Index: content/common/gpu/media/gpu_video_decode_accelerator.cc |
diff --git a/content/common/gpu/media/gpu_video_decode_accelerator.cc b/content/common/gpu/media/gpu_video_decode_accelerator.cc |
index f741cb20418fbecfa99b83d54dd814f131c33892..9d5665f0d0f3fe8d382bdfc484bbfb61d093ec63 100644 |
--- a/content/common/gpu/media/gpu_video_decode_accelerator.cc |
+++ b/content/common/gpu/media/gpu_video_decode_accelerator.cc |
@@ -8,6 +8,7 @@ |
#include "base/bind.h" |
#include "base/command_line.h" |
+#include "base/cpu.h" |
#include "base/logging.h" |
#include "base/message_loop/message_loop_proxy.h" |
#include "base/stl_util.h" |
@@ -20,6 +21,7 @@ |
#include "ipc/ipc_message_utils.h" |
#include "ipc/message_filter.h" |
#include "media/base/limits.h" |
+#include "media/base/media_switches.h" |
#include "ui/gl/gl_context.h" |
#include "ui/gl/gl_surface_egl.h" |
@@ -315,6 +317,30 @@ void GpuVideoDecodeAccelerator::Initialize( |
SendCreateDecoderReply(init_done_msg, true); |
} |
+// static |
+gpu::VideoDecodeAcceleratorSupportedResolution |
+GpuVideoDecodeAccelerator::GetSupportedResolution() { |
+ media::VideoDecodeAccelerator::SupportedResolution resolution; |
+#if defined(OS_WIN) |
+ resolution = DXVAVideoDecodeAccelerator::GetSupportedResolution(); |
+#elif defined(OS_MACOSX) |
+ resolution = VTVideoDecodeAccelerator::GetSupportedResolution(); |
+#elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) |
+ resolution = V4L2VideoDecodeAccelerator::GetSupportedResolution(); |
+#elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) |
+ resolution = VaapiVideoDecodeAccelerator::GetSupportedResolution(); |
+#elif defined(OS_ANDROID) |
+ resolution = AndroidVideoDecodeAccelerator::GetSupportedResolution(); |
+#else |
wuchengli
2014/12/26 09:37:07
What about ozone? Also, else should be NOT_IMPLEME
henryhsu
2014/12/26 10:25:18
Done.
|
+ resolution.min.SetSize(16, 16); |
+ resolution.max.SetSize(1920, 1088); |
+#endif |
+ gpu::VideoDecodeAcceleratorSupportedResolution gpu_resolution; |
+ gpu_resolution.min = resolution.min; |
+ gpu_resolution.max = resolution.max; |
+ return gpu_resolution; |
+} |
+ |
// Runs on IO thread if video_decode_accelerator_->CanDecodeOnIOThread() is |
// true, otherwise on the main thread. |
void GpuVideoDecodeAccelerator::OnDecode( |