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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/extensions/api/cast_channel/cast_socket.h" | 5 #include "chrome/browser/extensions/api/cast_channel/cast_socket.h" |
6 | 6 |
7 #include <string.h> | 7 #include <string.h> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
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67 | 67 |
68 CastSocket::CastSocket(const std::string& owner_extension_id, | 68 CastSocket::CastSocket(const std::string& owner_extension_id, |
69 const GURL& url, | 69 const GURL& url, |
70 CastSocket::Delegate* delegate, | 70 CastSocket::Delegate* delegate, |
71 net::NetLog* net_log) : | 71 net::NetLog* net_log) : |
72 ApiResource(owner_extension_id), | 72 ApiResource(owner_extension_id), |
73 channel_id_(0), | 73 channel_id_(0), |
74 url_(url), | 74 url_(url), |
75 delegate_(delegate), | 75 delegate_(delegate), |
76 auth_required_(false), | 76 auth_required_(false), |
77 error_state_(CHANNEL_ERROR_NONE), | |
78 ready_state_(READY_STATE_NONE), | |
79 write_callback_pending_(false), | |
80 read_callback_pending_(false), | |
81 current_message_size_(0), | 77 current_message_size_(0), |
82 net_log_(net_log), | 78 net_log_(net_log), |
83 next_state_(CONN_STATE_NONE), | 79 connect_state_(CONN_STATE_NONE), |
84 in_connect_loop_(false) { | 80 write_state_(WRITE_STATE_NONE), |
81 read_state_(READ_STATE_NONE), | |
82 error_state_(CHANNEL_ERROR_NONE), | |
83 ready_state_(READY_STATE_NONE) { | |
85 DCHECK(net_log_); | 84 DCHECK(net_log_); |
86 net_log_source_.type = net::NetLog::SOURCE_SOCKET; | 85 net_log_source_.type = net::NetLog::SOURCE_SOCKET; |
87 net_log_source_.id = net_log_->NextID(); | 86 net_log_source_.id = net_log_->NextID(); |
88 | 87 |
89 // We reuse these buffers for each message. | 88 // We reuse these buffers for each message. |
90 header_read_buffer_ = new net::GrowableIOBuffer(); | 89 header_read_buffer_ = new net::GrowableIOBuffer(); |
91 header_read_buffer_->SetCapacity(kMessageHeaderSize); | 90 header_read_buffer_->SetCapacity(kMessageHeaderSize); |
92 body_read_buffer_ = new net::GrowableIOBuffer(); | 91 body_read_buffer_ = new net::GrowableIOBuffer(); |
93 body_read_buffer_->SetCapacity(kMaxMessageSize); | 92 body_read_buffer_->SetCapacity(kMaxMessageSize); |
94 current_read_buffer_ = header_read_buffer_; | 93 current_read_buffer_ = header_read_buffer_; |
95 } | 94 } |
96 | 95 |
97 CastSocket::~CastSocket() { } | 96 CastSocket::~CastSocket() { } |
98 | 97 |
99 const GURL& CastSocket::url() const { | 98 const GURL& CastSocket::url() const { |
100 return url_; | 99 return url_; |
101 } | 100 } |
102 | 101 |
103 scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() { | 102 scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() { |
104 net::AddressList addresses(ip_endpoint_); | 103 net::AddressList addresses(ip_endpoint_); |
105 scoped_ptr<net::TCPClientSocket> tcp_socket( | 104 return scoped_ptr<net::TCPClientSocket>( |
106 new net::TCPClientSocket(addresses, net_log_, net_log_source_)); | 105 new net::TCPClientSocket(addresses, net_log_, net_log_source_)); |
107 // Options cannot be set on the TCPClientSocket yet, because the | 106 // Options cannot be set on the TCPClientSocket yet, because the |
108 // underlying platform socket will not be created until we Bind() | 107 // underlying platform socket will not be created until we Bind() |
109 // or Connect() it. | 108 // or Connect() it. |
110 return tcp_socket.Pass(); | |
111 } | 109 } |
112 | 110 |
113 scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket() { | 111 scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket( |
112 scoped_ptr<net::StreamSocket> socket) { | |
114 net::SSLConfig ssl_config; | 113 net::SSLConfig ssl_config; |
115 // If a peer cert was extracted in a previous attempt to connect, then | 114 // If a peer cert was extracted in a previous attempt to connect, then |
116 // whitelist that cert. | 115 // whitelist that cert. |
117 if (!peer_cert_.empty()) { | 116 if (!peer_cert_.empty()) { |
118 net::SSLConfig::CertAndStatus cert_and_status; | 117 net::SSLConfig::CertAndStatus cert_and_status; |
119 cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID; | 118 cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID; |
120 cert_and_status.der_cert = peer_cert_; | 119 cert_and_status.der_cert = peer_cert_; |
121 ssl_config.allowed_bad_certs.push_back(cert_and_status); | 120 ssl_config.allowed_bad_certs.push_back(cert_and_status); |
122 } | 121 } |
123 | 122 |
124 cert_verifier_.reset(net::CertVerifier::CreateDefault()); | 123 cert_verifier_.reset(net::CertVerifier::CreateDefault()); |
125 transport_security_state_.reset(new net::TransportSecurityState); | 124 transport_security_state_.reset(new net::TransportSecurityState); |
126 net::SSLClientSocketContext context; | 125 net::SSLClientSocketContext context; |
127 // CertVerifier and TransportSecurityState are owned by us, not the | 126 // CertVerifier and TransportSecurityState are owned by us, not the |
128 // context object. | 127 // context object. |
129 context.cert_verifier = cert_verifier_.get(); | 128 context.cert_verifier = cert_verifier_.get(); |
130 context.transport_security_state = transport_security_state_.get(); | 129 context.transport_security_state = transport_security_state_.get(); |
131 | 130 |
132 scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle); | 131 scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle); |
133 connection->SetSocket(tcp_socket_.PassAs<net::StreamSocket>()); | 132 connection->SetSocket(socket.Pass()); |
134 net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint( | 133 net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint( |
135 ip_endpoint_); | 134 ip_endpoint_); |
136 | 135 |
137 return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket( | 136 return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket( |
138 connection.Pass(), host_and_port, ssl_config, context); | 137 connection.Pass(), host_and_port, ssl_config, context); |
139 } | 138 } |
140 | 139 |
141 bool CastSocket::ExtractPeerCert(std::string* cert) { | 140 bool CastSocket::ExtractPeerCert(std::string* cert) { |
142 DCHECK(cert); | 141 DCHECK(cert); |
143 DCHECK(peer_cert_.empty()); | 142 DCHECK(peer_cert_.empty()); |
144 net::SSLInfo ssl_info; | 143 net::SSLInfo ssl_info; |
145 if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get()) | 144 if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get()) |
146 return false; | 145 return false; |
147 bool result = net::X509Certificate::GetDEREncoded( | 146 bool result = net::X509Certificate::GetDEREncoded( |
148 ssl_info.cert->os_cert_handle(), cert); | 147 ssl_info.cert->os_cert_handle(), cert); |
149 if (result) | 148 if (result) |
150 VLOG(1) << "Successfully extracted peer certificate: " << *cert; | 149 VLOG(1) << "Successfully extracted peer certificate: " << *cert; |
151 return result; | 150 return result; |
152 } | 151 } |
153 | 152 |
154 int CastSocket::SendAuthChallenge() { | 153 bool CastSocket::VerifyChallengeReply() { |
155 CastMessage challenge_message; | 154 return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_); |
156 CreateAuthChallengeMessage(&challenge_message); | |
157 VLOG(1) << "Sending challenge: " << CastMessageToString(challenge_message); | |
158 int result = SendMessageInternal( | |
159 challenge_message, | |
160 base::Bind(&CastSocket::OnChallengeEvent, AsWeakPtr())); | |
161 return (result < 0) ? result : net::OK; | |
162 } | |
163 | |
164 int CastSocket::ReadAuthChallengeReply() { | |
165 int result = ReadData(); | |
166 return (result < 0) ? result : net::OK; | |
167 } | |
168 | |
169 void CastSocket::OnConnectComplete(int result) { | |
170 int rv = DoConnectLoop(result); | |
171 if (rv != net::ERR_IO_PENDING) | |
172 DoConnectCallback(rv); | |
173 } | |
174 | |
175 void CastSocket::OnChallengeEvent(int result) { | |
176 // result >= 0 means read or write succeeded synchronously. | |
177 int rv = DoConnectLoop(result >= 0 ? net::OK : result); | |
178 if (rv != net::ERR_IO_PENDING) | |
179 DoConnectCallback(rv); | |
180 } | 155 } |
181 | 156 |
182 void CastSocket::Connect(const net::CompletionCallback& callback) { | 157 void CastSocket::Connect(const net::CompletionCallback& callback) { |
183 DCHECK(CalledOnValidThread()); | 158 DCHECK(CalledOnValidThread()); |
184 int result = net::ERR_CONNECTION_FAILED; | |
185 VLOG(1) << "Connect readyState = " << ready_state_; | 159 VLOG(1) << "Connect readyState = " << ready_state_; |
186 if (ready_state_ != READY_STATE_NONE) { | 160 if (ready_state_ != READY_STATE_NONE) { |
187 callback.Run(result); | 161 callback.Run(net::ERR_CONNECTION_FAILED); |
188 return; | 162 return; |
189 } | 163 } |
190 if (!ParseChannelUrl(url_)) { | 164 if (!ParseChannelUrl(url_)) { |
191 CloseWithError(cast_channel::CHANNEL_ERROR_CONNECT_ERROR); | 165 callback.Run(net::ERR_CONNECTION_FAILED); |
192 callback.Run(result); | |
193 return; | 166 return; |
194 } | 167 } |
168 | |
195 connect_callback_ = callback; | 169 connect_callback_ = callback; |
196 next_state_ = CONN_STATE_TCP_CONNECT; | 170 connect_state_ = CONN_STATE_TCP_CONNECT; |
197 int rv = DoConnectLoop(net::OK); | 171 DoConnectLoop(net::OK); |
198 if (rv != net::ERR_IO_PENDING) | |
199 DoConnectCallback(rv); | |
200 } | 172 } |
201 | 173 |
202 // This method performs the state machine transitions for connection flow. | 174 // This method performs the state machine transitions for connection flow. |
203 // There are two entry points to this method: | 175 // There are two entry points to this method: |
204 // 1. public Connect method: this starts the flow | 176 // 1. Connect method: this starts the flow |
205 // 2. OnConnectComplete: callback method called when an async operation | 177 // 2. Callback from network operations that finish asynchronously |
206 // is done. OnConnectComplete calls this method to continue the state | 178 void CastSocket::DoConnectLoop(int result) { |
207 // machine transitions. | |
208 int CastSocket::DoConnectLoop(int result) { | |
209 // Avoid re-entrancy as a result of synchronous completion. | |
210 if (in_connect_loop_) | |
211 return net::ERR_IO_PENDING; | |
212 in_connect_loop_ = true; | |
213 | |
214 // Network operations can either finish synchronously or asynchronously. | 179 // Network operations can either finish synchronously or asynchronously. |
215 // This method executes the state machine transitions in a loop so that | 180 // This method executes the state machine transitions in a loop so that |
216 // correct state transitions happen even when network operations finish | 181 // correct state transitions happen even when network operations finish |
217 // synchronously. | 182 // synchronously. |
218 int rv = result; | 183 int rv = result; |
219 do { | 184 do { |
220 ConnectionState state = next_state_; | 185 ConnectionState state = connect_state_; |
221 // All the Do* methods do not set next_state_ in case of an | 186 // All the Do* methods do not set connect_state_ in case of an |
222 // error. So set next_state_ to NONE to figure out if the Do* | 187 // error. So set connect_state_ to NONE to figure out if the Do* |
223 // method changed state or not. | 188 // method changed state or not. |
224 next_state_ = CONN_STATE_NONE; | 189 connect_state_ = CONN_STATE_NONE; |
225 switch (state) { | 190 switch (state) { |
226 case CONN_STATE_TCP_CONNECT: | 191 case CONN_STATE_TCP_CONNECT: |
227 rv = DoTcpConnect(); | 192 rv = DoTcpConnect(); |
228 break; | 193 break; |
229 case CONN_STATE_TCP_CONNECT_COMPLETE: | 194 case CONN_STATE_TCP_CONNECT_COMPLETE: |
230 rv = DoTcpConnectComplete(rv); | 195 rv = DoTcpConnectComplete(rv); |
231 break; | 196 break; |
232 case CONN_STATE_SSL_CONNECT: | 197 case CONN_STATE_SSL_CONNECT: |
233 DCHECK_EQ(net::OK, rv); | 198 DCHECK_EQ(net::OK, rv); |
234 rv = DoSslConnect(); | 199 rv = DoSslConnect(); |
235 break; | 200 break; |
236 case CONN_STATE_SSL_CONNECT_COMPLETE: | 201 case CONN_STATE_SSL_CONNECT_COMPLETE: |
237 rv = DoSslConnectComplete(rv); | 202 rv = DoSslConnectComplete(rv); |
238 break; | 203 break; |
239 case CONN_STATE_AUTH_CHALLENGE_SEND: | 204 case CONN_STATE_AUTH_CHALLENGE_SEND: |
240 rv = DoAuthChallengeSend(); | 205 rv = DoAuthChallengeSend(); |
241 break; | 206 break; |
242 case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: | 207 case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: |
243 rv = DoAuthChallengeSendComplete(rv); | 208 rv = DoAuthChallengeSendComplete(rv); |
244 break; | 209 break; |
245 case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: | 210 case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: |
246 rv = DoAuthChallengeReplyComplete(rv); | 211 rv = DoAuthChallengeReplyComplete(rv); |
247 break; | 212 break; |
248 | |
249 default: | 213 default: |
250 NOTREACHED() << "BUG in CastSocket state machine code"; | 214 NOTREACHED() << "BUG in CastSocket connection state machine code"; |
251 break; | 215 break; |
252 } | 216 } |
253 } while (rv != net::ERR_IO_PENDING && next_state_ != CONN_STATE_NONE); | 217 } while (rv != net::ERR_IO_PENDING && connect_state_ != CONN_STATE_NONE); |
254 // Get out of the loop either when: | 218 // Get out of the loop either when: |
255 // a. A network operation is pending, OR | 219 // a. A network operation is pending, OR |
256 // b. The Do* method called did not change state | 220 // b. The Do* method called did not change state |
257 | 221 |
258 in_connect_loop_ = false; | 222 // If there is no pending IO and if we still got out of the loop then |
259 | 223 // either we are done successfully or there was an error; invoke the |
260 return rv; | 224 // callback in either case. |
225 if (rv != net::ERR_IO_PENDING) | |
226 DoConnectCallback(rv); | |
261 } | 227 } |
262 | 228 |
263 int CastSocket::DoTcpConnect() { | 229 int CastSocket::DoTcpConnect() { |
264 VLOG(1) << "DoTcpConnect"; | 230 VLOG(1) << "DoTcpConnect"; |
265 next_state_ = CONN_STATE_TCP_CONNECT_COMPLETE; | 231 connect_state_ = CONN_STATE_TCP_CONNECT_COMPLETE; |
266 tcp_socket_ = CreateTcpSocket(); | 232 tcp_socket_ = CreateTcpSocket(); |
267 return tcp_socket_->Connect( | 233 return tcp_socket_->Connect( |
268 base::Bind(&CastSocket::OnConnectComplete, AsWeakPtr())); | 234 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())); |
269 } | 235 } |
270 | 236 |
271 int CastSocket::DoTcpConnectComplete(int result) { | 237 int CastSocket::DoTcpConnectComplete(int result) { |
272 VLOG(1) << "DoTcpConnectComplete: " << result; | 238 VLOG(1) << "DoTcpConnectComplete: " << result; |
273 if (result == net::OK) { | 239 if (result == net::OK) { |
274 // Enable TCP protocol-level keep-alive. | 240 // Enable TCP protocol-level keep-alive. |
275 bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); | 241 //// bool success = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); |
mark a. foltz
2013/12/05 23:42:49
Should these lines be commented out?
Munjal (Google)
2013/12/06 19:20:21
Done.
| |
276 LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; | 242 //// LOG_IF(WARNING, !success) << "Failed to SetKeepAlive."; |
277 next_state_ = CONN_STATE_SSL_CONNECT; | 243 connect_state_ = CONN_STATE_SSL_CONNECT; |
278 } | 244 } |
279 return result; | 245 return result; |
280 } | 246 } |
281 | 247 |
282 int CastSocket::DoSslConnect() { | 248 int CastSocket::DoSslConnect() { |
283 VLOG(1) << "DoSslConnect"; | 249 VLOG(1) << "DoSslConnect"; |
284 next_state_ = CONN_STATE_SSL_CONNECT_COMPLETE; | 250 connect_state_ = CONN_STATE_SSL_CONNECT_COMPLETE; |
285 socket_ = CreateSslSocket(); | 251 socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>()); |
286 return socket_->Connect( | 252 return socket_->Connect( |
287 base::Bind(&CastSocket::OnConnectComplete, AsWeakPtr())); | 253 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())); |
288 } | 254 } |
289 | 255 |
290 int CastSocket::DoSslConnectComplete(int result) { | 256 int CastSocket::DoSslConnectComplete(int result) { |
291 VLOG(1) << "DoSslConnectComplete: " << result; | 257 VLOG(1) << "DoSslConnectComplete: " << result; |
292 if (result == net::ERR_CERT_AUTHORITY_INVALID && | 258 if (result == net::ERR_CERT_AUTHORITY_INVALID && |
293 peer_cert_.empty() && | 259 peer_cert_.empty() && |
294 ExtractPeerCert(&peer_cert_)) { | 260 ExtractPeerCert(&peer_cert_)) { |
295 next_state_ = CONN_STATE_TCP_CONNECT; | 261 connect_state_ = CONN_STATE_TCP_CONNECT; |
296 } else if (result == net::OK && auth_required_) { | 262 } else if (result == net::OK && auth_required_) { |
297 next_state_ = CONN_STATE_AUTH_CHALLENGE_SEND; | 263 connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND; |
298 } | 264 } |
299 return result; | 265 return result; |
300 } | 266 } |
301 | 267 |
302 int CastSocket::DoAuthChallengeSend() { | 268 int CastSocket::DoAuthChallengeSend() { |
303 VLOG(1) << "DoAuthChallengeSend"; | 269 VLOG(1) << "DoAuthChallengeSend"; |
304 next_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; | 270 connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; |
305 return SendAuthChallenge(); | 271 CastMessage challenge_message; |
272 CreateAuthChallengeMessage(&challenge_message); | |
273 VLOG(1) << "Sending challenge: " << CastMessageToString(challenge_message); | |
274 // Post a task to start write loop so that DoWriteLoop is not nested inside | |
275 // DoConnectLoop. This is not strictly necessary but keeps the write loop | |
276 // code decoupled from connect loop code. | |
277 base::MessageLoop::current()->PostTask( | |
278 FROM_HERE, | |
279 base::Bind(&CastSocket::SendCastMessageInternal, AsWeakPtr(), | |
280 challenge_message, | |
281 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr()))); | |
282 // Always return IO_PENDING since we always get the result asynchronously | |
283 return net::ERR_IO_PENDING; | |
306 } | 284 } |
307 | 285 |
308 int CastSocket::DoAuthChallengeSendComplete(int result) { | 286 int CastSocket::DoAuthChallengeSendComplete(int result) { |
309 VLOG(1) << "DoAuthChallengeSendComplete: " << result; | 287 VLOG(1) << "DoAuthChallengeSendComplete: " << result; |
310 if (result != net::OK) | 288 if (result < 0) |
311 return result; | 289 return result; |
312 next_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; | 290 connect_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; |
313 return ReadAuthChallengeReply(); | 291 // Post a task to start read loop so that DoReadLoop is not nested inside |
292 // DoConnectLoop. This is not strictly necessary but keeps the read loop | |
293 // code decoupled from connect loop code. | |
294 PostTaskToStartReadLoop(); | |
295 // Always return IO_PENDING since we always get the result asynchronously | |
296 return net::ERR_IO_PENDING; | |
314 } | 297 } |
315 | 298 |
316 int CastSocket::DoAuthChallengeReplyComplete(int result) { | 299 int CastSocket::DoAuthChallengeReplyComplete(int result) { |
317 VLOG(1) << "DoAuthChallengeReplyComplete: " << result; | 300 VLOG(1) << "DoAuthChallengeReplyComplete: " << result; |
318 if (result != net::OK) | 301 if (result < 0) |
319 return result; | 302 return result; |
320 if (!VerifyChallengeReply()) | 303 if (!VerifyChallengeReply()) |
321 return net::ERR_FAILED; | 304 return net::ERR_FAILED; |
322 VLOG(1) << "Auth challenge verification succeeded"; | 305 VLOG(1) << "Auth challenge verification succeeded"; |
323 return net::OK; | 306 return net::OK; |
324 } | 307 } |
325 | 308 |
326 bool CastSocket::VerifyChallengeReply() { | |
327 return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_); | |
328 } | |
329 | |
330 void CastSocket::DoConnectCallback(int result) { | 309 void CastSocket::DoConnectCallback(int result) { |
331 ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED; | 310 ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED; |
332 error_state_ = (result == net::OK) ? | 311 error_state_ = (result == net::OK) ? |
333 CHANNEL_ERROR_NONE : CHANNEL_ERROR_CONNECT_ERROR; | 312 CHANNEL_ERROR_NONE : CHANNEL_ERROR_CONNECT_ERROR; |
313 if (result == net::OK) // Start the read loop | |
314 PostTaskToStartReadLoop(); | |
334 base::ResetAndReturn(&connect_callback_).Run(result); | 315 base::ResetAndReturn(&connect_callback_).Run(result); |
335 // Start the ReadData loop if not already started. | |
336 // If auth_required_ is true we would've started a ReadData loop already. | |
337 // TODO(munjal): This is a bit ugly. Refactor read and write code. | |
338 if (result == net::OK && !auth_required_) | |
339 ReadData(); | |
340 } | 316 } |
341 | 317 |
342 void CastSocket::Close(const net::CompletionCallback& callback) { | 318 void CastSocket::Close(const net::CompletionCallback& callback) { |
343 DCHECK(CalledOnValidThread()); | 319 DCHECK(CalledOnValidThread()); |
344 VLOG(1) << "Close ReadyState = " << ready_state_; | 320 VLOG(1) << "Close ReadyState = " << ready_state_; |
345 tcp_socket_.reset(NULL); | 321 tcp_socket_.reset(NULL); |
346 socket_.reset(NULL); | 322 socket_.reset(NULL); |
347 cert_verifier_.reset(NULL); | 323 cert_verifier_.reset(NULL); |
348 transport_security_state_.reset(NULL); | 324 transport_security_state_.reset(NULL); |
349 ready_state_ = READY_STATE_CLOSED; | 325 ready_state_ = READY_STATE_CLOSED; |
350 callback.Run(net::OK); | 326 callback.Run(net::OK); |
351 } | 327 } |
352 | 328 |
353 void CastSocket::SendMessage(const MessageInfo& message, | 329 void CastSocket::SendMessage(const MessageInfo& message, |
354 const net::CompletionCallback& callback) { | 330 const net::CompletionCallback& callback) { |
355 DCHECK(CalledOnValidThread()); | 331 DCHECK(CalledOnValidThread()); |
356 VLOG(1) << "Send ReadyState " << ready_state_; | |
357 int result = net::ERR_FAILED; | |
358 if (ready_state_ != READY_STATE_OPEN) { | 332 if (ready_state_ != READY_STATE_OPEN) { |
359 callback.Run(result); | 333 callback.Run(net::ERR_FAILED); |
360 return; | 334 return; |
361 } | 335 } |
362 CastMessage message_proto; | 336 CastMessage message_proto; |
363 if (!MessageInfoToCastMessage(message, &message_proto)) { | 337 if (!MessageInfoToCastMessage(message, &message_proto)) { |
364 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | 338 callback.Run(net::ERR_FAILED); |
365 // TODO(mfoltz): Do a better job of signaling cast_channel errors to the | |
366 // caller. | |
367 callback.Run(net::OK); | |
368 return; | 339 return; |
369 } | 340 } |
370 SendMessageInternal(message_proto, callback); | 341 |
342 SendCastMessageInternal(message_proto, callback); | |
371 } | 343 } |
372 | 344 |
373 int CastSocket::SendMessageInternal(const CastMessage& message_proto, | 345 void CastSocket::SendCastMessageInternal( |
374 const net::CompletionCallback& callback) { | 346 const CastMessage& message, |
347 const net::CompletionCallback& callback) { | |
375 WriteRequest write_request(callback); | 348 WriteRequest write_request(callback); |
376 if (!write_request.SetContent(message_proto)) | 349 if (!write_request.SetContent(message)) { |
377 return net::ERR_FAILED; | 350 callback.Run(net::ERR_FAILED); |
351 return; | |
352 } | |
353 | |
378 write_queue_.push(write_request); | 354 write_queue_.push(write_request); |
379 return WriteData(); | 355 if (write_state_ == WRITE_STATE_NONE) { |
356 write_state_ = WRITE_STATE_WRITE; | |
357 DoWriteLoop(net::OK); | |
358 } | |
380 } | 359 } |
381 | 360 |
382 int CastSocket::WriteData() { | 361 void CastSocket::DoWriteLoop(int result) { |
383 DCHECK(CalledOnValidThread()); | 362 DCHECK(CalledOnValidThread()); |
384 VLOG(1) << "WriteData q = " << write_queue_.size(); | 363 VLOG(1) << "WriteData q = " << write_queue_.size(); |
385 if (write_queue_.empty() || write_callback_pending_) | |
386 return net::ERR_FAILED; | |
387 | 364 |
365 if (write_queue_.empty()) | |
366 return; | |
367 | |
368 // Network operations can either finish synchronously or asynchronously. | |
369 // This method executes the state machine transitions in a loop so that | |
370 // write state transitions happen even when network operations finish | |
371 // synchronously. | |
372 int rv = result; | |
373 do { | |
374 WriteState state = write_state_; | |
375 write_state_ = WRITE_STATE_NONE; | |
376 switch (state) { | |
377 case WRITE_STATE_WRITE: | |
378 rv = DoWrite(); | |
379 break; | |
380 case WRITE_STATE_WRITE_COMPLETE: | |
381 rv = DoWriteComplete(rv); | |
382 break; | |
383 case WRITE_STATE_DO_CALLBACK: | |
384 rv = DoWriteCallback(); | |
385 break; | |
386 case WRITE_STATE_ERROR: | |
387 rv = DoWriteError(rv); | |
388 break; | |
389 default: | |
390 NOTREACHED() << "BUG in CastSocket write state machine code"; | |
391 break; | |
392 } | |
393 } while (!write_queue_.empty() && | |
394 rv != net::ERR_IO_PENDING && | |
395 write_state_ != WRITE_STATE_NONE); | |
396 | |
397 // If we came out of the loop and the result is ERR_FAILED then close | |
398 // with error. | |
399 if (rv == net::ERR_FAILED) | |
400 CloseWithError(error_state_); | |
401 } | |
402 | |
403 int CastSocket::DoWrite() { | |
404 DCHECK(!write_queue_.empty()); | |
388 WriteRequest& request = write_queue_.front(); | 405 WriteRequest& request = write_queue_.front(); |
389 | 406 |
390 VLOG(1) << "WriteData byte_count = " << request.io_buffer->size() | 407 VLOG(1) << "WriteData byte_count = " << request.io_buffer->size() |
391 << " bytes_written " << request.io_buffer->BytesConsumed(); | 408 << " bytes_written " << request.io_buffer->BytesConsumed(); |
392 | 409 |
393 write_callback_pending_ = true; | 410 write_state_ = WRITE_STATE_WRITE_COMPLETE; |
394 int result = socket_->Write( | 411 |
412 return socket_->Write( | |
395 request.io_buffer.get(), | 413 request.io_buffer.get(), |
396 request.io_buffer->BytesRemaining(), | 414 request.io_buffer->BytesRemaining(), |
397 base::Bind(&CastSocket::OnWriteData, AsWeakPtr())); | 415 base::Bind(&CastSocket::DoWriteLoop, AsWeakPtr())); |
398 | |
399 if (result != net::ERR_IO_PENDING) | |
400 OnWriteData(result); | |
401 | |
402 return result; | |
403 } | 416 } |
404 | 417 |
405 void CastSocket::OnWriteData(int result) { | 418 int CastSocket::DoWriteComplete(int result) { |
406 DCHECK(CalledOnValidThread()); | |
407 VLOG(1) << "OnWriteComplete result = " << result; | |
408 DCHECK(write_callback_pending_); | |
409 DCHECK(!write_queue_.empty()); | 419 DCHECK(!write_queue_.empty()); |
410 write_callback_pending_ = false; | 420 if (result <= 0) { // NOTE that 0 also indicates an error |
421 error_state_ = CHANNEL_ERROR_SOCKET_ERROR; | |
422 write_state_ = WRITE_STATE_ERROR; | |
423 return result; | |
424 } | |
425 | |
426 // Some bytes were successfully written | |
411 WriteRequest& request = write_queue_.front(); | 427 WriteRequest& request = write_queue_.front(); |
412 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; | 428 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; |
429 io_buffer->DidConsume(result); | |
430 if (io_buffer->BytesRemaining() == 0) // Message fully sent | |
431 write_state_ = WRITE_STATE_DO_CALLBACK; | |
432 else | |
433 write_state_ = WRITE_STATE_WRITE; | |
413 | 434 |
414 if (result >= 0) { | 435 return net::OK; |
415 io_buffer->DidConsume(result); | 436 } |
416 if (io_buffer->BytesRemaining() > 0) { | 437 |
417 VLOG(1) << "OnWriteComplete size = " << io_buffer->size() | 438 int CastSocket::DoWriteCallback() { |
418 << " consumed " << io_buffer->BytesConsumed() | 439 WriteRequest& request = write_queue_.front(); |
419 << " remaining " << io_buffer->BytesRemaining() | 440 request.callback.Run(request.io_buffer->BytesConsumed()); |
420 << " # requests " << write_queue_.size(); | 441 write_queue_.pop(); |
421 WriteData(); | 442 write_state_ = WRITE_STATE_WRITE; |
422 return; | 443 return net::OK; |
423 } | 444 } |
424 DCHECK_EQ(io_buffer->BytesConsumed(), io_buffer->size()); | 445 |
425 DCHECK_EQ(io_buffer->BytesRemaining(), 0); | 446 int CastSocket::DoWriteError(int result) { |
426 result = io_buffer->BytesConsumed(); | 447 DCHECK(!write_queue_.empty()); |
448 DCHECK_LT(result, 0); | |
449 | |
450 // Invoke completion callback for all pending writes | |
451 while (!write_queue_.empty()) { | |
452 WriteRequest& request = write_queue_.front(); | |
453 write_queue_.pop(); | |
454 request.callback.Run(result); | |
427 } | 455 } |
428 | 456 |
429 request.callback.Run(result); | 457 return net::ERR_FAILED; |
430 write_queue_.pop(); | |
431 | |
432 VLOG(1) << "OnWriteComplete size = " << io_buffer->size() | |
433 << " consumed " << io_buffer->BytesConsumed() | |
434 << " remaining " << io_buffer->BytesRemaining() | |
435 << " # requests " << write_queue_.size(); | |
436 | |
437 if (result < 0) { | |
438 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | |
439 return; | |
440 } | |
441 | |
442 if (!write_queue_.empty()) | |
443 WriteData(); | |
444 } | 458 } |
445 | 459 |
446 int CastSocket::ReadData() { | 460 void CastSocket::PostTaskToStartReadLoop() { |
447 DCHECK(CalledOnValidThread()); | 461 DCHECK(CalledOnValidThread()); |
448 if (!socket_.get()) | 462 base::MessageLoop::current()->PostTask( |
449 return net::ERR_FAILED; | 463 FROM_HERE, |
450 DCHECK(!read_callback_pending_); | 464 base::Bind(&CastSocket::StartReadLoop, AsWeakPtr())); |
451 read_callback_pending_ = true; | 465 } |
466 | |
467 void CastSocket::StartReadLoop() { | |
468 // If we are in READ_STATE_NONE then get into appropriate | |
469 // starting state and start the read loop | |
470 if (read_state_ == READ_STATE_NONE) { | |
471 read_state_ = READ_STATE_READ; | |
472 DoReadLoop(net::OK); | |
473 } | |
474 } | |
475 | |
476 void CastSocket::DoReadLoop(int result) { | |
477 DCHECK(CalledOnValidThread()); | |
478 // Network operations can either finish synchronously or asynchronously. | |
479 // This method executes the state machine transitions in a loop so that | |
480 // write state transitions happen even when network operations finish | |
481 // synchronously. | |
482 int rv = result; | |
483 do { | |
484 ReadState state = read_state_; | |
485 read_state_ = READ_STATE_NONE; | |
486 | |
487 switch (state) { | |
488 case READ_STATE_READ: | |
489 rv = DoRead(); | |
490 break; | |
491 case READ_STATE_READ_COMPLETE: | |
492 rv = DoReadComplete(rv); | |
493 break; | |
494 case READ_STATE_DO_CALLBACK: | |
495 rv = DoReadCallback(); | |
496 break; | |
497 case READ_STATE_ERROR: | |
498 rv = DoReadError(rv); | |
499 break; | |
500 default: | |
501 NOTREACHED() << "BUG in read state machine"; | |
502 break; | |
503 } | |
504 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); | |
505 | |
506 // If we came out of the loop and the result is ERR_FAILED then close | |
507 // with error. | |
508 if (rv == net::ERR_FAILED) | |
509 CloseWithError(error_state_); | |
510 } | |
511 | |
512 int CastSocket::DoRead() { | |
513 read_state_ = READ_STATE_READ_COMPLETE; | |
452 // Figure out if we are reading the header or body, and the remaining bytes. | 514 // Figure out if we are reading the header or body, and the remaining bytes. |
453 uint32 num_bytes_to_read = 0; | 515 uint32 num_bytes_to_read = 0; |
454 if (header_read_buffer_->RemainingCapacity() > 0) { | 516 if (header_read_buffer_->RemainingCapacity() > 0) { |
455 current_read_buffer_ = header_read_buffer_; | 517 current_read_buffer_ = header_read_buffer_; |
456 num_bytes_to_read = header_read_buffer_->RemainingCapacity(); | 518 num_bytes_to_read = header_read_buffer_->RemainingCapacity(); |
457 DCHECK_LE(num_bytes_to_read, kMessageHeaderSize); | 519 DCHECK_LE(num_bytes_to_read, kMessageHeaderSize); |
458 } else { | 520 } else { |
459 DCHECK_GT(current_message_size_, 0U); | 521 DCHECK_GT(current_message_size_, 0U); |
460 num_bytes_to_read = current_message_size_ - body_read_buffer_->offset(); | 522 num_bytes_to_read = current_message_size_ - body_read_buffer_->offset(); |
461 current_read_buffer_ = body_read_buffer_; | 523 current_read_buffer_ = body_read_buffer_; |
462 DCHECK_LE(num_bytes_to_read, kMaxMessageSize); | 524 DCHECK_LE(num_bytes_to_read, kMaxMessageSize); |
463 } | 525 } |
464 DCHECK_GT(num_bytes_to_read, 0U); | 526 DCHECK_GT(num_bytes_to_read, 0U); |
527 | |
465 // We read up to num_bytes_to_read into |current_read_buffer_|. | 528 // We read up to num_bytes_to_read into |current_read_buffer_|. |
466 int result = socket_->Read( | 529 return socket_->Read( |
467 current_read_buffer_.get(), | 530 current_read_buffer_.get(), |
468 num_bytes_to_read, | 531 num_bytes_to_read, |
469 base::Bind(&CastSocket::OnReadData, AsWeakPtr())); | 532 base::Bind(&CastSocket::DoReadLoop, AsWeakPtr())); |
470 VLOG(1) << "ReadData result = " << result; | |
471 if (result > 0) { | |
472 OnReadData(result); | |
473 } else if (result != net::ERR_IO_PENDING) { | |
474 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | |
475 } | |
476 return result; | |
477 } | 533 } |
478 | 534 |
479 void CastSocket::OnReadData(int result) { | 535 int CastSocket::DoReadComplete(int result) { |
480 DCHECK(CalledOnValidThread()); | 536 DCHECK(CalledOnValidThread()); |
481 VLOG(1) << "OnReadData result = " << result | 537 VLOG(1) << "DoReadDataComplete result = " << result |
482 << " header offset = " << header_read_buffer_->offset() | 538 << " header offset = " << header_read_buffer_->offset() |
483 << " body offset = " << body_read_buffer_->offset(); | 539 << " body offset = " << body_read_buffer_->offset(); |
484 read_callback_pending_ = false; | 540 if (result <= 0) { // 0 means EOF: the peer closed the socket |
485 if (result <= 0) { | 541 error_state_ = CHANNEL_ERROR_SOCKET_ERROR; |
486 CloseWithError(CHANNEL_ERROR_SOCKET_ERROR); | 542 read_state_ = READ_STATE_ERROR; |
487 return; | 543 return result; |
488 } | 544 } |
545 | |
489 // We read some data. Move the offset in the current buffer forward. | 546 // We read some data. Move the offset in the current buffer forward. |
490 DCHECK_LE(current_read_buffer_->offset() + result, | 547 DCHECK_LE(current_read_buffer_->offset() + result, |
491 current_read_buffer_->capacity()); | 548 current_read_buffer_->capacity()); |
492 current_read_buffer_->set_offset(current_read_buffer_->offset() + result); | 549 current_read_buffer_->set_offset(current_read_buffer_->offset() + result); |
550 read_state_ = READ_STATE_READ; | |
493 | 551 |
494 bool should_continue = true; | |
495 if (current_read_buffer_.get() == header_read_buffer_.get() && | 552 if (current_read_buffer_.get() == header_read_buffer_.get() && |
496 current_read_buffer_->RemainingCapacity() == 0) { | 553 current_read_buffer_->RemainingCapacity() == 0) { |
497 // If we have read a full header, process the contents. | 554 // If we have read a full header, process the contents. |
498 should_continue = ProcessHeader(); | 555 if (!ProcessHeader()) { |
556 error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE; | |
557 read_state_ = READ_STATE_ERROR; | |
558 } | |
499 } else if (current_read_buffer_.get() == body_read_buffer_.get() && | 559 } else if (current_read_buffer_.get() == body_read_buffer_.get() && |
500 static_cast<uint32>(current_read_buffer_->offset()) == | 560 static_cast<uint32>(current_read_buffer_->offset()) == |
501 current_message_size_) { | 561 current_message_size_) { |
502 // If we have read a full body, process the contents. | 562 // If we have read a full body, process the contents. |
503 should_continue = ProcessBody(); | 563 if (ProcessBody()) { |
564 read_state_ = READ_STATE_DO_CALLBACK; | |
565 } else { | |
566 error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE; | |
567 read_state_ = READ_STATE_ERROR; | |
568 } | |
504 } | 569 } |
505 if (should_continue) | 570 |
506 ReadData(); | 571 return net::OK; |
572 } | |
573 | |
574 int CastSocket::DoReadCallback() { | |
575 read_state_ = READ_STATE_READ; | |
576 if (IsAuthMessage(current_message_)) { | |
577 // If the message is an auth message then we handle it internally. | |
mark a. foltz
2013/12/05 23:42:49
I feel that we should check connect_state_ here to
Munjal (Google)
2013/12/06 19:20:21
Done. Good call.
| |
578 challenge_reply_.reset(new CastMessage(current_message_)); | |
579 DoConnectLoop(net::OK); | |
580 } else if (delegate_) { | |
581 MessageInfo message; | |
582 if (CastMessageToMessageInfo(current_message_, &message)) | |
583 delegate_->OnMessage(this, message); | |
584 else | |
585 read_state_ = READ_STATE_ERROR; | |
586 } | |
587 current_message_.Clear(); | |
588 return net::OK; | |
589 } | |
590 | |
591 int CastSocket::DoReadError(int result) { | |
592 // This method is not strictly necessary but provides consistency with | |
593 // the write flow | |
594 DCHECK_LT(result, 0); | |
595 return net::ERR_FAILED; | |
507 } | 596 } |
508 | 597 |
509 bool CastSocket::ProcessHeader() { | 598 bool CastSocket::ProcessHeader() { |
510 DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()), | 599 DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()), |
511 kMessageHeaderSize); | 600 kMessageHeaderSize); |
512 MessageHeader header; | 601 MessageHeader header; |
513 MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header); | 602 MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header); |
514 if (header.message_size > kMaxMessageSize) { | 603 if (header.message_size > kMaxMessageSize) |
515 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | |
516 return false; | 604 return false; |
517 } | 605 |
518 VLOG(1) << "Parsed header { message_size: " << header.message_size << " }"; | 606 VLOG(1) << "Parsed header { message_size: " << header.message_size << " }"; |
519 current_message_size_ = header.message_size; | 607 current_message_size_ = header.message_size; |
520 return true; | 608 return true; |
521 } | 609 } |
522 | 610 |
523 bool CastSocket::ProcessBody() { | 611 bool CastSocket::ProcessBody() { |
524 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), | 612 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), |
525 current_message_size_); | 613 current_message_size_); |
526 if (!ParseMessageFromBody()) { | 614 if (!current_message_.ParseFromArray( |
527 CloseWithError(cast_channel::CHANNEL_ERROR_INVALID_MESSAGE); | 615 body_read_buffer_->StartOfBuffer(), |
616 current_message_size_)) { | |
528 return false; | 617 return false; |
529 } | 618 } |
530 current_message_size_ = 0; | 619 current_message_size_ = 0; |
531 header_read_buffer_->set_offset(0); | 620 header_read_buffer_->set_offset(0); |
532 body_read_buffer_->set_offset(0); | 621 body_read_buffer_->set_offset(0); |
533 current_read_buffer_ = header_read_buffer_; | 622 current_read_buffer_ = header_read_buffer_; |
534 return true; | 623 return true; |
535 } | 624 } |
536 | 625 |
537 bool CastSocket::ParseMessageFromBody() { | |
538 DCHECK(CalledOnValidThread()); | |
539 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()), | |
540 current_message_size_); | |
541 CastMessage message_proto; | |
542 if (!message_proto.ParseFromArray( | |
543 body_read_buffer_->StartOfBuffer(), | |
544 current_message_size_)) | |
545 return false; | |
546 VLOG(1) << "Parsed message " << CastMessageToString(message_proto); | |
547 // If the message is an auth message then we handle it internally. | |
548 if (IsAuthMessage(message_proto)) { | |
549 challenge_reply_.reset(new CastMessage(message_proto)); | |
550 OnChallengeEvent(net::OK); | |
551 } else if (delegate_) { | |
552 MessageInfo message; | |
553 if (!CastMessageToMessageInfo(message_proto, &message)) | |
554 return false; | |
555 delegate_->OnMessage(this, message); | |
556 } | |
557 return true; | |
558 } | |
559 | |
560 // static | 626 // static |
561 bool CastSocket::Serialize(const CastMessage& message_proto, | 627 bool CastSocket::Serialize(const CastMessage& message_proto, |
562 std::string* message_data) { | 628 std::string* message_data) { |
563 DCHECK(message_data); | 629 DCHECK(message_data); |
564 message_proto.SerializeToString(message_data); | 630 message_proto.SerializeToString(message_data); |
565 size_t message_size = message_data->size(); | 631 size_t message_size = message_data->size(); |
566 if (message_size > kMaxMessageSize) { | 632 if (message_size > kMaxMessageSize) { |
567 message_data->clear(); | 633 message_data->clear(); |
568 return false; | 634 return false; |
569 } | 635 } |
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
670 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), | 736 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), |
671 message_data.size()); | 737 message_data.size()); |
672 return true; | 738 return true; |
673 } | 739 } |
674 | 740 |
675 CastSocket::WriteRequest::~WriteRequest() { } | 741 CastSocket::WriteRequest::~WriteRequest() { } |
676 | 742 |
677 } // namespace cast_channel | 743 } // namespace cast_channel |
678 } // namespace api | 744 } // namespace api |
679 } // namespace extensions | 745 } // namespace extensions |
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