OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 18 matching lines...) Expand all Loading... |
29 } | 29 } |
30 void GLES2BindRenderbuffer(GLenum target, GLuint renderbuffer) { | 30 void GLES2BindRenderbuffer(GLenum target, GLuint renderbuffer) { |
31 gles2::GetGLContext()->BindRenderbuffer(target, renderbuffer); | 31 gles2::GetGLContext()->BindRenderbuffer(target, renderbuffer); |
32 } | 32 } |
33 void GLES2BindSampler(GLuint unit, GLuint sampler) { | 33 void GLES2BindSampler(GLuint unit, GLuint sampler) { |
34 gles2::GetGLContext()->BindSampler(unit, sampler); | 34 gles2::GetGLContext()->BindSampler(unit, sampler); |
35 } | 35 } |
36 void GLES2BindTexture(GLenum target, GLuint texture) { | 36 void GLES2BindTexture(GLenum target, GLuint texture) { |
37 gles2::GetGLContext()->BindTexture(target, texture); | 37 gles2::GetGLContext()->BindTexture(target, texture); |
38 } | 38 } |
| 39 void GLES2BindTransformFeedback(GLenum target, GLuint transformfeedback) { |
| 40 gles2::GetGLContext()->BindTransformFeedback(target, transformfeedback); |
| 41 } |
39 void GLES2BlendColor(GLclampf red, | 42 void GLES2BlendColor(GLclampf red, |
40 GLclampf green, | 43 GLclampf green, |
41 GLclampf blue, | 44 GLclampf blue, |
42 GLclampf alpha) { | 45 GLclampf alpha) { |
43 gles2::GetGLContext()->BlendColor(red, green, blue, alpha); | 46 gles2::GetGLContext()->BlendColor(red, green, blue, alpha); |
44 } | 47 } |
45 void GLES2BlendEquation(GLenum mode) { | 48 void GLES2BlendEquation(GLenum mode) { |
46 gles2::GetGLContext()->BlendEquation(mode); | 49 gles2::GetGLContext()->BlendEquation(mode); |
47 } | 50 } |
48 void GLES2BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { | 51 void GLES2BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { |
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
172 } | 175 } |
173 void GLES2DeleteSamplers(GLsizei n, const GLuint* samplers) { | 176 void GLES2DeleteSamplers(GLsizei n, const GLuint* samplers) { |
174 gles2::GetGLContext()->DeleteSamplers(n, samplers); | 177 gles2::GetGLContext()->DeleteSamplers(n, samplers); |
175 } | 178 } |
176 void GLES2DeleteShader(GLuint shader) { | 179 void GLES2DeleteShader(GLuint shader) { |
177 gles2::GetGLContext()->DeleteShader(shader); | 180 gles2::GetGLContext()->DeleteShader(shader); |
178 } | 181 } |
179 void GLES2DeleteTextures(GLsizei n, const GLuint* textures) { | 182 void GLES2DeleteTextures(GLsizei n, const GLuint* textures) { |
180 gles2::GetGLContext()->DeleteTextures(n, textures); | 183 gles2::GetGLContext()->DeleteTextures(n, textures); |
181 } | 184 } |
| 185 void GLES2DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) { |
| 186 gles2::GetGLContext()->DeleteTransformFeedbacks(n, ids); |
| 187 } |
182 void GLES2DepthFunc(GLenum func) { | 188 void GLES2DepthFunc(GLenum func) { |
183 gles2::GetGLContext()->DepthFunc(func); | 189 gles2::GetGLContext()->DepthFunc(func); |
184 } | 190 } |
185 void GLES2DepthMask(GLboolean flag) { | 191 void GLES2DepthMask(GLboolean flag) { |
186 gles2::GetGLContext()->DepthMask(flag); | 192 gles2::GetGLContext()->DepthMask(flag); |
187 } | 193 } |
188 void GLES2DepthRangef(GLclampf zNear, GLclampf zFar) { | 194 void GLES2DepthRangef(GLclampf zNear, GLclampf zFar) { |
189 gles2::GetGLContext()->DepthRangef(zNear, zFar); | 195 gles2::GetGLContext()->DepthRangef(zNear, zFar); |
190 } | 196 } |
191 void GLES2DetachShader(GLuint program, GLuint shader) { | 197 void GLES2DetachShader(GLuint program, GLuint shader) { |
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
255 } | 261 } |
256 void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { | 262 void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { |
257 gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); | 263 gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); |
258 } | 264 } |
259 void GLES2GenSamplers(GLsizei n, GLuint* samplers) { | 265 void GLES2GenSamplers(GLsizei n, GLuint* samplers) { |
260 gles2::GetGLContext()->GenSamplers(n, samplers); | 266 gles2::GetGLContext()->GenSamplers(n, samplers); |
261 } | 267 } |
262 void GLES2GenTextures(GLsizei n, GLuint* textures) { | 268 void GLES2GenTextures(GLsizei n, GLuint* textures) { |
263 gles2::GetGLContext()->GenTextures(n, textures); | 269 gles2::GetGLContext()->GenTextures(n, textures); |
264 } | 270 } |
| 271 void GLES2GenTransformFeedbacks(GLsizei n, GLuint* ids) { |
| 272 gles2::GetGLContext()->GenTransformFeedbacks(n, ids); |
| 273 } |
265 void GLES2GetActiveAttrib(GLuint program, | 274 void GLES2GetActiveAttrib(GLuint program, |
266 GLuint index, | 275 GLuint index, |
267 GLsizei bufsize, | 276 GLsizei bufsize, |
268 GLsizei* length, | 277 GLsizei* length, |
269 GLint* size, | 278 GLint* size, |
270 GLenum* type, | 279 GLenum* type, |
271 char* name) { | 280 char* name) { |
272 gles2::GetGLContext()->GetActiveAttrib(program, index, bufsize, length, size, | 281 gles2::GetGLContext()->GetActiveAttrib(program, index, bufsize, length, size, |
273 type, name); | 282 type, name); |
274 } | 283 } |
(...skipping 150 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
425 } | 434 } |
426 GLboolean GLES2IsSampler(GLuint sampler) { | 435 GLboolean GLES2IsSampler(GLuint sampler) { |
427 return gles2::GetGLContext()->IsSampler(sampler); | 436 return gles2::GetGLContext()->IsSampler(sampler); |
428 } | 437 } |
429 GLboolean GLES2IsShader(GLuint shader) { | 438 GLboolean GLES2IsShader(GLuint shader) { |
430 return gles2::GetGLContext()->IsShader(shader); | 439 return gles2::GetGLContext()->IsShader(shader); |
431 } | 440 } |
432 GLboolean GLES2IsTexture(GLuint texture) { | 441 GLboolean GLES2IsTexture(GLuint texture) { |
433 return gles2::GetGLContext()->IsTexture(texture); | 442 return gles2::GetGLContext()->IsTexture(texture); |
434 } | 443 } |
| 444 GLboolean GLES2IsTransformFeedback(GLuint transformfeedback) { |
| 445 return gles2::GetGLContext()->IsTransformFeedback(transformfeedback); |
| 446 } |
435 void GLES2LineWidth(GLfloat width) { | 447 void GLES2LineWidth(GLfloat width) { |
436 gles2::GetGLContext()->LineWidth(width); | 448 gles2::GetGLContext()->LineWidth(width); |
437 } | 449 } |
438 void GLES2LinkProgram(GLuint program) { | 450 void GLES2LinkProgram(GLuint program) { |
439 gles2::GetGLContext()->LinkProgram(program); | 451 gles2::GetGLContext()->LinkProgram(program); |
440 } | 452 } |
| 453 void GLES2PauseTransformFeedback() { |
| 454 gles2::GetGLContext()->PauseTransformFeedback(); |
| 455 } |
441 void GLES2PixelStorei(GLenum pname, GLint param) { | 456 void GLES2PixelStorei(GLenum pname, GLint param) { |
442 gles2::GetGLContext()->PixelStorei(pname, param); | 457 gles2::GetGLContext()->PixelStorei(pname, param); |
443 } | 458 } |
444 void GLES2PolygonOffset(GLfloat factor, GLfloat units) { | 459 void GLES2PolygonOffset(GLfloat factor, GLfloat units) { |
445 gles2::GetGLContext()->PolygonOffset(factor, units); | 460 gles2::GetGLContext()->PolygonOffset(factor, units); |
446 } | 461 } |
447 void GLES2ReadBuffer(GLenum src) { | 462 void GLES2ReadBuffer(GLenum src) { |
448 gles2::GetGLContext()->ReadBuffer(src); | 463 gles2::GetGLContext()->ReadBuffer(src); |
449 } | 464 } |
450 void GLES2ReadPixels(GLint x, | 465 void GLES2ReadPixels(GLint x, |
451 GLint y, | 466 GLint y, |
452 GLsizei width, | 467 GLsizei width, |
453 GLsizei height, | 468 GLsizei height, |
454 GLenum format, | 469 GLenum format, |
455 GLenum type, | 470 GLenum type, |
456 void* pixels) { | 471 void* pixels) { |
457 gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels); | 472 gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels); |
458 } | 473 } |
459 void GLES2ReleaseShaderCompiler() { | 474 void GLES2ReleaseShaderCompiler() { |
460 gles2::GetGLContext()->ReleaseShaderCompiler(); | 475 gles2::GetGLContext()->ReleaseShaderCompiler(); |
461 } | 476 } |
462 void GLES2RenderbufferStorage(GLenum target, | 477 void GLES2RenderbufferStorage(GLenum target, |
463 GLenum internalformat, | 478 GLenum internalformat, |
464 GLsizei width, | 479 GLsizei width, |
465 GLsizei height) { | 480 GLsizei height) { |
466 gles2::GetGLContext()->RenderbufferStorage(target, internalformat, width, | 481 gles2::GetGLContext()->RenderbufferStorage(target, internalformat, width, |
467 height); | 482 height); |
468 } | 483 } |
| 484 void GLES2ResumeTransformFeedback() { |
| 485 gles2::GetGLContext()->ResumeTransformFeedback(); |
| 486 } |
469 void GLES2SampleCoverage(GLclampf value, GLboolean invert) { | 487 void GLES2SampleCoverage(GLclampf value, GLboolean invert) { |
470 gles2::GetGLContext()->SampleCoverage(value, invert); | 488 gles2::GetGLContext()->SampleCoverage(value, invert); |
471 } | 489 } |
472 void GLES2SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { | 490 void GLES2SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { |
473 gles2::GetGLContext()->SamplerParameterf(sampler, pname, param); | 491 gles2::GetGLContext()->SamplerParameterf(sampler, pname, param); |
474 } | 492 } |
475 void GLES2SamplerParameterfv(GLuint sampler, | 493 void GLES2SamplerParameterfv(GLuint sampler, |
476 GLenum pname, | 494 GLenum pname, |
477 const GLfloat* params) { | 495 const GLfloat* params) { |
478 gles2::GetGLContext()->SamplerParameterfv(sampler, pname, params); | 496 gles2::GetGLContext()->SamplerParameterfv(sampler, pname, params); |
(...skipping 347 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
826 } | 844 } |
827 void GLES2DeleteQueriesEXT(GLsizei n, const GLuint* queries) { | 845 void GLES2DeleteQueriesEXT(GLsizei n, const GLuint* queries) { |
828 gles2::GetGLContext()->DeleteQueriesEXT(n, queries); | 846 gles2::GetGLContext()->DeleteQueriesEXT(n, queries); |
829 } | 847 } |
830 GLboolean GLES2IsQueryEXT(GLuint id) { | 848 GLboolean GLES2IsQueryEXT(GLuint id) { |
831 return gles2::GetGLContext()->IsQueryEXT(id); | 849 return gles2::GetGLContext()->IsQueryEXT(id); |
832 } | 850 } |
833 void GLES2BeginQueryEXT(GLenum target, GLuint id) { | 851 void GLES2BeginQueryEXT(GLenum target, GLuint id) { |
834 gles2::GetGLContext()->BeginQueryEXT(target, id); | 852 gles2::GetGLContext()->BeginQueryEXT(target, id); |
835 } | 853 } |
| 854 void GLES2BeginTransformFeedback(GLenum primitivemode) { |
| 855 gles2::GetGLContext()->BeginTransformFeedback(primitivemode); |
| 856 } |
836 void GLES2EndQueryEXT(GLenum target) { | 857 void GLES2EndQueryEXT(GLenum target) { |
837 gles2::GetGLContext()->EndQueryEXT(target); | 858 gles2::GetGLContext()->EndQueryEXT(target); |
838 } | 859 } |
| 860 void GLES2EndTransformFeedback() { |
| 861 gles2::GetGLContext()->EndTransformFeedback(); |
| 862 } |
839 void GLES2GetQueryivEXT(GLenum target, GLenum pname, GLint* params) { | 863 void GLES2GetQueryivEXT(GLenum target, GLenum pname, GLint* params) { |
840 gles2::GetGLContext()->GetQueryivEXT(target, pname, params); | 864 gles2::GetGLContext()->GetQueryivEXT(target, pname, params); |
841 } | 865 } |
842 void GLES2GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { | 866 void GLES2GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { |
843 gles2::GetGLContext()->GetQueryObjectuivEXT(id, pname, params); | 867 gles2::GetGLContext()->GetQueryObjectuivEXT(id, pname, params); |
844 } | 868 } |
845 void GLES2InsertEventMarkerEXT(GLsizei length, const GLchar* marker) { | 869 void GLES2InsertEventMarkerEXT(GLsizei length, const GLchar* marker) { |
846 gles2::GetGLContext()->InsertEventMarkerEXT(length, marker); | 870 gles2::GetGLContext()->InsertEventMarkerEXT(length, marker); |
847 } | 871 } |
848 void GLES2PushGroupMarkerEXT(GLsizei length, const GLchar* marker) { | 872 void GLES2PushGroupMarkerEXT(GLsizei length, const GLchar* marker) { |
(...skipping 310 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1159 }, | 1183 }, |
1160 { | 1184 { |
1161 "glBindSampler", | 1185 "glBindSampler", |
1162 reinterpret_cast<GLES2FunctionPointer>(glBindSampler), | 1186 reinterpret_cast<GLES2FunctionPointer>(glBindSampler), |
1163 }, | 1187 }, |
1164 { | 1188 { |
1165 "glBindTexture", | 1189 "glBindTexture", |
1166 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), | 1190 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
1167 }, | 1191 }, |
1168 { | 1192 { |
| 1193 "glBindTransformFeedback", |
| 1194 reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback), |
| 1195 }, |
| 1196 { |
1169 "glBlendColor", | 1197 "glBlendColor", |
1170 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), | 1198 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
1171 }, | 1199 }, |
1172 { | 1200 { |
1173 "glBlendEquation", | 1201 "glBlendEquation", |
1174 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), | 1202 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
1175 }, | 1203 }, |
1176 { | 1204 { |
1177 "glBlendEquationSeparate", | 1205 "glBlendEquationSeparate", |
1178 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), | 1206 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1275 }, | 1303 }, |
1276 { | 1304 { |
1277 "glDeleteShader", | 1305 "glDeleteShader", |
1278 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), | 1306 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
1279 }, | 1307 }, |
1280 { | 1308 { |
1281 "glDeleteTextures", | 1309 "glDeleteTextures", |
1282 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), | 1310 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
1283 }, | 1311 }, |
1284 { | 1312 { |
| 1313 "glDeleteTransformFeedbacks", |
| 1314 reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks), |
| 1315 }, |
| 1316 { |
1285 "glDepthFunc", | 1317 "glDepthFunc", |
1286 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), | 1318 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
1287 }, | 1319 }, |
1288 { | 1320 { |
1289 "glDepthMask", | 1321 "glDepthMask", |
1290 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), | 1322 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
1291 }, | 1323 }, |
1292 { | 1324 { |
1293 "glDepthRangef", | 1325 "glDepthRangef", |
1294 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), | 1326 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1363 }, | 1395 }, |
1364 { | 1396 { |
1365 "glGenSamplers", | 1397 "glGenSamplers", |
1366 reinterpret_cast<GLES2FunctionPointer>(glGenSamplers), | 1398 reinterpret_cast<GLES2FunctionPointer>(glGenSamplers), |
1367 }, | 1399 }, |
1368 { | 1400 { |
1369 "glGenTextures", | 1401 "glGenTextures", |
1370 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), | 1402 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
1371 }, | 1403 }, |
1372 { | 1404 { |
| 1405 "glGenTransformFeedbacks", |
| 1406 reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks), |
| 1407 }, |
| 1408 { |
1373 "glGetActiveAttrib", | 1409 "glGetActiveAttrib", |
1374 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), | 1410 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), |
1375 }, | 1411 }, |
1376 { | 1412 { |
1377 "glGetActiveUniform", | 1413 "glGetActiveUniform", |
1378 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), | 1414 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
1379 }, | 1415 }, |
1380 { | 1416 { |
1381 "glGetAttachedShaders", | 1417 "glGetAttachedShaders", |
1382 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), | 1418 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1524 }, | 1560 }, |
1525 { | 1561 { |
1526 "glIsShader", | 1562 "glIsShader", |
1527 reinterpret_cast<GLES2FunctionPointer>(glIsShader), | 1563 reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
1528 }, | 1564 }, |
1529 { | 1565 { |
1530 "glIsTexture", | 1566 "glIsTexture", |
1531 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), | 1567 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
1532 }, | 1568 }, |
1533 { | 1569 { |
| 1570 "glIsTransformFeedback", |
| 1571 reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback), |
| 1572 }, |
| 1573 { |
1534 "glLineWidth", | 1574 "glLineWidth", |
1535 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), | 1575 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
1536 }, | 1576 }, |
1537 { | 1577 { |
1538 "glLinkProgram", | 1578 "glLinkProgram", |
1539 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), | 1579 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
1540 }, | 1580 }, |
1541 { | 1581 { |
| 1582 "glPauseTransformFeedback", |
| 1583 reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback), |
| 1584 }, |
| 1585 { |
1542 "glPixelStorei", | 1586 "glPixelStorei", |
1543 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), | 1587 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
1544 }, | 1588 }, |
1545 { | 1589 { |
1546 "glPolygonOffset", | 1590 "glPolygonOffset", |
1547 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), | 1591 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
1548 }, | 1592 }, |
1549 { | 1593 { |
1550 "glReadBuffer", | 1594 "glReadBuffer", |
1551 reinterpret_cast<GLES2FunctionPointer>(glReadBuffer), | 1595 reinterpret_cast<GLES2FunctionPointer>(glReadBuffer), |
1552 }, | 1596 }, |
1553 { | 1597 { |
1554 "glReadPixels", | 1598 "glReadPixels", |
1555 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), | 1599 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
1556 }, | 1600 }, |
1557 { | 1601 { |
1558 "glReleaseShaderCompiler", | 1602 "glReleaseShaderCompiler", |
1559 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), | 1603 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), |
1560 }, | 1604 }, |
1561 { | 1605 { |
1562 "glRenderbufferStorage", | 1606 "glRenderbufferStorage", |
1563 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), | 1607 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), |
1564 }, | 1608 }, |
1565 { | 1609 { |
| 1610 "glResumeTransformFeedback", |
| 1611 reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback), |
| 1612 }, |
| 1613 { |
1566 "glSampleCoverage", | 1614 "glSampleCoverage", |
1567 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), | 1615 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
1568 }, | 1616 }, |
1569 { | 1617 { |
1570 "glSamplerParameterf", | 1618 "glSamplerParameterf", |
1571 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf), | 1619 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf), |
1572 }, | 1620 }, |
1573 { | 1621 { |
1574 "glSamplerParameterfv", | 1622 "glSamplerParameterfv", |
1575 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv), | 1623 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv), |
(...skipping 311 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1887 }, | 1935 }, |
1888 { | 1936 { |
1889 "glIsQueryEXT", | 1937 "glIsQueryEXT", |
1890 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), | 1938 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
1891 }, | 1939 }, |
1892 { | 1940 { |
1893 "glBeginQueryEXT", | 1941 "glBeginQueryEXT", |
1894 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), | 1942 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
1895 }, | 1943 }, |
1896 { | 1944 { |
| 1945 "glBeginTransformFeedback", |
| 1946 reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback), |
| 1947 }, |
| 1948 { |
1897 "glEndQueryEXT", | 1949 "glEndQueryEXT", |
1898 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), | 1950 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
1899 }, | 1951 }, |
1900 { | 1952 { |
| 1953 "glEndTransformFeedback", |
| 1954 reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback), |
| 1955 }, |
| 1956 { |
1901 "glGetQueryivEXT", | 1957 "glGetQueryivEXT", |
1902 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), | 1958 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
1903 }, | 1959 }, |
1904 { | 1960 { |
1905 "glGetQueryObjectuivEXT", | 1961 "glGetQueryObjectuivEXT", |
1906 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), | 1962 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), |
1907 }, | 1963 }, |
1908 { | 1964 { |
1909 "glInsertEventMarkerEXT", | 1965 "glInsertEventMarkerEXT", |
1910 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), | 1966 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), |
(...skipping 253 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2164 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), | 2220 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), |
2165 }, | 2221 }, |
2166 { | 2222 { |
2167 NULL, | 2223 NULL, |
2168 NULL, | 2224 NULL, |
2169 }, | 2225 }, |
2170 }; | 2226 }; |
2171 | 2227 |
2172 } // namespace gles2 | 2228 } // namespace gles2 |
2173 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 2229 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
OLD | NEW |