| Index: gpu/GLES2/gl2chromium_autogen.h
|
| diff --git a/gpu/GLES2/gl2chromium_autogen.h b/gpu/GLES2/gl2chromium_autogen.h
|
| index a2c37d4e9b2c8f5b64f86f974b0bf21a0184f6c4..5a506dfcc8555fa6378aa9daa07274e52b1f6c67 100644
|
| --- a/gpu/GLES2/gl2chromium_autogen.h
|
| +++ b/gpu/GLES2/gl2chromium_autogen.h
|
| @@ -21,6 +21,7 @@
|
| #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer)
|
| #define glBindSampler GLES2_GET_FUN(BindSampler)
|
| #define glBindTexture GLES2_GET_FUN(BindTexture)
|
| +#define glBindTransformFeedback GLES2_GET_FUN(BindTransformFeedback)
|
| #define glBlendColor GLES2_GET_FUN(BlendColor)
|
| #define glBlendEquation GLES2_GET_FUN(BlendEquation)
|
| #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate)
|
| @@ -50,6 +51,7 @@
|
| #define glDeleteSamplers GLES2_GET_FUN(DeleteSamplers)
|
| #define glDeleteShader GLES2_GET_FUN(DeleteShader)
|
| #define glDeleteTextures GLES2_GET_FUN(DeleteTextures)
|
| +#define glDeleteTransformFeedbacks GLES2_GET_FUN(DeleteTransformFeedbacks)
|
| #define glDepthFunc GLES2_GET_FUN(DepthFunc)
|
| #define glDepthMask GLES2_GET_FUN(DepthMask)
|
| #define glDepthRangef GLES2_GET_FUN(DepthRangef)
|
| @@ -72,6 +74,7 @@
|
| #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers)
|
| #define glGenSamplers GLES2_GET_FUN(GenSamplers)
|
| #define glGenTextures GLES2_GET_FUN(GenTextures)
|
| +#define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks)
|
| #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib)
|
| #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform)
|
| #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders)
|
| @@ -113,14 +116,17 @@
|
| #define glIsSampler GLES2_GET_FUN(IsSampler)
|
| #define glIsShader GLES2_GET_FUN(IsShader)
|
| #define glIsTexture GLES2_GET_FUN(IsTexture)
|
| +#define glIsTransformFeedback GLES2_GET_FUN(IsTransformFeedback)
|
| #define glLineWidth GLES2_GET_FUN(LineWidth)
|
| #define glLinkProgram GLES2_GET_FUN(LinkProgram)
|
| +#define glPauseTransformFeedback GLES2_GET_FUN(PauseTransformFeedback)
|
| #define glPixelStorei GLES2_GET_FUN(PixelStorei)
|
| #define glPolygonOffset GLES2_GET_FUN(PolygonOffset)
|
| #define glReadBuffer GLES2_GET_FUN(ReadBuffer)
|
| #define glReadPixels GLES2_GET_FUN(ReadPixels)
|
| #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
|
| #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage)
|
| +#define glResumeTransformFeedback GLES2_GET_FUN(ResumeTransformFeedback)
|
| #define glSampleCoverage GLES2_GET_FUN(SampleCoverage)
|
| #define glSamplerParameterf GLES2_GET_FUN(SamplerParameterf)
|
| #define glSamplerParameterfv GLES2_GET_FUN(SamplerParameterfv)
|
| @@ -206,7 +212,9 @@
|
| #define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT)
|
| #define glIsQueryEXT GLES2_GET_FUN(IsQueryEXT)
|
| #define glBeginQueryEXT GLES2_GET_FUN(BeginQueryEXT)
|
| +#define glBeginTransformFeedback GLES2_GET_FUN(BeginTransformFeedback)
|
| #define glEndQueryEXT GLES2_GET_FUN(EndQueryEXT)
|
| +#define glEndTransformFeedback GLES2_GET_FUN(EndTransformFeedback)
|
| #define glGetQueryivEXT GLES2_GET_FUN(GetQueryivEXT)
|
| #define glGetQueryObjectuivEXT GLES2_GET_FUN(GetQueryObjectuivEXT)
|
| #define glInsertEventMarkerEXT GLES2_GET_FUN(InsertEventMarkerEXT)
|
|
|