| Index: src/gpu/GrDistanceFieldTextContext.cpp
|
| diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
|
| index ea72c290dd5418a016cb39b27b13c57e71d4dea6..d35ba233e720c12f87f228c7c9f4545aed27aee7 100755
|
| --- a/src/gpu/GrDistanceFieldTextContext.cpp
|
| +++ b/src/gpu/GrDistanceFieldTextContext.cpp
|
| @@ -637,6 +637,9 @@
|
| }
|
| this->setupCoverageEffect(filteredColor);
|
|
|
| + // Effects could be stored with one of the cache objects (atlas?)
|
| + drawState.setGeometryProcessor(fCachedGeometryProcessor.get());
|
| +
|
| // Set draw state
|
| if (fUseLCDText) {
|
| // TODO: move supportsRGBCoverage check to setupCoverageEffect and only add LCD
|
| @@ -645,18 +648,17 @@
|
| if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorComponentFlags)) {
|
| SkDebugf("LCD Text will not draw correctly.\n");
|
| }
|
| - SkASSERT(!fCachedGeometryProcessor->hasVertexColor());
|
| + SkASSERT(!drawState.hasColorVertexAttribute());
|
| } else {
|
| if (0xFF == GrColorUnpackA(fPaint.getColor())) {
|
| drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true);
|
| }
|
| // We're using per-vertex color.
|
| - SkASSERT(fCachedGeometryProcessor->hasVertexColor());
|
| + SkASSERT(drawState.hasColorVertexAttribute());
|
| }
|
| int nGlyphs = fCurrVertex / kVerticesPerGlyph;
|
| fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
|
| fDrawTarget->drawIndexedInstances(&drawState,
|
| - fCachedGeometryProcessor.get(),
|
| kTriangles_GrPrimitiveType,
|
| nGlyphs,
|
| kVerticesPerGlyph,
|
|
|