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Unified Diff: src/gpu/GrDrawTarget.cpp

Issue 794843002: Revert of Remove GP from drawstate, revision of invariant output for GP (Closed) Base URL: https://skia.googlesource.com/skia.git@color-to-gp
Patch Set: Created 6 years ago
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Index: src/gpu/GrDrawTarget.cpp
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 96594b1d63d1ae1141029b5a19dd37619e05859c..adb7128e1c5118d9d6a428185d943c8710c2c0ec 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -307,7 +307,6 @@
////////////////////////////////////////////////////////////////////////////////
bool GrDrawTarget::checkDraw(const GrDrawState& drawState,
- const GrGeometryProcessor* gp,
GrPrimitiveType type,
int startVertex,
int startIndex,
@@ -350,7 +349,8 @@
SkASSERT(drawState.getRenderTarget());
- if (gp) {
+ if (drawState.hasGeometryProcessor()) {
+ const GrGeometryProcessor* gp = drawState.getGeometryProcessor();
int numTextures = gp->numTextures();
for (int t = 0; t < numTextures; ++t) {
GrTexture* texture = gp->texture(t);
@@ -383,10 +383,12 @@
}
bool GrDrawTarget::setupDstReadIfNecessary(GrDrawState* ds,
- const GrPrimitiveProcessor* primProc,
+ GrColor color,
+ uint8_t coverage,
GrDeviceCoordTexture* dstCopy,
const SkRect* drawBounds) {
- if (this->caps()->dstReadInShaderSupport() || !ds->willEffectReadDstColor(primProc)) {
+ GrColor c = GrColorPackRGBA(coverage, coverage, coverage, coverage);
+ if (this->caps()->dstReadInShaderSupport() || !ds->willEffectReadDstColor(color, c)) {
return true;
}
SkIRect copyRect;
@@ -434,7 +436,6 @@
}
void GrDrawTarget::drawIndexed(GrDrawState* ds,
- const GrGeometryProcessor* gp,
GrPrimitiveType type,
int startVertex,
int startIndex,
@@ -443,7 +444,7 @@
const SkRect* devBounds) {
SkASSERT(ds);
if (indexCount > 0 &&
- this->checkDraw(*ds, gp, type, startVertex, startIndex, vertexCount, indexCount)) {
+ this->checkDraw(*ds, type, startVertex, startIndex, vertexCount, indexCount)) {
// Setup clip
GrClipMaskManager::ScissorState scissorState;
@@ -470,23 +471,24 @@
// TODO: We should continue with incorrect blending.
GrDeviceCoordTexture dstCopy;
- if (!this->setupDstReadIfNecessary(ds, gp, &dstCopy, devBounds)) {
+ const GrGeometryProcessor* gp = ds->getGeometryProcessor();
+ if (!this->setupDstReadIfNecessary(ds, gp->getColor(), gp->getCoverage(), &dstCopy,
+ devBounds)) {
return;
}
this->setDrawBuffers(&info, gp->getVertexStride());
- this->onDraw(*ds, gp, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
+ this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
}
}
void GrDrawTarget::drawNonIndexed(GrDrawState* ds,
- const GrGeometryProcessor* gp,
GrPrimitiveType type,
int startVertex,
int vertexCount,
const SkRect* devBounds) {
SkASSERT(ds);
- if (vertexCount > 0 && this->checkDraw(*ds, gp, type, startVertex, -1, vertexCount, -1)) {
+ if (vertexCount > 0 && this->checkDraw(*ds, type, startVertex, -1, vertexCount, -1)) {
// Setup clip
GrClipMaskManager::ScissorState scissorState;
@@ -513,13 +515,15 @@
// TODO: We should continue with incorrect blending.
GrDeviceCoordTexture dstCopy;
- if (!this->setupDstReadIfNecessary(ds, gp, &dstCopy, devBounds)) {
+ const GrGeometryProcessor* gp = ds->getGeometryProcessor();
+ if (!this->setupDstReadIfNecessary(ds, gp->getColor(), gp->getCoverage(), &dstCopy,
+ devBounds)) {
return;
}
this->setDrawBuffers(&info, gp->getVertexStride());
- this->onDraw(*ds, gp, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
+ this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
}
}
@@ -559,7 +563,6 @@
}
void GrDrawTarget::stencilPath(GrDrawState* ds,
- const GrPathProcessor* pathProc,
const GrPath* path,
GrPathRendering::FillType fill) {
// TODO: extract portions of checkDraw that are relevant to path stenciling.
@@ -581,11 +584,11 @@
ds->getRenderTarget()->getStencilBuffer(),
&stencilSettings);
- this->onStencilPath(*ds, pathProc, path, scissorState, stencilSettings);
+ this->onStencilPath(*ds, path, scissorState, stencilSettings);
}
void GrDrawTarget::drawPath(GrDrawState* ds,
- const GrPathProcessor* pathProc,
+ GrColor color,
const GrPath* path,
GrPathRendering::FillType fill) {
// TODO: extract portions of checkDraw that are relevant to path rendering.
@@ -612,16 +615,16 @@
&stencilSettings);
GrDeviceCoordTexture dstCopy;
- if (!this->setupDstReadIfNecessary(ds, pathProc, &dstCopy, &devBounds)) {
+ if (!this->setupDstReadIfNecessary(ds, color, 0xff, &dstCopy, &devBounds)) {
return;
}
- this->onDrawPath(*ds, pathProc, path, scissorState, stencilSettings, dstCopy.texture() ? &dstCopy :
- NULL);
+ this->onDrawPath(*ds, color, path, scissorState, stencilSettings, dstCopy.texture() ? &dstCopy :
+ NULL);
}
void GrDrawTarget::drawPaths(GrDrawState* ds,
- const GrPathProcessor* pathProc,
+ GrColor color,
const GrPathRange* pathRange,
const void* indices,
PathIndexType indexType,
@@ -656,11 +659,11 @@
// point, because any context that supports NV_path_rendering will also
// support NV_blend_equation_advanced.
GrDeviceCoordTexture dstCopy;
- if (!this->setupDstReadIfNecessary(ds, pathProc, &dstCopy, NULL)) {
+ if (!this->setupDstReadIfNecessary(ds, color, 0xff, &dstCopy, NULL)) {
return;
}
- this->onDrawPaths(*ds, pathProc, pathRange, indices, indexType, transformValues, transformType,
+ this->onDrawPaths(*ds, color, pathRange, indices, indexType, transformValues, transformType,
count, scissorState, stencilSettings, dstCopy.texture() ? &dstCopy : NULL);
}
@@ -730,7 +733,6 @@
////////////////////////////////////////////////////////////////////////////////
void GrDrawTarget::drawIndexedInstances(GrDrawState* ds,
- const GrGeometryProcessor* gp,
GrPrimitiveType type,
int instanceCount,
int verticesPerInstance,
@@ -769,7 +771,8 @@
// TODO: We should continue with incorrect blending.
GrDeviceCoordTexture dstCopy;
- if (!this->setupDstReadIfNecessary(ds, gp, &dstCopy,devBounds)) {
+ const GrGeometryProcessor* gp = ds->getGeometryProcessor();
+ if (!this->setupDstReadIfNecessary(ds, gp->getColor(), gp->getCoverage(), &dstCopy,devBounds)) {
return;
}
@@ -779,14 +782,13 @@
info.fIndexCount = info.fInstanceCount * indicesPerInstance;
if (this->checkDraw(*ds,
- gp,
type,
info.fStartVertex,
info.fStartIndex,
info.fVertexCount,
info.fIndexCount)) {
this->setDrawBuffers(&info, gp->getVertexStride());
- this->onDraw(*ds, gp, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
+ this->onDraw(*ds, info, scissorState, dstCopy.texture() ? &dstCopy : NULL);
}
info.fStartVertex += info.fVertexCount;
instanceCount -= info.fInstanceCount;
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