finish | |
512 // synchronously. | |
513 int rv = result; | |
514 do { | |
515 ReadState state = read_state_; | |
516 read_state_ = READ_STATE_NONE; | |
517 | |
518 switch (state) { | |
519 case READ_STATE_READ: | |
520 rv = DoRead(); | |
521 break; | |
522 case READ_STATE_READ_COMPLETE: | |
523 rv = DoReadComplete(rv); | |
524 break; | |
525 case READ_STATE_DO_CALLBACK: | |
526 rv = DoReadCallback(); | |
527 break; | |
528 case READ_STATE_ERROR: | |
529 rv = DoReadError(rv); | |
530 break; | |
531 default: | |
532 NOTREACHED() << "BUG in read flow. Unknown state: " << state; | |
533 break; | |
423 } | 534 } |
424 DCHECK_EQ(io_buffer->BytesConsumed(), io_buffer->size()); | 535 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); |
425 DCHECK_EQ(io_buffer->BytesRemaining(), 0); | 536 |
426 result = io_buffer->BytesConsumed(); | 537 // Read loop is done - If the result is ERR_FAILED then close with error. |
427 } | 538 if (rv == net::ERR_FAILED) |
428 | 539 CloseWithError(error_state_); |
429 request.callback.Run(result); | 540 } |
430 write_queue_.pop(); | 541 |
431 | 542 int CastSocket::DoRead() { |
432 VLOG(1) << "OnWriteComplete size = " << io_buffer->size() | 543 read_state_ = READ_STATE_READ_COMPLETE; |
433 << " consumed " << io_buffer->BytesConsumed() | 544 // Figure out whether to read header or body, and the remaining bytes. |
434 << " remaining " << io_buffer->BytesRemaining() | |
435 << " # requests " << write_queue_.size(); | |
436 | |
437 if (result < 0) { | |
438 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | |
439 return; | |
440 } | |
441 | |
442 if (!write_queue_.empty()) | |
443 WriteData(); | |
444 } | |
445 | |
446 int CastSocket::ReadData() { | |
447 DCHECK(CalledOnValidThread()); | |
448 if (!socket_.get()) | |
449 return net::ERR_FAILED; | |
450 DCHECK(!read_callback_pending_); | |
451 read_callback_pending_ = true; | |
452 // Figure out if we are reading the header or body, and the remaining bytes. | |
453 uint32 num_bytes_to_read = 0; | 545 uint32 num_bytes_to_read = 0; |
454 if (header_read_buffer_->RemainingCapacity() > 0) { | 546 if (header_read_buffer_->RemainingCapacity() > 0) { |
455 current_read_buffer_ = header_read_buffer_; | 547 current_read_buffer_ = header_read_buffer_; |
456 num_bytes_to_read = header_read_buffer_->RemainingCapacity(); | 548 num_bytes_to_read = header_read_buffer_->RemainingCapacity(); |
457 DCHECK_LE(num_bytes_to_read, kMessageHeaderSize); | 549 DCHECK_LE(num_bytes_to_read, kMessageHeaderSize); |
458 } else { | 550 } else { |
459 DCHECK_GT(current_message_size_, 0U); | 551 DCHECK_GT(current_message_size_, 0U); |
460 num_bytes_to_read = current_message_size_ - body_read_buffer_->offset(); | 552 num_bytes_to_read = current_message_size_ - body_read_buffer_->offset(); |
461 current_read_buffer_ = body_read_buffer_; | 553 current_read_buffer_ = body_read_buffer_; |
462 DCHECK_LE(num_bytes_to_read, kMaxMessageSize); | 554 DCHECK_LE(num_bytes_to_read, kMaxMessageSize); |
463 } | 555 } |
464 DCHECK_GT(num_bytes_to_read, 0U); | 556 DCHECK_GT(num_bytes_to_read, 0U); |
465 // We read up to num_bytes_to_read into |current_read_buffer_|. | 557 |
466 int result = socket_->Read( | 558 // Read up to num_bytes_to_read into |current_read_buffer_|. |
559 return socket_->Read( | |
467 current_read_buffer_.get(), | 560 current_read_buffer_.get(), |
468 num_bytes_to_read, | 561 num_bytes_to_read, |
469 base::Bind(&CastSocket::OnReadData, AsWeakPtr())); | 562 base::Bind(&CastSocket::DoReadLoop, AsWeakPtr())); |
470 VLOG(1) << "ReadData result = " << result; | |
471 if (result > 0) { | |
472 OnReadData(result); | |
473 } else if (result != net::ERR_IO_PENDING) { | |
474 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | |
475 } | |
476 return result; | |
477 } | 563 } |
478 | 564 |
479 void CastSocket::OnReadData(int result) { | 565 int CastSocket::DoReadComplete(int result) { |
480 DCHECK(CalledOnValidThread()); | 566 VLOG(1) << "DoReadDataComplete result = " << result |
481 VLOG(1) << "OnReadData result = " << result | |
482 << " header offset = " << header_read_buffer_->offset() | 567 << " header offset = " << header_read_buffer_->offset() |
483 << " body offset = " << body_read_buffer_->offset(); | 568 << " body offset = " << body_read_buffer_->offset(); |
484 read_callback_pending_ = false; | 569 if (result <= 0) { // 0 means EOF: the peer closed the socket |
485 if (result <= 0) { | 570 error_state_ = CHANNEL_ERROR_SOCKET_ERROR; |
486 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | 571 read_state_ = READ_STATE_ERROR; |
487 return; | 572 return result == 0 ? net::ERR_FAILED : result; |
488 } | 573 } |
489 // We read some data. Move the offset in the current buffer forward. | 574 |
575 // Some data was read. Move the offset in the current buffer forward. | |
490 DCHECK_LE(current_read_buffer_->offset() + result, | 576 DCHECK_LE(current_read_buffer_->offset() + result, |
491 current_read_buffer_->capacity()); | 577 current_read_buffer_->capacity()); |
492 current_read_buffer_->set_offset(current_read_buffer_->offset() + result); | 578 current_read_buffer_->set_offset(current_read_buffer_->offset() + result); |
579 read_state_ = READ_STATE_READ; | |
493 | 580 |
494 bool should_continue = true; | |
495 if (current_read_buffer_.get() == header_read_buffer_.get() && | 581 if (current_read_buffer_.get() == header_read_buffer_.get() && |
496 current_read_buffer_->RemainingCapacity() == 0) { | 582 current_read_buffer_->RemainingCapacity() == 0) { |
497 // If we have read a full header, process the contents. | 583 // A full header is read, process the contents. |
498 should_continue = ProcessHeader(); | 584 if (!ProcessHeader()) { |
585 error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE; | |
586 read_state_ = READ_STATE_ERROR; | |
587 } | |
499 } else if (current_read_buffer_.get() == body_read_buffer_.get() && | 588 } else if (current_read_buffer_.get() == body_read_buffer_.get() && |
500 static_cast<uint32>(current_read_buffer_->offset()) == | 589 static_cast<uint32>(current_read_buffer_->offset()) == |
501 current_message_size_) { | 590 current_message_size_) { |
502 // If we have read a full body, process the contents. | 591 // Full body is read, process the contents. |
503 should_continue = ProcessBody(); | 592 if (ProcessBody()) { |
593 read_state_ = READ_STATE_DO_CALLBACK; | |
594 } else { | |
595 error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE; | |
596 read_state_ = READ_STATE_ERROR; | |
597 } | |
504 } | 598 } |
505 if (should_continue) | 599 |
506 ReadData(); | 600 return net::OK; |
601 } | |
602 | |
603 int CastSocket::DoReadCallback() { | |
604 read_state_ = READ_STATE_READ; | |
605 if (IsAuthMessage(current_message_)) { | |
606 // An auth message is received, check that connect flow is running. | |
607 if (ready_state_ == READY_STATE_CONNECTING) { | |
608 challenge_reply_.reset(new CastMessage(current_message_)); | |
609 PostTaskToStartConnectLoop(net::OK); | |
610 } else { | |
611 read_state_ = READ_STATE_ERROR; | |
612 } | |
613 } else if (delegate_) { | |
614 MessageInfo message; | |
615 if (CastMessageToMessageInfo(current_message_, &message)) | |
616 delegate_->OnMessage(this, message); | |
617 else | |
618 read_state_ = READ_STATE_ERROR; | |
619 } | |
620 current_message_.Clear(); | |
621 return net::OK; | |
622 } | |
623 | |
624 int CastSocket::DoReadError(int result) { | |
625 DCHECK_LE(result, 0); | |
626 // If inside connection flow, then get back to connect loop. | |
627 if (ready_state_ == READY_STATE_CONNECTING) { | |
628 PostTaskToStartConnectLoop(result); | |
629 // does not try to report error also. | |
630 return net::OK; | |
631 } | |
632 return net::ERR_FAILED; | |
507 } | 633 } |
508 | 634 |
509 bool CastSocket::ProcessHeader() { | 635 bool CastSocket::ProcessHeader() { |
510 DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()), | 636 DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()), |
511 kMessageHeaderSize); | 637 kMessageHeaderSize); |
512 MessageHeader header; | 638 MessageHeader header; |
513 MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header); | 639 MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header); |
514 if (header.message_size > kMaxMessageSize) { | 640 if (header.message_size > kMaxMessageSize) |
515 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | |
516 return false; | 641 return false; |
517 } | 642 |
518 VLOG(1) << "Parsed header { message_size: " << header.message_size << " }"; | 643 VLOG(1) << "Parsed header { message_size: " << header.message_size << " }"; |
519 current_message_size_ = header.message_size; | 644 current_message_size_ = header.message_size; |
520 return true; | 645 return true; |
521 } | 646 } |
522 | 647 |
523 bool CastSocket::ProcessBody() { | 648 bool CastSocket::ProcessBody() { |
524 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), | 649 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), |
525 current_message_size_); | 650 current_message_size_); |
526 if (!ParseMessageFromBody()) { | 651 if (!current_message_.ParseFromArray( |
527 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | 652 body_read_buffer_->StartOfBuffer(), current_message_size_)) { |
528 return false; | 653 return false; |
529 } | 654 } |
530 current_message_size_ = 0; | 655 current_message_size_ = 0; |
531 header_read_buffer_->set_offset(0); | 656 header_read_buffer_->set_offset(0); |
532 body_read_buffer_->set_offset(0); | 657 body_read_buffer_->set_offset(0); |
533 current_read_buffer_ = header_read_buffer_; | 658 current_read_buffer_ = header_read_buffer_; |
534 return true; | 659 return true; |
535 } | 660 } |
536 | 661 |
537 bool CastSocket::ParseMessageFromBody() { | |
538 DCHECK(CalledOnValidThread()); | |
539 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), | |
540 current_message_size_); | |
541 CastMessage message_proto; | |
542 if (!message_proto.ParseFromArray( | |
543 body_read_buffer_->StartOfBuffer(), | |
544 current_message_size_)) | |
545 return false; | |
546 VLOG(1) << "Parsed message " << CastMessageToString(message_proto); | |
547 // If the message is an auth message then we handle it internally. | |
548 if (IsAuthMessage(message_proto)) { | |
549 challenge_reply_.reset(new CastMessage(message_proto)); | |
550 OnChallengeEvent(net::OK); | |
551 } else if (delegate_) { | |
552 MessageInfo message; | |
553 if (!CastMessageToMessageInfo(message_proto, &message)) | |
554 return false; | |
555 delegate_->OnMessage(this, message); | |
556 } | |
557 return true; | |
558 } | |
559 | |
560 // static | 662 // static |
561 bool CastSocket::Serialize(const CastMessage& message_proto, | 663 bool CastSocket::Serialize(const CastMessage& message_proto, |
562 std::string* message_data) { | 664 std::string* message_data) { |
563 DCHECK(message_data); | 665 DCHECK(message_data); |
564 message_proto.SerializeToString(message_data); | 666 message_proto.SerializeToString(message_data); |
565 size_t message_size = message_data->size(); | 667 size_t message_size = message_data->size(); |
566 if (message_size > kMaxMessageSize) { | 668 if (message_size > kMaxMessageSize) { |
567 message_data->clear(); | 669 message_data->clear(); |
568 return false; | 670 return false; |
569 } | 671 } |
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614 if (!base::StringToInt(port_str, &port)) | 716 if (!base::StringToInt(port_str, &port)) |
615 return false; | 717 return false; |
616 net::IPAddressNumber ip_address; | 718 net::IPAddressNumber ip_address; |
617 if (!net::ParseIPLiteralToNumber(ip_address_str, &ip_address)) | 719 if (!net::ParseIPLiteralToNumber(ip_address_str, &ip_address)) |
618 return false; | 720 return false; |
619 ip_endpoint_ = net::IPEndPoint(ip_address, port); | 721 ip_endpoint_ = net::IPEndPoint(ip_address, port); |
620 return true; | 722 return true; |
621 }; | 723 }; |
622 | 724 |
623 void CastSocket::FillChannelInfo(ChannelInfo* channel_info) const { | 725 void CastSocket::FillChannelInfo(ChannelInfo* channel_info) const { |
624 DCHECK(CalledOnValidThread()); | |
625 channel_info->channel_id = channel_id_; | 726 channel_info->channel_id = channel_id_; |
626 channel_info->url = url_.spec(); | 727 channel_info->url = url_.spec(); |
627 channel_info->ready_state = ready_state_; | 728 channel_info->ready_state = ready_state_; |
628 channel_info->error_state = error_state_; | 729 channel_info->error_state = error_state_; |
629 } | 730 } |
630 | 731 |
631 bool CastSocket::CalledOnValidThread() const { | 732 bool CastSocket::CalledOnValidThread() const { |
632 return thread_checker_.CalledOnValidThread(); | 733 return thread_checker_.CalledOnValidThread(); |
633 } | 734 } |
634 | 735 |
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670 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), | 771 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), |
671 message_data.size()); | 772 message_data.size()); |
672 return true; | 773 return true; |
673 } | 774 } |
674 | 775 |
675 CastSocket::WriteRequest::~WriteRequest() { } | 776 CastSocket::WriteRequest::~WriteRequest() { } |
676 | 777 |
677 } // namespace cast_channel | 778 } // namespace cast_channel |
678 } // namespace api | 779 } // namespace api |
679 } // namespace extensions | 780 } // namespace extensions |
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