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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 #ifndef WebGLRenderingContext_h | 26 #ifndef WebGLRenderingContext_h |
| 27 #define WebGLRenderingContext_h | 27 #define WebGLRenderingContext_h |
| 28 | 28 |
| 29 #include "core/html/canvas/WebGLRenderingContextBase.h" | 29 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 30 | 30 |
| 31 namespace blink { | 31 namespace blink { |
| 32 | 32 |
| 33 class WebGLRenderingContext final : public WebGLRenderingContextBase { | 33 class WebGLRenderingContext final : public WebGLRenderingContextBase { |
| 34 DEFINE_WRAPPERTYPEINFO(); | 34 DEFINE_WRAPPERTYPEINFO(); |
| 35 public: | 35 public: |
| 36 static PassOwnPtrWillBeRawPtr<WebGLRenderingContext> create(HTMLCanvasElemen
t*, WebGLContextAttributes*); | 36 static PassOwnPtrWillBeRawPtr<WebGLRenderingContext> create(HTMLCanvasElemen
t*, const CanvasContextCreationAttributes&); |
| 37 static void forceNextWebGLContextCreationToFail(); | 37 static void forceNextWebGLContextCreationToFail(); |
| 38 virtual ~WebGLRenderingContext(); | 38 virtual ~WebGLRenderingContext(); |
| 39 | 39 |
| 40 virtual unsigned version() const override { return 1; } | 40 virtual unsigned version() const override { return 1; } |
| 41 virtual String contextName() const override { return "WebGLRenderingContext"
; } | 41 virtual String contextName() const override { return "WebGLRenderingContext"
; } |
| 42 virtual void registerContextExtensions() override; | 42 virtual void registerContextExtensions() override; |
| 43 | 43 |
| 44 virtual void trace(Visitor*) override; | 44 virtual void trace(Visitor*) override; |
| 45 | 45 |
| 46 private: | 46 private: |
| 47 WebGLRenderingContext(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphicsConte
xt3D>, WebGLContextAttributes*); | 47 WebGLRenderingContext(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphicsConte
xt3D>, const WebGLContextAttributes&); |
| 48 | 48 |
| 49 // Enabled extension objects. | 49 // Enabled extension objects. |
| 50 RefPtrWillBeMember<ANGLEInstancedArrays> m_angleInstancedArrays; | 50 RefPtrWillBeMember<ANGLEInstancedArrays> m_angleInstancedArrays; |
| 51 RefPtrWillBeMember<CHROMIUMSubscribeUniform> m_chromiumSubscribeUniform; | 51 RefPtrWillBeMember<CHROMIUMSubscribeUniform> m_chromiumSubscribeUniform; |
| 52 RefPtrWillBeMember<EXTBlendMinMax> m_extBlendMinMax; | 52 RefPtrWillBeMember<EXTBlendMinMax> m_extBlendMinMax; |
| 53 RefPtrWillBeMember<EXTFragDepth> m_extFragDepth; | 53 RefPtrWillBeMember<EXTFragDepth> m_extFragDepth; |
| 54 RefPtrWillBeMember<EXTShaderTextureLOD> m_extShaderTextureLOD; | 54 RefPtrWillBeMember<EXTShaderTextureLOD> m_extShaderTextureLOD; |
| 55 RefPtrWillBeMember<EXTsRGB> m_extsRGB; | 55 RefPtrWillBeMember<EXTsRGB> m_extsRGB; |
| 56 RefPtrWillBeMember<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropi
c; | 56 RefPtrWillBeMember<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropi
c; |
| 57 RefPtrWillBeMember<OESTextureFloat> m_oesTextureFloat; | 57 RefPtrWillBeMember<OESTextureFloat> m_oesTextureFloat; |
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| 72 RefPtrWillBeMember<WebGLDepthTexture> m_webglDepthTexture; | 72 RefPtrWillBeMember<WebGLDepthTexture> m_webglDepthTexture; |
| 73 }; | 73 }; |
| 74 | 74 |
| 75 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, | 75 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, |
| 76 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, | 76 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, |
| 77 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1)
; | 77 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1)
; |
| 78 | 78 |
| 79 } // namespace blink | 79 } // namespace blink |
| 80 | 80 |
| 81 #endif // WebGLRenderingContext_h | 81 #endif // WebGLRenderingContext_h |
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