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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 794843002: Revert of Remove GP from drawstate, revision of invariant output for GP (Closed) Base URL: https://skia.googlesource.com/skia.git@color-to-gp
Patch Set: Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
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122 } 122 }
123 123
124 static void set_random_xpf(GrContext* context, const GrDrawTargetCaps& caps, GrD rawState* ds, 124 static void set_random_xpf(GrContext* context, const GrDrawTargetCaps& caps, GrD rawState* ds,
125 SkRandom* random, GrTexture* dummyTextures[]) { 125 SkRandom* random, GrTexture* dummyTextures[]) {
126 SkAutoTUnref<const GrXPFactory> xpf( 126 SkAutoTUnref<const GrXPFactory> xpf(
127 GrProcessorTestFactory<GrXPFactory>::CreateStage(random, context, caps, dummyTextures)); 127 GrProcessorTestFactory<GrXPFactory>::CreateStage(random, context, caps, dummyTextures));
128 SkASSERT(xpf); 128 SkASSERT(xpf);
129 ds->setXPFactory(xpf.get()); 129 ds->setXPFactory(xpf.get());
130 } 130 }
131 131
132 static const GrGeometryProcessor* get_random_gp(GrContext* context, 132 static void set_random_gp(GrContext* context,
133 const GrDrawTargetCaps& caps, 133 const GrDrawTargetCaps& caps,
134 SkRandom* random, 134 GrDrawState* ds,
135 GrTexture* dummyTextures[]) { 135 SkRandom* random,
136 return GrProcessorTestFactory<GrGeometryProcessor>::CreateStage(random, 136 GrTexture* dummyTextures[]) {
137 context, 137 SkAutoTUnref<const GrGeometryProcessor> gp(
138 caps, 138 GrProcessorTestFactory<GrGeometryProcessor>::CreateStage(random,
139 dummyTexture s); 139 context,
140 caps,
141 dummyTextur es));
142 SkASSERT(gp);
143
144 ds->setGeometryProcessor(gp);
140 } 145 }
141 146
142 static void set_random_color_coverage_stages(GrGpuGL* gpu, 147 static void set_random_color_coverage_stages(GrGpuGL* gpu,
143 GrDrawState* ds, 148 GrDrawState* ds,
144 int maxStages, 149 int maxStages,
145 bool usePathRendering, 150 bool usePathRendering,
146 SkRandom* random, 151 SkRandom* random,
147 GrTexture* dummyTextures[]) { 152 GrTexture* dummyTextures[]) {
148 int numProcs = random->nextULessThan(maxStages + 1); 153 int numProcs = random->nextULessThan(maxStages + 1);
149 int numColorProcs = random->nextULessThan(numProcs + 1); 154 int numColorProcs = random->nextULessThan(numProcs + 1);
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281 ds.setRenderTarget(rt.get()); 286 ds.setRenderTarget(rt.get());
282 287
283 // if path rendering we have to setup a couple of things like the draw t ype 288 // if path rendering we have to setup a couple of things like the draw t ype
284 bool usePathRendering = gpu->glCaps().pathRenderingSupport() && random.n extBool(); 289 bool usePathRendering = gpu->glCaps().pathRenderingSupport() && random.n extBool();
285 290
286 GrGpu::DrawType drawType = usePathRendering ? GrGpu::kDrawPath_DrawType : 291 GrGpu::DrawType drawType = usePathRendering ? GrGpu::kDrawPath_DrawType :
287 GrGpu::kDrawPoints_DrawTyp e; 292 GrGpu::kDrawPoints_DrawTyp e;
288 293
289 // twiddle drawstate knobs randomly 294 // twiddle drawstate knobs randomly
290 bool hasGeometryProcessor = !usePathRendering; 295 bool hasGeometryProcessor = !usePathRendering;
291 const GrGeometryProcessor* gp = NULL;
292 const GrPathProcessor* pathProc = NULL;
293 if (hasGeometryProcessor) { 296 if (hasGeometryProcessor) {
294 gp = get_random_gp(fContext, gpu->glCaps(), &random, dummyTextures); 297 set_random_gp(fContext, gpu->glCaps(), &ds, &random, dummyTextures);
295 } else {
296 pathProc = GrPathProcessor::Create(GrColor_WHITE);
297 } 298 }
298 set_random_color_coverage_stages(gpu, 299 set_random_color_coverage_stages(gpu,
299 &ds, 300 &ds,
300 maxStages - hasGeometryProcessor, 301 maxStages - hasGeometryProcessor,
301 usePathRendering, 302 usePathRendering,
302 &random, 303 &random,
303 dummyTextures); 304 dummyTextures);
304 305
305 // creates a random xfer processor factory on the draw state 306 // creates a random xfer processor factory on the draw state
306 set_random_xpf(fContext, gpu->glCaps(), &ds, &random, dummyTextures); 307 set_random_xpf(fContext, gpu->glCaps(), &ds, &random, dummyTextures);
307 308
308 set_random_hints(&ds, &random); 309 set_random_hints(&ds, &random);
309 set_random_state(&ds, &random); 310 set_random_state(&ds, &random);
310 set_random_stencil(&ds, &random); 311 set_random_stencil(&ds, &random);
311 312
312 GrDeviceCoordTexture dstCopy; 313 GrDeviceCoordTexture dstCopy;
313 314
314 const GrPrimitiveProcessor* primProc; 315 // TODO take color off the PP when its installed
315 if (hasGeometryProcessor) { 316 GrColor color = ds.hasGeometryProcessor() ? ds.getGeometryProcessor()->g etColor() :
316 primProc = gp; 317 GrColor_WHITE;
317 } else { 318 uint8_t coverage = ds.hasGeometryProcessor() ? ds.getGeometryProcessor() ->getCoverage() :
318 primProc = pathProc; 319 0xff;
319 } 320 if (!this->setupDstReadIfNecessary(&ds, color, coverage, &dstCopy, NULL) ) {
320 if (!this->setupDstReadIfNecessary(&ds, primProc, &dstCopy, NULL)) {
321 SkDebugf("Couldn't setup dst read texture"); 321 SkDebugf("Couldn't setup dst read texture");
322 return false; 322 return false;
323 } 323 }
324 324
325 // create optimized draw state, setup readDst texture if required, and b uild a descriptor 325 // create optimized draw state, setup readDst texture if required, and b uild a descriptor
326 // and program. ODS creation can fail, so we have to check 326 // and program. ODS creation can fail, so we have to check
327 GrOptDrawState ods(ds, gp, pathProc, *gpu->caps(), scissor, &dstCopy, dr awType); 327 GrOptDrawState ods(ds, color, coverage, *gpu->caps(), scissor, &dstCopy, drawType);
328 if (ods.mustSkip()) { 328 if (ods.mustSkip()) {
329 continue; 329 continue;
330 } 330 }
331 ods.finalize(gpu); 331 ods.finalize(gpu);
332 SkAutoTUnref<GrGLProgram> program(GrGLProgramBuilder::CreateProgram(ods, gpu)); 332 SkAutoTUnref<GrGLProgram> program(GrGLProgramBuilder::CreateProgram(ods, gpu));
333 if (NULL == program.get()) { 333 if (NULL == program.get()) {
334 SkDebugf("Failed to create program!"); 334 SkDebugf("Failed to create program!");
335 return false; 335 return false;
336 } 336 }
337 337
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370 } 370 }
371 #endif 371 #endif
372 GrTestTarget target; 372 GrTestTarget target;
373 context->getTestTarget(&target); 373 context->getTestTarget(&target);
374 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages )); 374 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages ));
375 } 375 }
376 } 376 }
377 } 377 }
378 378
379 #endif 379 #endif
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