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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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545 | 545 |
546 WebGLActiveInfo getActiveAttrib(WebGLProgram? program, GLuint index); | 546 WebGLActiveInfo getActiveAttrib(WebGLProgram? program, GLuint index); |
547 WebGLActiveInfo getActiveUniform(WebGLProgram? program, GLuint index); | 547 WebGLActiveInfo getActiveUniform(WebGLProgram? program, GLuint index); |
548 | 548 |
549 sequence<WebGLShader>? getAttachedShaders(WebGLProgram? program); | 549 sequence<WebGLShader>? getAttachedShaders(WebGLProgram? program); |
550 | 550 |
551 GLint getAttribLocation(WebGLProgram? program, DOMString name); | 551 GLint getAttribLocation(WebGLProgram? program, DOMString name); |
552 | 552 |
553 [CallWith=ScriptState] any getBufferParameter(GLenum target, GLenum pname); | 553 [CallWith=ScriptState] any getBufferParameter(GLenum target, GLenum pname); |
554 | 554 |
555 WebGLContextAttributes getContextAttributes(); | 555 WebGLContextAttributes? getContextAttributes(); |
556 | 556 |
557 GLenum getError(); | 557 GLenum getError(); |
558 | 558 |
559 object? getExtension(DOMString name); | 559 object? getExtension(DOMString name); |
560 | 560 |
561 [CallWith=ScriptState] any getFramebufferAttachmentParameter(GLenum target,
GLenum attachment, GLenum pname); | 561 [CallWith=ScriptState] any getFramebufferAttachmentParameter(GLenum target,
GLenum attachment, GLenum pname); |
562 [CallWith=ScriptState] any getParameter(GLenum pname); | 562 [CallWith=ScriptState] any getParameter(GLenum pname); |
563 [CallWith=ScriptState] any getProgramParameter(WebGLProgram? program, GLenum
pname); | 563 [CallWith=ScriptState] any getProgramParameter(WebGLProgram? program, GLenum
pname); |
564 DOMString? getProgramInfoLog(WebGLProgram? program); | 564 DOMString? getProgramInfoLog(WebGLProgram? program); |
565 [CallWith=ScriptState] any getRenderbufferParameter(GLenum target, GLenum pn
ame); | 565 [CallWith=ScriptState] any getRenderbufferParameter(GLenum target, GLenum pn
ame); |
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695 void vertexAttrib3fv(GLuint indx, Float32Array values); | 695 void vertexAttrib3fv(GLuint indx, Float32Array values); |
696 void vertexAttrib3fv(GLuint indx, sequence<GLfloat> values); | 696 void vertexAttrib3fv(GLuint indx, sequence<GLfloat> values); |
697 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; | 697 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; |
698 void vertexAttrib4fv(GLuint indx, Float32Array values); | 698 void vertexAttrib4fv(GLuint indx, Float32Array values); |
699 void vertexAttrib4fv(GLuint indx, sequence<GLfloat> values); | 699 void vertexAttrib4fv(GLuint indx, sequence<GLfloat> values); |
700 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, | 700 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, |
701 GLsizei stride, GLintptr offset); | 701 GLsizei stride, GLintptr offset); |
702 | 702 |
703 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); | 703 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); |
704 }; | 704 }; |
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