| Index: src/effects/SkLightingImageFilter.cpp
|
| diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
|
| index e53cb02569d4e83334df812a3679d2503c2a3e49..adac45bdc9df826959c2e216013561ee00227f46 100644
|
| --- a/src/effects/SkLightingImageFilter.cpp
|
| +++ b/src/effects/SkLightingImageFilter.cpp
|
| @@ -349,7 +349,7 @@
|
|
|
| virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
|
| // lighting shaders are complicated. We just throw up our hands.
|
| - inout->mulByUnknownFourComponents();
|
| + inout->mulByUnknownColor();
|
| }
|
|
|
| private:
|
|
|