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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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27 GLuint /* framebuffer */) { | 27 GLuint /* framebuffer */) { |
28 } | 28 } |
29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, | 29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, |
30 GLuint /* renderbuffer */) { | 30 GLuint /* renderbuffer */) { |
31 } | 31 } |
32 void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) { | 32 void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) { |
33 } | 33 } |
34 void GLES2InterfaceStub::BindTexture(GLenum /* target */, | 34 void GLES2InterfaceStub::BindTexture(GLenum /* target */, |
35 GLuint /* texture */) { | 35 GLuint /* texture */) { |
36 } | 36 } |
| 37 void GLES2InterfaceStub::BindTransformFeedback(GLenum /* target */, |
| 38 GLuint /* transformfeedback */) { |
| 39 } |
37 void GLES2InterfaceStub::BlendColor(GLclampf /* red */, | 40 void GLES2InterfaceStub::BlendColor(GLclampf /* red */, |
38 GLclampf /* green */, | 41 GLclampf /* green */, |
39 GLclampf /* blue */, | 42 GLclampf /* blue */, |
40 GLclampf /* alpha */) { | 43 GLclampf /* alpha */) { |
41 } | 44 } |
42 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { | 45 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { |
43 } | 46 } |
44 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, | 47 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, |
45 GLenum /* modeAlpha */) { | 48 GLenum /* modeAlpha */) { |
46 } | 49 } |
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146 const GLuint* /* renderbuffers */) { | 149 const GLuint* /* renderbuffers */) { |
147 } | 150 } |
148 void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */, | 151 void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */, |
149 const GLuint* /* samplers */) { | 152 const GLuint* /* samplers */) { |
150 } | 153 } |
151 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { | 154 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { |
152 } | 155 } |
153 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, | 156 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, |
154 const GLuint* /* textures */) { | 157 const GLuint* /* textures */) { |
155 } | 158 } |
| 159 void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */, |
| 160 const GLuint* /* ids */) { |
| 161 } |
156 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { | 162 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { |
157 } | 163 } |
158 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { | 164 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { |
159 } | 165 } |
160 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, | 166 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, |
161 GLclampf /* zFar */) { | 167 GLclampf /* zFar */) { |
162 } | 168 } |
163 void GLES2InterfaceStub::DetachShader(GLuint /* program */, | 169 void GLES2InterfaceStub::DetachShader(GLuint /* program */, |
164 GLuint /* shader */) { | 170 GLuint /* shader */) { |
165 } | 171 } |
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211 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, | 217 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, |
212 GLuint* /* framebuffers */) { | 218 GLuint* /* framebuffers */) { |
213 } | 219 } |
214 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, | 220 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, |
215 GLuint* /* renderbuffers */) { | 221 GLuint* /* renderbuffers */) { |
216 } | 222 } |
217 void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) { | 223 void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) { |
218 } | 224 } |
219 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { | 225 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { |
220 } | 226 } |
| 227 void GLES2InterfaceStub::GenTransformFeedbacks(GLsizei /* n */, |
| 228 GLuint* /* ids */) { |
| 229 } |
221 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, | 230 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, |
222 GLuint /* index */, | 231 GLuint /* index */, |
223 GLsizei /* bufsize */, | 232 GLsizei /* bufsize */, |
224 GLsizei* /* length */, | 233 GLsizei* /* length */, |
225 GLint* /* size */, | 234 GLint* /* size */, |
226 GLenum* /* type */, | 235 GLenum* /* type */, |
227 char* /* name */) { | 236 char* /* name */) { |
228 } | 237 } |
229 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, | 238 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, |
230 GLuint /* index */, | 239 GLuint /* index */, |
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377 } | 386 } |
378 GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) { | 387 GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) { |
379 return 0; | 388 return 0; |
380 } | 389 } |
381 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { | 390 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { |
382 return 0; | 391 return 0; |
383 } | 392 } |
384 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { | 393 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { |
385 return 0; | 394 return 0; |
386 } | 395 } |
| 396 GLboolean GLES2InterfaceStub::IsTransformFeedback( |
| 397 GLuint /* transformfeedback */) { |
| 398 return 0; |
| 399 } |
387 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { | 400 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { |
388 } | 401 } |
389 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { | 402 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { |
390 } | 403 } |
| 404 void GLES2InterfaceStub::PauseTransformFeedback() { |
| 405 } |
391 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { | 406 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { |
392 } | 407 } |
393 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, | 408 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, |
394 GLfloat /* units */) { | 409 GLfloat /* units */) { |
395 } | 410 } |
396 void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) { | 411 void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) { |
397 } | 412 } |
398 void GLES2InterfaceStub::ReadPixels(GLint /* x */, | 413 void GLES2InterfaceStub::ReadPixels(GLint /* x */, |
399 GLint /* y */, | 414 GLint /* y */, |
400 GLsizei /* width */, | 415 GLsizei /* width */, |
401 GLsizei /* height */, | 416 GLsizei /* height */, |
402 GLenum /* format */, | 417 GLenum /* format */, |
403 GLenum /* type */, | 418 GLenum /* type */, |
404 void* /* pixels */) { | 419 void* /* pixels */) { |
405 } | 420 } |
406 void GLES2InterfaceStub::ReleaseShaderCompiler() { | 421 void GLES2InterfaceStub::ReleaseShaderCompiler() { |
407 } | 422 } |
408 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, | 423 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, |
409 GLenum /* internalformat */, | 424 GLenum /* internalformat */, |
410 GLsizei /* width */, | 425 GLsizei /* width */, |
411 GLsizei /* height */) { | 426 GLsizei /* height */) { |
412 } | 427 } |
| 428 void GLES2InterfaceStub::ResumeTransformFeedback() { |
| 429 } |
413 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, | 430 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, |
414 GLboolean /* invert */) { | 431 GLboolean /* invert */) { |
415 } | 432 } |
416 void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */, | 433 void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */, |
417 GLenum /* pname */, | 434 GLenum /* pname */, |
418 GLfloat /* param */) { | 435 GLfloat /* param */) { |
419 } | 436 } |
420 void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */, | 437 void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */, |
421 GLenum /* pname */, | 438 GLenum /* pname */, |
422 const GLfloat* /* params */) { | 439 const GLfloat* /* params */) { |
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770 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { | 787 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { |
771 } | 788 } |
772 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, | 789 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, |
773 const GLuint* /* queries */) { | 790 const GLuint* /* queries */) { |
774 } | 791 } |
775 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { | 792 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { |
776 return 0; | 793 return 0; |
777 } | 794 } |
778 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { | 795 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { |
779 } | 796 } |
| 797 void GLES2InterfaceStub::BeginTransformFeedback(GLenum /* primitivemode */) { |
| 798 } |
780 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { | 799 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { |
781 } | 800 } |
| 801 void GLES2InterfaceStub::EndTransformFeedback() { |
| 802 } |
782 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, | 803 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, |
783 GLenum /* pname */, | 804 GLenum /* pname */, |
784 GLint* /* params */) { | 805 GLint* /* params */) { |
785 } | 806 } |
786 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, | 807 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, |
787 GLenum /* pname */, | 808 GLenum /* pname */, |
788 GLuint* /* params */) { | 809 GLuint* /* params */) { |
789 } | 810 } |
790 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, | 811 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, |
791 const GLchar* /* marker */) { | 812 const GLchar* /* marker */) { |
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1029 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { | 1050 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { |
1030 } | 1051 } |
1031 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, | 1052 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, |
1032 const GLfloat* /* m */) { | 1053 const GLfloat* /* m */) { |
1033 } | 1054 } |
1034 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { | 1055 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { |
1035 } | 1056 } |
1036 void GLES2InterfaceStub::BlendBarrierKHR() { | 1057 void GLES2InterfaceStub::BlendBarrierKHR() { |
1037 } | 1058 } |
1038 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ | 1059 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
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