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Unified Diff: content/common/dwrite_font_platform_win.cc

Issue 796643004: Experimental change: Remove DirectWrite 1750 font limit. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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Index: content/common/dwrite_font_platform_win.cc
diff --git a/content/common/dwrite_font_platform_win.cc b/content/common/dwrite_font_platform_win.cc
index 5d56ce4b55549cf41cbca6d840421b801ff1961f..c2947ab5ee5a089a978fcaa2c15925704dcf6711 100644
--- a/content/common/dwrite_font_platform_win.cc
+++ b/content/common/dwrite_font_platform_win.cc
@@ -84,7 +84,7 @@ const double kArbitraryCacheFileSizeLimit = (20 * 1024 * 1024);
// that file directly from system fonts folder.
const unsigned int kMaxFontFileNameLength = 34;
-const DWORD kCacheFileVersion = 101;
+const DWORD kCacheFileVersion = 102;
const DWORD kFileSignature = 0x4D4F5243; // CROM
const DWORD kMagicCompletionSignature = 0x454E4F44; // DONE
@@ -1028,16 +1028,11 @@ IDWriteFontCollection* GetCustomFontCollection(IDWriteFactory* factory) {
bool cache_file_loaded = g_font_loader->LoadCacheFile();
- // We try here to put arbitrary limit on max number of fonts that could
- // be loaded, otherwise we fallback to restricted set of fonts.
- const UINT32 kMaxFontThreshold = 1750;
HRESULT hr = E_FAIL;
- if (g_font_loader->GetFontMapSize() < kMaxFontThreshold) {
- g_font_loader->EnableCollectionBuildingMode(true);
- hr = factory->CreateCustomFontCollection(
- g_font_loader.Get(), NULL, 0, g_font_collection.GetAddressOf());
- g_font_loader->EnableCollectionBuildingMode(false);
- }
+ g_font_loader->EnableCollectionBuildingMode(true);
+ hr = factory->CreateCustomFontCollection(
+ g_font_loader.Get(), NULL, 0, g_font_collection.GetAddressOf());
+ g_font_loader->EnableCollectionBuildingMode(false);
bool loading_restricted = false;
if (FAILED(hr) || !g_font_collection.Get()) {
@@ -1105,16 +1100,11 @@ bool BuildFontCacheInternal(const WCHAR* file_name) {
mswr::ComPtr<IDWriteFontCollection> font_collection;
- // We try here to put arbitrary limit on max number of fonts that could
- // be loaded, otherwise we fallback to restricted set of fonts.
cpu_(ooo_6.6-7.5) 2014/12/11 23:31:24 we had the same constant twice?
Shrikant Kelkar 2014/12/11 23:43:50 Acknowledged.
- const UINT32 kMaxFontThreshold = 1750;
HRESULT hr = E_FAIL;
- if (g_font_loader->GetFontMapSize() < kMaxFontThreshold) {
- g_font_loader->EnableCollectionBuildingMode(true);
- hr = factory->CreateCustomFontCollection(
- g_font_loader.Get(), NULL, 0, font_collection.GetAddressOf());
- g_font_loader->EnableCollectionBuildingMode(false);
- }
+ g_font_loader->EnableCollectionBuildingMode(true);
cpu_(ooo_6.6-7.5) 2014/12/11 23:31:24 can it handle 20K fonts? is so go ahead. lgtm.
Shrikant Kelkar 2014/12/11 23:43:50 It may not.. but in this experiment let's see to w
+ hr = factory->CreateCustomFontCollection(
+ g_font_loader.Get(), NULL, 0, font_collection.GetAddressOf());
+ g_font_loader->EnableCollectionBuildingMode(false);
bool loading_restricted = false;
if (FAILED(hr) || !font_collection.Get()) {
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