Index: src/gpu/gl/GrGpuGL_program.cpp |
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp |
index 19ddc769443cf196588aa4e9f9f1ff3250a15b80..f094ee9c80c80daa4bf86013baaa017be7e5bb05 100644 |
--- a/src/gpu/gl/GrGpuGL_program.cpp |
+++ b/src/gpu/gl/GrGpuGL_program.cpp |
@@ -196,113 +196,3 @@ GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrOptDrawState& optState) { |
++fCurrLRUStamp; |
return entry->fProgram; |
} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
- |
-#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) |
- |
-bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState) { |
- // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true. |
- SkASSERT(optState.getRenderTarget()); |
- |
- if (kStencilPath_DrawType == optState.drawType()) { |
- const GrRenderTarget* rt = optState.getRenderTarget(); |
- SkISize size; |
- size.set(rt->width(), rt->height()); |
- this->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), size, rt->origin()); |
- } else { |
- this->flushMiscFixedFunctionState(optState); |
- |
- fCurrentProgram.reset(fProgramCache->getProgram(optState)); |
- if (NULL == fCurrentProgram.get()) { |
- SkDEBUGFAIL("Failed to create program!"); |
- return false; |
- } |
- |
- fCurrentProgram.get()->ref(); |
- |
- GrGLuint programID = fCurrentProgram->programID(); |
- if (fHWProgramID != programID) { |
- GL_CALL(UseProgram(programID)); |
- fHWProgramID = programID; |
- } |
- |
- this->flushBlend(optState); |
- |
- fCurrentProgram->setData(optState); |
- } |
- |
- GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTarget()); |
- this->flushStencil(optState.getStencil(), optState.drawType()); |
- this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->origin()); |
- this->flushAAState(optState); |
- |
- // This must come after textures are flushed because a texture may need |
- // to be msaa-resolved (which will modify bound FBO state). |
- this->flushRenderTarget(glRT, NULL); |
- |
- return true; |
-} |
- |
-void GrGpuGL::setupGeometry(const GrOptDrawState& optState, |
- const GrDrawTarget::DrawInfo& info, |
- size_t* indexOffsetInBytes) { |
- GrGLVertexBuffer* vbuf; |
- vbuf = (GrGLVertexBuffer*) info.vertexBuffer(); |
- |
- SkASSERT(vbuf); |
- SkASSERT(!vbuf->isMapped()); |
- |
- GrGLIndexBuffer* ibuf = NULL; |
- if (info.isIndexed()) { |
- SkASSERT(indexOffsetInBytes); |
- |
- *indexOffsetInBytes = 0; |
- ibuf = (GrGLIndexBuffer*)info.indexBuffer(); |
- |
- SkASSERT(ibuf); |
- SkASSERT(!ibuf->isMapped()); |
- *indexOffsetInBytes += ibuf->baseOffset(); |
- } |
- GrGLAttribArrayState* attribState = |
- fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); |
- |
- if (fCurrentProgram->hasVertexShader()) { |
- const GrGeometryProcessor* gp = optState.getGeometryProcessor(); |
- |
- GrGLsizei stride = static_cast<GrGLsizei>(gp->getVertexStride()); |
- |
- size_t vertexOffsetInBytes = stride * info.startVertex(); |
- |
- vertexOffsetInBytes += vbuf->baseOffset(); |
- |
- const SkTArray<GrGeometryProcessor::GrAttribute, true>& attribs = gp->getAttribs(); |
- int vaCount = attribs.count(); |
- uint32_t usedAttribArraysMask = 0; |
- size_t offset = 0; |
- |
- for (int attribIndex = 0; attribIndex < vaCount; attribIndex++) { |
- usedAttribArraysMask |= (1 << attribIndex); |
- GrVertexAttribType attribType = attribs[attribIndex].fType; |
- attribState->set(this, |
- attribIndex, |
- vbuf, |
- GrGLAttribTypeToLayout(attribType).fCount, |
- GrGLAttribTypeToLayout(attribType).fType, |
- GrGLAttribTypeToLayout(attribType).fNormalized, |
- stride, |
- reinterpret_cast<GrGLvoid*>(vertexOffsetInBytes + offset)); |
- offset += attribs[attribIndex].fOffset; |
- } |
- attribState->disableUnusedArrays(this, usedAttribArraysMask); |
- } |
-} |
- |
-void GrGpuGL::buildProgramDesc(const GrOptDrawState& optState, |
- const GrProgramDesc::DescInfo& descInfo, |
- GrGpu::DrawType drawType, |
- GrProgramDesc* desc) { |
- if (!GrGLProgramDescBuilder::Build(optState, descInfo, drawType, this, desc)) { |
- SkDEBUGFAIL("Failed to generate GL program descriptor"); |
- } |
-} |