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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/extensions/api/cast_channel/cast_socket.h" | 5 #include "chrome/browser/extensions/api/cast_channel/cast_socket.h" |
| 6 | 6 |
| 7 #include <string.h> | 7 #include <string.h> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 67 | 67 |
| 68 CastSocket::CastSocket(const std::string& owner_extension_id, | 68 CastSocket::CastSocket(const std::string& owner_extension_id, |
| 69 const GURL& url, | 69 const GURL& url, |
| 70 CastSocket::Delegate* delegate, | 70 CastSocket::Delegate* delegate, |
| 71 net::NetLog* net_log) : | 71 net::NetLog* net_log) : |
| 72 ApiResource(owner_extension_id), | 72 ApiResource(owner_extension_id), |
| 73 channel_id_(0), | 73 channel_id_(0), |
| 74 url_(url), | 74 url_(url), |
| 75 delegate_(delegate), | 75 delegate_(delegate), |
| 76 auth_required_(false), | 76 auth_required_(false), |
| 77 error_state_(CHANNEL_ERROR_NONE), | |
| 78 ready_state_(READY_STATE_NONE), | |
| 79 write_callback_pending_(false), | |
| 80 read_callback_pending_(false), | |
| 81 current_message_size_(0), | 77 current_message_size_(0), |
| 82 net_log_(net_log), | 78 net_log_(net_log), |
| 83 next_state_(CONN_STATE_NONE), | 79 connect_state_(CONN_STATE_NONE), |
| 84 in_connect_loop_(false) { | 80 write_state_(WRITE_STATE_NONE), |
| 81 read_state_(READ_STATE_NONE), | |
| 82 error_state_(CHANNEL_ERROR_NONE), | |
| 83 ready_state_(READY_STATE_NONE) { | |
| 85 DCHECK(net_log_); | 84 DCHECK(net_log_); |
| 86 net_log_source_.type = net::NetLog::SOURCE_SOCKET; | 85 net_log_source_.type = net::NetLog::SOURCE_SOCKET; |
| 87 net_log_source_.id = net_log_->NextID(); | 86 net_log_source_.id = net_log_->NextID(); |
| 88 | 87 |
| 89 // We reuse these buffers for each message. | 88 // We reuse these buffers for each message. |
| 90 header_read_buffer_ = new net::GrowableIOBuffer(); | 89 header_read_buffer_ = new net::GrowableIOBuffer(); |
| 91 header_read_buffer_->SetCapacity(kMessageHeaderSize); | 90 header_read_buffer_->SetCapacity(kMessageHeaderSize); |
| 92 body_read_buffer_ = new net::GrowableIOBuffer(); | 91 body_read_buffer_ = new net::GrowableIOBuffer(); |
| 93 body_read_buffer_->SetCapacity(kMaxMessageSize); | 92 body_read_buffer_->SetCapacity(kMaxMessageSize); |
| 94 current_read_buffer_ = header_read_buffer_; | 93 current_read_buffer_ = header_read_buffer_; |
| 95 } | 94 } |
| 96 | 95 |
| 97 CastSocket::~CastSocket() { } | 96 CastSocket::~CastSocket() { } |
| 98 | 97 |
| 99 const GURL& CastSocket::url() const { | 98 const GURL& CastSocket::url() const { |
| 100 return url_; | 99 return url_; |
| 101 } | 100 } |
| 102 | 101 |
| 103 scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() { | 102 scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() { |
| 104 net::AddressList addresses(ip_endpoint_); | 103 net::AddressList addresses(ip_endpoint_); |
| 105 scoped_ptr<net::TCPClientSocket> tcp_socket( | 104 return scoped_ptr<net::TCPClientSocket>( |
| 106 new net::TCPClientSocket(addresses, net_log_, net_log_source_)); | 105 new net::TCPClientSocket(addresses, net_log_, net_log_source_)); |
| 107 // Options cannot be set on the TCPClientSocket yet, because the | 106 // Options cannot be set on the TCPClientSocket yet, because the |
| 108 // underlying platform socket will not be created until we Bind() | 107 // underlying platform socket will not be created until we Bind() |
| 109 // or Connect() it. | 108 // or Connect() it. |
| 110 return tcp_socket.Pass(); | |
| 111 } | 109 } |
| 112 | 110 |
| 113 scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket() { | 111 scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket( |
| 112 scoped_ptr<net::StreamSocket> socket) { | |
| 114 net::SSLConfig ssl_config; | 113 net::SSLConfig ssl_config; |
| 115 // If a peer cert was extracted in a previous attempt to connect, then | 114 // If a peer cert was extracted in a previous attempt to connect, then |
| 116 // whitelist that cert. | 115 // whitelist that cert. |
| 117 if (!peer_cert_.empty()) { | 116 if (!peer_cert_.empty()) { |
| 118 net::SSLConfig::CertAndStatus cert_and_status; | 117 net::SSLConfig::CertAndStatus cert_and_status; |
| 119 cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID; | 118 cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID; |
| 120 cert_and_status.der_cert = peer_cert_; | 119 cert_and_status.der_cert = peer_cert_; |
| 121 ssl_config.allowed_bad_certs.push_back(cert_and_status); | 120 ssl_config.allowed_bad_certs.push_back(cert_and_status); |
| 122 } | 121 } |
| 123 | 122 |
| 124 cert_verifier_.reset(net::CertVerifier::CreateDefault()); | 123 cert_verifier_.reset(net::CertVerifier::CreateDefault()); |
| 125 transport_security_state_.reset(new net::TransportSecurityState); | 124 transport_security_state_.reset(new net::TransportSecurityState); |
| 126 net::SSLClientSocketContext context; | 125 net::SSLClientSocketContext context; |
| 127 // CertVerifier and TransportSecurityState are owned by us, not the | 126 // CertVerifier and TransportSecurityState are owned by us, not the |
| 128 // context object. | 127 // context object. |
| 129 context.cert_verifier = cert_verifier_.get(); | 128 context.cert_verifier = cert_verifier_.get(); |
| 130 context.transport_security_state = transport_security_state_.get(); | 129 context.transport_security_state = transport_security_state_.get(); |
| 131 | 130 |
| 132 scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle); | 131 scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle); |
| 133 connection->SetSocket(tcp_socket_.PassAs<net::StreamSocket>()); | 132 connection->SetSocket(socket.Pass()); |
| 134 net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint( | 133 net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint( |
| 135 ip_endpoint_); | 134 ip_endpoint_); |
| 136 | 135 |
| 137 return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket( | 136 return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket( |
| 138 connection.Pass(), host_and_port, ssl_config, context); | 137 connection.Pass(), host_and_port, ssl_config, context); |
| 139 } | 138 } |
| 140 | 139 |
| 141 bool CastSocket::ExtractPeerCert(std::string* cert) { | 140 bool CastSocket::ExtractPeerCert(std::string* cert) { |
| 142 DCHECK(cert); | 141 DCHECK(cert); |
| 143 DCHECK(peer_cert_.empty()); | 142 DCHECK(peer_cert_.empty()); |
| 144 net::SSLInfo ssl_info; | 143 net::SSLInfo ssl_info; |
| 145 if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get()) | 144 if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get()) |
| 146 return false; | 145 return false; |
| 147 bool result = net::X509Certificate::GetDEREncoded( | 146 bool result = net::X509Certificate::GetDEREncoded( |
| 148 ssl_info.cert->os_cert_handle(), cert); | 147 ssl_info.cert->os_cert_handle(), cert); |
| 149 if (result) | 148 if (result) |
| 150 VLOG(1) << "Successfully extracted peer certificate: " << *cert; | 149 VLOG(1) << "Successfully extracted peer certificate: " << *cert; |
| 151 return result; | 150 return result; |
| 152 } | 151 } |
| 153 | 152 |
| 154 int CastSocket::SendAuthChallenge() { | 153 bool CastSocket::VerifyChallengeReply() { |
| 155 CastMessage challenge_message; | 154 return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_); |
| 156 CreateAuthChallengeMessage(&challenge_message); | |
| 157 VLOG(1) << "Sending challenge: " << CastMessageToString(challenge_message); | |
| 158 int result = SendMessageInternal( | |
| 159 challenge_message, | |
| 160 base::Bind(&CastSocket::OnChallengeEvent, AsWeakPtr())); | |
| 161 return (result < 0) ? result : net::OK; | |
| 162 } | |
| 163 | |
| 164 int CastSocket::ReadAuthChallengeReply() { | |
| 165 int result = ReadData(); | |
| 166 return (result < 0) ? result : net::OK; | |
| 167 } | |
| 168 | |
| 169 void CastSocket::OnConnectComplete(int result) { | |
| 170 int rv = DoConnectLoop(result); | |
| 171 if (rv != net::ERR_IO_PENDING) | |
| 172 DoConnectCallback(rv); | |
| 173 } | |
| 174 | |
| 175 void CastSocket::OnChallengeEvent(int result) { | |
| 176 // result >= 0 means read or write succeeded synchronously. | |
| 177 int rv = DoConnectLoop(result >= 0 ? net::OK : result); | |
| 178 if (rv != net::ERR_IO_PENDING) | |
| 179 DoConnectCallback(rv); | |
| 180 } | 155 } |
| 181 | 156 |
| 182 void CastSocket::Connect(const net::CompletionCallback& callback) { | 157 void CastSocket::Connect(const net::CompletionCallback& callback) { |
| 183 DCHECK(CalledOnValidThread()); | 158 DCHECK(CalledOnValidThread()); |
| 184 int result = net::ERR_CONNECTION_FAILED; | |
| 185 VLOG(1) << "Connect readyState = " << ready_state_; | 159 VLOG(1) << "Connect readyState = " << ready_state_; |
| 186 if (ready_state_ != READY_STATE_NONE) { | 160 if (ready_state_ != READY_STATE_NONE) { |
| 187 callback.Run(result); | 161 callback.Run(net::ERR_CONNECTION_FAILED); |
| 188 return; | 162 return; |
| 189 } | 163 } |
| 190 if (!ParseChannelUrl(url_)) { | 164 if (!ParseChannelUrl(url_)) { |
| 191 CloseWithError(cast_channel::CHANNEL_ERROR_CONNECT_ERROR); | 165 callback.Run(net::ERR_CONNECTION_FAILED); |
| 192 callback.Run(result); | |
| 193 return; | 166 return; |
| 194 } | 167 } |
| 168 | |
| 169 ready_state_ = READY_STATE_CONNECTING; | |
| 195 connect_callback_ = callback; | 170 connect_callback_ = callback; |
| 196 next_state_ = CONN_STATE_TCP_CONNECT; | 171 connect_state_ = CONN_STATE_TCP_CONNECT; |
| 197 int rv = DoConnectLoop(net::OK); | 172 DoConnectLoop(net::OK); |
| 198 if (rv != net::ERR_IO_PENDING) | 173 } |
| 199 DoConnectCallback(rv); | 174 |
| 175 void CastSocket::PostTaskToStartConnectLoop(int result) { | |
| 176 DCHECK(CalledOnValidThread()); | |
| 177 base::MessageLoop::current()->PostTask( | |
| 178 FROM_HERE, | |
| 179 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr(), result)); | |
| 200 } | 180 } |
| 201 | 181 |
| 202 // This method performs the state machine transitions for connection flow. | 182 // This method performs the state machine transitions for connection flow. |
| 203 // There are two entry points to this method: | 183 // There are two entry points to this method: |
| 204 // 1. public Connect method: this starts the flow | 184 // 1. Connect method: this starts the flow |
| 205 // 2. OnConnectComplete: callback method called when an async operation | 185 // 2. Callback from network operations that finish asynchronously |
| 206 // is done. OnConnectComplete calls this method to continue the state | 186 void CastSocket::DoConnectLoop(int result) { |
| 207 // machine transitions. | |
| 208 int CastSocket::DoConnectLoop(int result) { | |
| 209 // Avoid re-entrancy as a result of synchronous completion. | |
| 210 if (in_connect_loop_) | |
| 211 return net::ERR_IO_PENDING; | |
| 212 in_connect_loop_ = true; | |
| 213 | |
| 214 // Network operations can either finish synchronously or asynchronously. | 187 // Network operations can either finish synchronously or asynchronously. |
| 215 // This method executes the state machine transitions in a loop so that | 188 // This method executes the state machine transitions in a loop so that |
| 216 // correct state transitions happen even when network operations finish | 189 // correct state transitions happen even when network operations finish |
| 217 // synchronously. | 190 // synchronously. |
| 218 int rv = result; | 191 int rv = result; |
| 219 do { | 192 do { |
| 220 ConnectionState state = next_state_; | 193 ConnectionState state = connect_state_; |
| 221 // All the Do* methods do not set next_state_ in case of an | 194 // Default to CONN_STATE_NONE, which breaks the processing loop if any |
| 222 // error. So set next_state_ to NONE to figure out if the Do* | 195 // handler fails to transition to another state to continue processing. |
| 223 // method changed state or not. | 196 connect_state_ = CONN_STATE_NONE; |
| 224 next_state_ = CONN_STATE_NONE; | |
| 225 switch (state) { | 197 switch (state) { |
| 226 case CONN_STATE_TCP_CONNECT: | 198 case CONN_STATE_TCP_CONNECT: |
| 227 rv = DoTcpConnect(); | 199 rv = DoTcpConnect(); |
| 228 break; | 200 break; |
| 229 case CONN_STATE_TCP_CONNECT_COMPLETE: | 201 case CONN_STATE_TCP_CONNECT_COMPLETE: |
| 230 rv = DoTcpConnectComplete(rv); | 202 rv = DoTcpConnectComplete(rv); |
| 231 break; | 203 break; |
| 232 case CONN_STATE_SSL_CONNECT: | 204 case CONN_STATE_SSL_CONNECT: |
| 233 DCHECK_EQ(net::OK, rv); | 205 DCHECK_EQ(net::OK, rv); |
| 234 rv = DoSslConnect(); | 206 rv = DoSslConnect(); |
| 235 break; | 207 break; |
| 236 case CONN_STATE_SSL_CONNECT_COMPLETE: | 208 case CONN_STATE_SSL_CONNECT_COMPLETE: |
| 237 rv = DoSslConnectComplete(rv); | 209 rv = DoSslConnectComplete(rv); |
| 238 break; | 210 break; |
| 239 case CONN_STATE_AUTH_CHALLENGE_SEND: | 211 case CONN_STATE_AUTH_CHALLENGE_SEND: |
| 240 rv = DoAuthChallengeSend(); | 212 rv = DoAuthChallengeSend(); |
| 241 break; | 213 break; |
| 242 case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: | 214 case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: |
| 243 rv = DoAuthChallengeSendComplete(rv); | 215 rv = DoAuthChallengeSendComplete(rv); |
| 244 break; | 216 break; |
| 245 case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: | 217 case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: |
| 246 rv = DoAuthChallengeReplyComplete(rv); | 218 rv = DoAuthChallengeReplyComplete(rv); |
| 247 break; | 219 break; |
| 248 | |
| 249 default: | 220 default: |
| 250 NOTREACHED() << "BUG in CastSocket state machine code"; | 221 NOTREACHED() << "BUG in connect flow. Unknown state: " << state; |
| 251 break; | 222 break; |
| 252 } | 223 } |
| 253 } while (rv != net::ERR_IO_PENDING && next_state_ != CONN_STATE_NONE); | 224 } while (rv != net::ERR_IO_PENDING && connect_state_ != CONN_STATE_NONE); |
| 254 // Get out of the loop either when: | 225 // Get out of the loop either when: |
| 255 // a. A network operation is pending, OR | 226 // a. A network operation is pending, OR |
| 256 // b. The Do* method called did not change state | 227 // b. The Do* method called did not change state |
| 257 | 228 |
| 258 in_connect_loop_ = false; | 229 // Write loop is finished: if there is no pending IO invoke the callback. |
| 259 | 230 if (rv != net::ERR_IO_PENDING) |
| 260 return rv; | 231 DoConnectCallback(rv); |
| 261 } | 232 } |
| 262 | 233 |
| 263 int CastSocket::DoTcpConnect() { | 234 int CastSocket::DoTcpConnect() { |
| 264 VLOG(1) << "DoTcpConnect"; | 235 VLOG(1) << "DoTcpConnect"; |
| 265 next_state_ = CONN_STATE_TCP_CONNECT_COMPLETE; | 236 connect_state_ = CONN_STATE_TCP_CONNECT_COMPLETE; |
| 266 tcp_socket_ = CreateTcpSocket(); | 237 tcp_socket_ = CreateTcpSocket(); |
| 267 return tcp_socket_->Connect( | 238 return tcp_socket_->Connect( |
| 268 base::Bind(&CastSocket::OnConnectComplete, AsWeakPtr())); | 239 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())); |
| 269 } | 240 } |
| 270 | 241 |
| 271 int CastSocket::DoTcpConnectComplete(int result) { | 242 int CastSocket::DoTcpConnectComplete(int result) { |
| 272 VLOG(1) << "DoTcpConnectComplete: " << result; | 243 VLOG(1) << "DoTcpConnectComplete: " << result; |
| 273 if (result == net::OK) { | 244 if (result == net::OK) { |
| 274 // Enable TCP protocol-level keep-alive. | 245 // Enable TCP protocol-level keep-alive. |
| 275 bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); | 246 bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); |
| 276 LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; | 247 LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; |
| 277 next_state_ = CONN_STATE_SSL_CONNECT; | 248 connect_state_ = CONN_STATE_SSL_CONNECT; |
| 278 } | 249 } |
| 279 return result; | 250 return result; |
| 280 } | 251 } |
| 281 | 252 |
| 282 int CastSocket::DoSslConnect() { | 253 int CastSocket::DoSslConnect() { |
| 283 VLOG(1) << "DoSslConnect"; | 254 VLOG(1) << "DoSslConnect"; |
| 284 next_state_ = CONN_STATE_SSL_CONNECT_COMPLETE; | 255 connect_state_ = CONN_STATE_SSL_CONNECT_COMPLETE; |
| 285 socket_ = CreateSslSocket(); | 256 socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>()); |
| 286 return socket_->Connect( | 257 return socket_->Connect( |
| 287 base::Bind(&CastSocket::OnConnectComplete, AsWeakPtr())); | 258 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())); |
| 288 } | 259 } |
| 289 | 260 |
| 290 int CastSocket::DoSslConnectComplete(int result) { | 261 int CastSocket::DoSslConnectComplete(int result) { |
| 291 VLOG(1) << "DoSslConnectComplete: " << result; | 262 VLOG(1) << "DoSslConnectComplete: " << result; |
| 292 if (result == net::ERR_CERT_AUTHORITY_INVALID && | 263 if (result == net::ERR_CERT_AUTHORITY_INVALID && |
| 293 peer_cert_.empty() && | 264 peer_cert_.empty() && |
| 294 ExtractPeerCert(&peer_cert_)) { | 265 ExtractPeerCert(&peer_cert_)) { |
| 295 next_state_ = CONN_STATE_TCP_CONNECT; | 266 connect_state_ = CONN_STATE_TCP_CONNECT; |
| 296 } else if (result == net::OK && auth_required_) { | 267 } else if (result == net::OK && auth_required_) { |
| 297 next_state_ = CONN_STATE_AUTH_CHALLENGE_SEND; | 268 connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND; |
| 298 } | 269 } |
| 299 return result; | 270 return result; |
| 300 } | 271 } |
| 301 | 272 |
| 302 int CastSocket::DoAuthChallengeSend() { | 273 int CastSocket::DoAuthChallengeSend() { |
| 303 VLOG(1) << "DoAuthChallengeSend"; | 274 VLOG(1) << "DoAuthChallengeSend"; |
| 304 next_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; | 275 connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; |
| 305 return SendAuthChallenge(); | 276 CastMessage challenge_message; |
| 277 CreateAuthChallengeMessage(&challenge_message); | |
| 278 VLOG(1) << "Sending challenge: " << CastMessageToString(challenge_message); | |
| 279 // Post a task to send auth challenge so that DoWriteLoop is not nested inside | |
| 280 // DoConnectLoop. This is not strictly necessary but keeps the write loop | |
| 281 // code decoupled from connect loop code. | |
| 282 base::MessageLoop::current()->PostTask( | |
| 283 FROM_HERE, | |
| 284 base::Bind(&CastSocket::SendCastMessageInternal, AsWeakPtr(), | |
| 285 challenge_message, | |
| 286 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr()))); | |
| 287 // Always return IO_PENDING since the result is always asynchronous. | |
| 288 return net::ERR_IO_PENDING; | |
| 306 } | 289 } |
| 307 | 290 |
| 308 int CastSocket::DoAuthChallengeSendComplete(int result) { | 291 int CastSocket::DoAuthChallengeSendComplete(int result) { |
| 309 VLOG(1) << "DoAuthChallengeSendComplete: " << result; | 292 VLOG(1) << "DoAuthChallengeSendComplete: " << result; |
| 310 if (result != net::OK) | 293 if (result < 0) |
| 311 return result; | 294 return result; |
| 312 next_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; | 295 connect_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; |
| 313 return ReadAuthChallengeReply(); | 296 // Post a task to start read loop so that DoReadLoop is not nested inside |
| 297 // DoConnectLoop. This is not strictly necessary but keeps the read loop | |
| 298 // code decoupled from connect loop code. | |
| 299 PostTaskToStartReadLoop(); | |
| 300 // Always return IO_PENDING since the result is always asynchronous. | |
| 301 return net::ERR_IO_PENDING; | |
| 314 } | 302 } |
| 315 | 303 |
| 316 int CastSocket::DoAuthChallengeReplyComplete(int result) { | 304 int CastSocket::DoAuthChallengeReplyComplete(int result) { |
| 317 VLOG(1) << "DoAuthChallengeReplyComplete: " << result; | 305 VLOG(1) << "DoAuthChallengeReplyComplete: " << result; |
| 318 if (result != net::OK) | 306 if (result < 0) |
| 319 return result; | 307 return result; |
| 320 if (!VerifyChallengeReply()) | 308 if (!VerifyChallengeReply()) |
| 321 return net::ERR_FAILED; | 309 return net::ERR_FAILED; |
| 322 VLOG(1) << "Auth challenge verification succeeded"; | 310 VLOG(1) << "Auth challenge verification succeeded"; |
| 323 return net::OK; | 311 return net::OK; |
| 324 } | 312 } |
| 325 | 313 |
| 326 bool CastSocket::VerifyChallengeReply() { | |
| 327 return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_); | |
| 328 } | |
| 329 | |
| 330 void CastSocket::DoConnectCallback(int result) { | 314 void CastSocket::DoConnectCallback(int result) { |
| 331 ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED; | 315 ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED; |
| 332 error_state_ = (result == net::OK) ? | 316 error_state_ = (result == net::OK) ? |
| 333 CHANNEL_ERROR_NONE : CHANNEL_ERROR_CONNECT_ERROR; | 317 CHANNEL_ERROR_NONE : CHANNEL_ERROR_CONNECT_ERROR; |
| 318 if (result == net::OK) // Start the read loop | |
| 319 PostTaskToStartReadLoop(); | |
| 334 base::ResetAndReturn(&connect_callback_).Run(result); | 320 base::ResetAndReturn(&connect_callback_).Run(result); |
| 335 // Start the ReadData loop if not already started. | |
| 336 // If auth_required_ is true we would've started a ReadData loop already. | |
| 337 // TODO(munjal): This is a bit ugly. Refactor read and write code. | |
| 338 if (result == net::OK && !auth_required_) | |
| 339 ReadData(); | |
| 340 } | 321 } |
| 341 | 322 |
| 342 void CastSocket::Close(const net::CompletionCallback& callback) { | 323 void CastSocket::Close(const net::CompletionCallback& callback) { |
| 343 DCHECK(CalledOnValidThread()); | 324 DCHECK(CalledOnValidThread()); |
| 344 VLOG(1) << "Close ReadyState = " << ready_state_; | 325 VLOG(1) << "Close ReadyState = " << ready_state_; |
| 345 tcp_socket_.reset(NULL); | 326 tcp_socket_.reset(); |
| 346 socket_.reset(NULL); | 327 socket_.reset(); |
| 347 cert_verifier_.reset(NULL); | 328 cert_verifier_.reset(); |
| 348 transport_security_state_.reset(NULL); | 329 transport_security_state_.reset(); |
| 349 ready_state_ = READY_STATE_CLOSED; | 330 ready_state_ = READY_STATE_CLOSED; |
| 350 callback.Run(net::OK); | 331 callback.Run(net::OK); |
| 332 // |callback| can delete |this| | |
| 351 } | 333 } |
| 352 | 334 |
| 353 void CastSocket::SendMessage(const MessageInfo& message, | 335 void CastSocket::SendMessage(const MessageInfo& message, |
| 354 const net::CompletionCallback& callback) { | 336 const net::CompletionCallback& callback) { |
| 355 DCHECK(CalledOnValidThread()); | 337 DCHECK(CalledOnValidThread()); |
| 356 VLOG(1) << "Send ReadyState " << ready_state_; | |
| 357 int result = net::ERR_FAILED; | |
| 358 if (ready_state_ != READY_STATE_OPEN) { | 338 if (ready_state_ != READY_STATE_OPEN) { |
| 359 callback.Run(result); | 339 callback.Run(net::ERR_FAILED); |
| 360 return; | 340 return; |
| 361 } | 341 } |
| 362 CastMessage message_proto; | 342 CastMessage message_proto; |
| 363 if (!MessageInfoToCastMessage(message, &message_proto)) { | 343 if (!MessageInfoToCastMessage(message, &message_proto)) { |
| 364 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | 344 callback.Run(net::ERR_FAILED); |
| 365 // TODO(mfoltz): Do a better job of signaling cast_channel errors to the | 345 return; |
| 366 // caller. | 346 } |
| 367 callback.Run(net::OK); | 347 |
| 368 return; | 348 SendCastMessageInternal(message_proto, callback); |
| 369 } | 349 } |
| 370 SendMessageInternal(message_proto, callback); | 350 |
| 371 } | 351 void CastSocket::SendCastMessageInternal( |
| 372 | 352 const CastMessage& message, |
| 373 int CastSocket::SendMessageInternal(const CastMessage& message_proto, | 353 const net::CompletionCallback& callback) { |
| 374 const net::CompletionCallback& callback) { | |
| 375 WriteRequest write_request(callback); | 354 WriteRequest write_request(callback); |
| 376 if (!write_request.SetContent(message_proto)) | 355 if (!write_request.SetContent(message)) { |
| 377 return net::ERR_FAILED; | 356 callback.Run(net::ERR_FAILED); |
| 357 return; | |
| 358 } | |
| 359 | |
| 378 write_queue_.push(write_request); | 360 write_queue_.push(write_request); |
| 379 return WriteData(); | 361 if (write_state_ == WRITE_STATE_NONE) { |
| 380 } | 362 write_state_ = WRITE_STATE_WRITE; |
| 381 | 363 DoWriteLoop(net::OK); |
| 382 int CastSocket::WriteData() { | 364 } |
| 365 } | |
| 366 | |
| 367 void CastSocket::DoWriteLoop(int result) { | |
| 383 DCHECK(CalledOnValidThread()); | 368 DCHECK(CalledOnValidThread()); |
| 384 VLOG(1) << "WriteData q = " << write_queue_.size(); | 369 VLOG(1) << "WriteData q = " << write_queue_.size(); |
| 385 if (write_queue_.empty() || write_callback_pending_) | 370 |
| 386 return net::ERR_FAILED; | 371 if (write_queue_.empty()) { |
| 387 | 372 write_state_ = WRITE_STATE_NONE; |
| 373 return; | |
| 374 } | |
| 375 | |
| 376 // Network operations can either finish synchronously or asynchronously. | |
| 377 // This method executes the state machine transitions in a loop so that | |
| 378 // write state transitions happen even when network operations finish | |
| 379 // synchronously. | |
| 380 int rv = result; | |
| 381 do { | |
| 382 WriteState state = write_state_; | |
| 383 write_state_ = WRITE_STATE_NONE; | |
| 384 switch (state) { | |
| 385 case WRITE_STATE_WRITE: | |
| 386 rv = DoWrite(); | |
| 387 break; | |
| 388 case WRITE_STATE_WRITE_COMPLETE: | |
| 389 rv = DoWriteComplete(rv); | |
| 390 break; | |
| 391 case WRITE_STATE_DO_CALLBACK: | |
| 392 rv = DoWriteCallback(); | |
| 393 break; | |
| 394 case WRITE_STATE_ERROR: | |
| 395 rv = DoWriteError(rv); | |
| 396 break; | |
| 397 default: | |
| 398 NOTREACHED() << "BUG in write flow. Unknown state: " << state; | |
| 399 break; | |
| 400 } | |
| 401 } while (!write_queue_.empty() && | |
| 402 rv != net::ERR_IO_PENDING && | |
| 403 write_state_ != WRITE_STATE_NONE); | |
| 404 | |
| 405 // If we came out of the loop because the queue is empty then set write | |
| 406 // state to NONE | |
|
Ryan Sleevi
2013/12/12 00:48:14
pronoun comment
| |
| 407 if (write_queue_.empty()) | |
| 408 write_state_ = WRITE_STATE_NONE; | |
| 409 | |
| 410 // If we came out of the loop and the result is ERR_FAILED then close | |
| 411 // with error. | |
| 412 if (rv == net::ERR_FAILED) | |
| 413 CloseWithError(error_state_); | |
| 414 } | |
| 415 | |
| 416 int CastSocket::DoWrite() { | |
| 417 DCHECK(!write_queue_.empty()); | |
| 388 WriteRequest& request = write_queue_.front(); | 418 WriteRequest& request = write_queue_.front(); |
| 389 | 419 |
| 390 VLOG(1) << "WriteData byte_count = " << request.io_buffer->size() | 420 VLOG(1) << "WriteData byte_count = " << request.io_buffer->size() |
| 391 << " bytes_written " << request.io_buffer->BytesConsumed(); | 421 << " bytes_written " << request.io_buffer->BytesConsumed(); |
| 392 | 422 |
| 393 write_callback_pending_ = true; | 423 write_state_ = WRITE_STATE_WRITE_COMPLETE; |
| 394 int result = socket_->Write( | 424 |
| 425 return socket_->Write( | |
| 395 request.io_buffer.get(), | 426 request.io_buffer.get(), |
| 396 request.io_buffer->BytesRemaining(), | 427 request.io_buffer->BytesRemaining(), |
| 397 base::Bind(&CastSocket::OnWriteData, AsWeakPtr())); | 428 base::Bind(&CastSocket::DoWriteLoop, AsWeakPtr())); |
| 398 | 429 } |
| 399 if (result != net::ERR_IO_PENDING) | 430 |
| 400 OnWriteData(result); | 431 int CastSocket::DoWriteComplete(int result) { |
| 401 | 432 DCHECK(!write_queue_.empty()); |
| 402 return result; | 433 if (result <= 0) { // NOTE that 0 also indicates an error |
| 403 } | 434 error_state_ = CHANNEL_ERROR_SOCKET_ERROR; |
| 404 | 435 write_state_ = WRITE_STATE_ERROR; |
| 405 void CastSocket::OnWriteData(int result) { | 436 return result == 0 ? net::ERR_FAILED : result; |
| 406 DCHECK(CalledOnValidThread()); | 437 } |
| 407 VLOG(1) << "OnWriteComplete result = " << result; | 438 |
| 408 DCHECK(write_callback_pending_); | 439 // Some bytes were successfully written |
| 409 DCHECK(!write_queue_.empty()); | |
| 410 write_callback_pending_ = false; | |
| 411 WriteRequest& request = write_queue_.front(); | 440 WriteRequest& request = write_queue_.front(); |
| 412 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; | 441 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; |
| 413 | 442 io_buffer->DidConsume(result); |
| 414 if (result >= 0) { | 443 if (io_buffer->BytesRemaining() == 0) // Message fully sent |
| 415 io_buffer->DidConsume(result); | 444 write_state_ = WRITE_STATE_DO_CALLBACK; |
| 416 if (io_buffer->BytesRemaining() > 0) { | 445 else |
| 417 VLOG(1) << "OnWriteComplete size = " << io_buffer->size() | 446 write_state_ = WRITE_STATE_WRITE; |
| 418 << " consumed " << io_buffer->BytesConsumed() | 447 |
| 419 << " remaining " << io_buffer->BytesRemaining() | 448 return net::OK; |
| 420 << " # requests " << write_queue_.size(); | 449 } |
| 421 WriteData(); | 450 |
| 422 return; | 451 int CastSocket::DoWriteCallback() { |
| 452 DCHECK(!write_queue_.empty()); | |
| 453 WriteRequest& request = write_queue_.front(); | |
| 454 int bytes_consumed = request.io_buffer->BytesConsumed(); | |
| 455 | |
| 456 // If we are in connection flow, then we should have exaclty one item in | |
| 457 // the write queue. | |
| 458 if (ready_state_ == READY_STATE_CONNECTING) { | |
| 459 write_queue_.pop(); | |
| 460 DCHECK(write_queue_.empty()); | |
| 461 PostTaskToStartConnectLoop(bytes_consumed); | |
| 462 } else { | |
| 463 WriteRequest& request = write_queue_.front(); | |
| 464 request.callback.Run(bytes_consumed); | |
| 465 write_queue_.pop(); | |
| 466 } | |
| 467 write_state_ = WRITE_STATE_WRITE; | |
| 468 return net::OK; | |
| 469 } | |
| 470 | |
| 471 int CastSocket::DoWriteError(int result) { | |
| 472 DCHECK(!write_queue_.empty()); | |
| 473 DCHECK_LT(result, 0); | |
| 474 | |
| 475 // If we are in connection flow, then we should have exactly one item in | |
| 476 // the write queue. | |
| 477 if (ready_state_ == READY_STATE_CONNECTING) { | |
| 478 write_queue_.pop(); | |
| 479 DCHECK(write_queue_.empty()); | |
| 480 PostTaskToStartConnectLoop(result); | |
| 481 return net::ERR_FAILED; | |
| 482 } | |
| 483 | |
| 484 while (!write_queue_.empty()) { | |
| 485 WriteRequest& request = write_queue_.front(); | |
| 486 request.callback.Run(result); | |
| 487 write_queue_.pop(); | |
| 488 } | |
| 489 return net::ERR_FAILED; | |
| 490 } | |
| 491 | |
| 492 void CastSocket::PostTaskToStartReadLoop() { | |
| 493 DCHECK(CalledOnValidThread()); | |
| 494 base::MessageLoop::current()->PostTask( | |
| 495 FROM_HERE, | |
| 496 base::Bind(&CastSocket::StartReadLoop, AsWeakPtr())); | |
| 497 } | |
| 498 | |
| 499 void CastSocket::StartReadLoop() { | |
| 500 // If we are in READ_STATE_NONE then get into appropriate | |
| 501 // starting state and start the read loop | |
| 502 if (read_state_ == READ_STATE_NONE) { | |
| 503 read_state_ = READ_STATE_READ; | |
| 504 DoReadLoop(net::OK); | |
| 505 } | |
| 506 } | |
| 507 | |
| 508 void CastSocket::DoReadLoop(int result) { | |
| 509 DCHECK(CalledOnValidThread()); | |
| 510 // Network operations can either finish synchronously or asynchronously. | |
| 511 // This method executes the state machine transitions in a loop so that | |
| 512 // write state transitions happen even when network operations finish | |
| 513 // synchronously. | |
| 514 int rv = result; | |
| 515 do { | |
| 516 ReadState state = read_state_; | |
| 517 read_state_ = READ_STATE_NONE; | |
| 518 | |
| 519 switch (state) { | |
| 520 case READ_STATE_READ: | |
| 521 rv = DoRead(); | |
| 522 break; | |
| 523 case READ_STATE_READ_COMPLETE: | |
| 524 rv = DoReadComplete(rv); | |
| 525 break; | |
| 526 case READ_STATE_DO_CALLBACK: | |
| 527 rv = DoReadCallback(); | |
| 528 break; | |
| 529 case READ_STATE_ERROR: | |
| 530 rv = DoReadError(rv); | |
| 531 break; | |
| 532 default: | |
| 533 NOTREACHED() << "BUG in read flow. Unknown state: " << state; | |
| 534 break; | |
| 423 } | 535 } |
| 424 DCHECK_EQ(io_buffer->BytesConsumed(), io_buffer->size()); | 536 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); |
| 425 DCHECK_EQ(io_buffer->BytesRemaining(), 0); | 537 |
| 426 result = io_buffer->BytesConsumed(); | 538 // If we came out of the loop and the result is ERR_FAILED then close |
| 427 } | 539 // with error. |
| 428 | 540 if (rv == net::ERR_FAILED) |
| 429 request.callback.Run(result); | 541 CloseWithError(error_state_); |
| 430 write_queue_.pop(); | 542 } |
| 431 | 543 |
| 432 VLOG(1) << "OnWriteComplete size = " << io_buffer->size() | 544 int CastSocket::DoRead() { |
| 433 << " consumed " << io_buffer->BytesConsumed() | 545 read_state_ = READ_STATE_READ_COMPLETE; |
| 434 << " remaining " << io_buffer->BytesRemaining() | |
| 435 << " # requests " << write_queue_.size(); | |
| 436 | |
| 437 if (result < 0) { | |
| 438 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | |
| 439 return; | |
| 440 } | |
| 441 | |
| 442 if (!write_queue_.empty()) | |
| 443 WriteData(); | |
| 444 } | |
| 445 | |
| 446 int CastSocket::ReadData() { | |
| 447 DCHECK(CalledOnValidThread()); | |
| 448 if (!socket_.get()) | |
| 449 return net::ERR_FAILED; | |
| 450 DCHECK(!read_callback_pending_); | |
| 451 read_callback_pending_ = true; | |
| 452 // Figure out if we are reading the header or body, and the remaining bytes. | 546 // Figure out if we are reading the header or body, and the remaining bytes. |
| 453 uint32 num_bytes_to_read = 0; | 547 uint32 num_bytes_to_read = 0; |
| 454 if (header_read_buffer_->RemainingCapacity() > 0) { | 548 if (header_read_buffer_->RemainingCapacity() > 0) { |
| 455 current_read_buffer_ = header_read_buffer_; | 549 current_read_buffer_ = header_read_buffer_; |
| 456 num_bytes_to_read = header_read_buffer_->RemainingCapacity(); | 550 num_bytes_to_read = header_read_buffer_->RemainingCapacity(); |
| 457 DCHECK_LE(num_bytes_to_read, kMessageHeaderSize); | 551 DCHECK_LE(num_bytes_to_read, kMessageHeaderSize); |
| 458 } else { | 552 } else { |
| 459 DCHECK_GT(current_message_size_, 0U); | 553 DCHECK_GT(current_message_size_, 0U); |
| 460 num_bytes_to_read = current_message_size_ - body_read_buffer_->offset(); | 554 num_bytes_to_read = current_message_size_ - body_read_buffer_->offset(); |
| 461 current_read_buffer_ = body_read_buffer_; | 555 current_read_buffer_ = body_read_buffer_; |
| 462 DCHECK_LE(num_bytes_to_read, kMaxMessageSize); | 556 DCHECK_LE(num_bytes_to_read, kMaxMessageSize); |
| 463 } | 557 } |
| 464 DCHECK_GT(num_bytes_to_read, 0U); | 558 DCHECK_GT(num_bytes_to_read, 0U); |
| 559 | |
| 465 // We read up to num_bytes_to_read into |current_read_buffer_|. | 560 // We read up to num_bytes_to_read into |current_read_buffer_|. |
| 466 int result = socket_->Read( | 561 return socket_->Read( |
| 467 current_read_buffer_.get(), | 562 current_read_buffer_.get(), |
| 468 num_bytes_to_read, | 563 num_bytes_to_read, |
| 469 base::Bind(&CastSocket::OnReadData, AsWeakPtr())); | 564 base::Bind(&CastSocket::DoReadLoop, AsWeakPtr())); |
| 470 VLOG(1) << "ReadData result = " << result; | |
| 471 if (result > 0) { | |
| 472 OnReadData(result); | |
| 473 } else if (result != net::ERR_IO_PENDING) { | |
| 474 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | |
| 475 } | |
| 476 return result; | |
| 477 } | 565 } |
| 478 | 566 |
| 479 void CastSocket::OnReadData(int result) { | 567 int CastSocket::DoReadComplete(int result) { |
| 480 DCHECK(CalledOnValidThread()); | 568 VLOG(1) << "DoReadDataComplete result = " << result |
| 481 VLOG(1) << "OnReadData result = " << result | |
| 482 << " header offset = " << header_read_buffer_->offset() | 569 << " header offset = " << header_read_buffer_->offset() |
| 483 << " body offset = " << body_read_buffer_->offset(); | 570 << " body offset = " << body_read_buffer_->offset(); |
| 484 read_callback_pending_ = false; | 571 if (result <= 0) { // 0 means EOF: the peer closed the socket |
| 485 if (result <= 0) { | 572 error_state_ = CHANNEL_ERROR_SOCKET_ERROR; |
| 486 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | 573 read_state_ = READ_STATE_ERROR; |
| 487 return; | 574 return result == 0 ? net::ERR_FAILED : result; |
| 488 } | 575 } |
| 576 | |
| 489 // We read some data. Move the offset in the current buffer forward. | 577 // We read some data. Move the offset in the current buffer forward. |
| 490 DCHECK_LE(current_read_buffer_->offset() + result, | 578 DCHECK_LE(current_read_buffer_->offset() + result, |
| 491 current_read_buffer_->capacity()); | 579 current_read_buffer_->capacity()); |
| 492 current_read_buffer_->set_offset(current_read_buffer_->offset() + result); | 580 current_read_buffer_->set_offset(current_read_buffer_->offset() + result); |
| 581 read_state_ = READ_STATE_READ; | |
| 493 | 582 |
| 494 bool should_continue = true; | |
| 495 if (current_read_buffer_.get() == header_read_buffer_.get() && | 583 if (current_read_buffer_.get() == header_read_buffer_.get() && |
| 496 current_read_buffer_->RemainingCapacity() == 0) { | 584 current_read_buffer_->RemainingCapacity() == 0) { |
| 497 // If we have read a full header, process the contents. | 585 // If we have read a full header, process the contents. |
| 498 should_continue = ProcessHeader(); | 586 if (!ProcessHeader()) { |
| 587 error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE; | |
| 588 read_state_ = READ_STATE_ERROR; | |
| 589 } | |
| 499 } else if (current_read_buffer_.get() == body_read_buffer_.get() && | 590 } else if (current_read_buffer_.get() == body_read_buffer_.get() && |
| 500 static_cast<uint32>(current_read_buffer_->offset()) == | 591 static_cast<uint32>(current_read_buffer_->offset()) == |
| 501 current_message_size_) { | 592 current_message_size_) { |
| 502 // If we have read a full body, process the contents. | 593 // If we have read a full body, process the contents. |
| 503 should_continue = ProcessBody(); | 594 if (ProcessBody()) { |
| 595 read_state_ = READ_STATE_DO_CALLBACK; | |
| 596 } else { | |
| 597 error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE; | |
| 598 read_state_ = READ_STATE_ERROR; | |
| 599 } | |
| 504 } | 600 } |
| 505 if (should_continue) | 601 |
| 506 ReadData(); | 602 return net::OK; |
| 603 } | |
| 604 | |
| 605 int CastSocket::DoReadCallback() { | |
| 606 read_state_ = READ_STATE_READ; | |
| 607 if (IsAuthMessage(current_message_)) { | |
| 608 // If we received an auth message then check that we are in connect flow. | |
| 609 if (ready_state_ == READY_STATE_CONNECTING) { | |
| 610 challenge_reply_.reset(new CastMessage(current_message_)); | |
| 611 PostTaskToStartConnectLoop(net::OK); | |
| 612 } else { | |
| 613 read_state_ = READ_STATE_ERROR; | |
| 614 } | |
| 615 } else if (delegate_) { | |
| 616 MessageInfo message; | |
| 617 if (CastMessageToMessageInfo(current_message_, &message)) | |
| 618 delegate_->OnMessage(this, message); | |
| 619 else | |
| 620 read_state_ = READ_STATE_ERROR; | |
| 621 } | |
| 622 current_message_.Clear(); | |
| 623 return net::OK; | |
| 624 } | |
| 625 | |
| 626 int CastSocket::DoReadError(int result) { | |
| 627 // This method is not strictly necessary but provides consistency with | |
| 628 // the write flow | |
| 629 DCHECK_LE(result, 0); | |
| 630 return net::ERR_FAILED; | |
| 507 } | 631 } |
| 508 | 632 |
| 509 bool CastSocket::ProcessHeader() { | 633 bool CastSocket::ProcessHeader() { |
| 510 DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()), | 634 DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()), |
| 511 kMessageHeaderSize); | 635 kMessageHeaderSize); |
| 512 MessageHeader header; | 636 MessageHeader header; |
| 513 MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header); | 637 MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header); |
| 514 if (header.message_size > kMaxMessageSize) { | 638 if (header.message_size > kMaxMessageSize) |
| 515 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | |
| 516 return false; | 639 return false; |
| 517 } | 640 |
| 518 VLOG(1) << "Parsed header { message_size: " << header.message_size << " }"; | 641 VLOG(1) << "Parsed header { message_size: " << header.message_size << " }"; |
| 519 current_message_size_ = header.message_size; | 642 current_message_size_ = header.message_size; |
| 520 return true; | 643 return true; |
| 521 } | 644 } |
| 522 | 645 |
| 523 bool CastSocket::ProcessBody() { | 646 bool CastSocket::ProcessBody() { |
| 524 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), | 647 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), |
| 525 current_message_size_); | 648 current_message_size_); |
| 526 if (!ParseMessageFromBody()) { | 649 if (!current_message_.ParseFromArray( |
| 527 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | 650 body_read_buffer_->StartOfBuffer(), |
| 651 current_message_size_)) { | |
| 528 return false; | 652 return false; |
| 529 } | 653 } |
| 530 current_message_size_ = 0; | 654 current_message_size_ = 0; |
| 531 header_read_buffer_->set_offset(0); | 655 header_read_buffer_->set_offset(0); |
| 532 body_read_buffer_->set_offset(0); | 656 body_read_buffer_->set_offset(0); |
| 533 current_read_buffer_ = header_read_buffer_; | 657 current_read_buffer_ = header_read_buffer_; |
| 534 return true; | 658 return true; |
| 535 } | 659 } |
| 536 | 660 |
| 537 bool CastSocket::ParseMessageFromBody() { | |
| 538 DCHECK(CalledOnValidThread()); | |
| 539 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), | |
| 540 current_message_size_); | |
| 541 CastMessage message_proto; | |
| 542 if (!message_proto.ParseFromArray( | |
| 543 body_read_buffer_->StartOfBuffer(), | |
| 544 current_message_size_)) | |
| 545 return false; | |
| 546 VLOG(1) << "Parsed message " << CastMessageToString(message_proto); | |
| 547 // If the message is an auth message then we handle it internally. | |
| 548 if (IsAuthMessage(message_proto)) { | |
| 549 challenge_reply_.reset(new CastMessage(message_proto)); | |
| 550 OnChallengeEvent(net::OK); | |
| 551 } else if (delegate_) { | |
| 552 MessageInfo message; | |
| 553 if (!CastMessageToMessageInfo(message_proto, &message)) | |
| 554 return false; | |
| 555 delegate_->OnMessage(this, message); | |
| 556 } | |
| 557 return true; | |
| 558 } | |
| 559 | |
| 560 // static | 661 // static |
| 561 bool CastSocket::Serialize(const CastMessage& message_proto, | 662 bool CastSocket::Serialize(const CastMessage& message_proto, |
| 562 std::string* message_data) { | 663 std::string* message_data) { |
| 563 DCHECK(message_data); | 664 DCHECK(message_data); |
| 665 std::string tmp = CastMessageToString(message_proto); | |
|
Ryan Sleevi
2013/12/12 00:48:14
Unnecessary?
| |
| 564 message_proto.SerializeToString(message_data); | 666 message_proto.SerializeToString(message_data); |
| 565 size_t message_size = message_data->size(); | 667 size_t message_size = message_data->size(); |
| 566 if (message_size > kMaxMessageSize) { | 668 if (message_size > kMaxMessageSize) { |
| 567 message_data->clear(); | 669 message_data->clear(); |
| 568 return false; | 670 return false; |
| 569 } | 671 } |
| 570 CastSocket::MessageHeader header; | 672 CastSocket::MessageHeader header; |
| 571 header.SetMessageSize(message_size); | 673 header.SetMessageSize(message_size); |
| 572 header.PrependToString(message_data); | 674 header.PrependToString(message_data); |
| 573 return true; | 675 return true; |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 614 if (!base::StringToInt(port_str, &port)) | 716 if (!base::StringToInt(port_str, &port)) |
| 615 return false; | 717 return false; |
| 616 net::IPAddressNumber ip_address; | 718 net::IPAddressNumber ip_address; |
| 617 if (!net::ParseIPLiteralToNumber(ip_address_str, &ip_address)) | 719 if (!net::ParseIPLiteralToNumber(ip_address_str, &ip_address)) |
| 618 return false; | 720 return false; |
| 619 ip_endpoint_ = net::IPEndPoint(ip_address, port); | 721 ip_endpoint_ = net::IPEndPoint(ip_address, port); |
| 620 return true; | 722 return true; |
| 621 }; | 723 }; |
| 622 | 724 |
| 623 void CastSocket::FillChannelInfo(ChannelInfo* channel_info) const { | 725 void CastSocket::FillChannelInfo(ChannelInfo* channel_info) const { |
| 624 DCHECK(CalledOnValidThread()); | |
| 625 channel_info->channel_id = channel_id_; | 726 channel_info->channel_id = channel_id_; |
| 626 channel_info->url = url_.spec(); | 727 channel_info->url = url_.spec(); |
| 627 channel_info->ready_state = ready_state_; | 728 channel_info->ready_state = ready_state_; |
| 628 channel_info->error_state = error_state_; | 729 channel_info->error_state = error_state_; |
| 629 } | 730 } |
| 630 | 731 |
| 631 bool CastSocket::CalledOnValidThread() const { | 732 bool CastSocket::CalledOnValidThread() const { |
| 632 return thread_checker_.CalledOnValidThread(); | 733 return thread_checker_.CalledOnValidThread(); |
| 633 } | 734 } |
| 634 | 735 |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 670 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), | 771 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), |
| 671 message_data.size()); | 772 message_data.size()); |
| 672 return true; | 773 return true; |
| 673 } | 774 } |
| 674 | 775 |
| 675 CastSocket::WriteRequest::~WriteRequest() { } | 776 CastSocket::WriteRequest::~WriteRequest() { } |
| 676 | 777 |
| 677 } // namespace cast_channel | 778 } // namespace cast_channel |
| 678 } // namespace api | 779 } // namespace api |
| 679 } // namespace extensions | 780 } // namespace extensions |
| OLD | NEW |