OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
(...skipping 1326 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1337 fHWScissorSettings.fEnabled = kYes_TriState; | 1337 fHWScissorSettings.fEnabled = kYes_TriState; |
1338 } | 1338 } |
1339 return; | 1339 return; |
1340 } | 1340 } |
1341 } | 1341 } |
1342 | 1342 |
1343 // See fall through note above | 1343 // See fall through note above |
1344 this->disableScissor(); | 1344 this->disableScissor(); |
1345 } | 1345 } |
1346 | 1346 |
| 1347 bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState) { |
| 1348 // GrGpu::setupClipAndFlushState should have already checked this and bailed
if not true. |
| 1349 SkASSERT(optState.getRenderTarget()); |
| 1350 |
| 1351 if (kStencilPath_DrawType == optState.drawType()) { |
| 1352 const GrRenderTarget* rt = optState.getRenderTarget(); |
| 1353 SkISize size; |
| 1354 size.set(rt->width(), rt->height()); |
| 1355 this->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), s
ize, rt->origin()); |
| 1356 } else { |
| 1357 this->flushMiscFixedFunctionState(optState); |
| 1358 |
| 1359 fCurrentProgram.reset(fProgramCache->getProgram(optState)); |
| 1360 if (NULL == fCurrentProgram.get()) { |
| 1361 SkDEBUGFAIL("Failed to create program!"); |
| 1362 return false; |
| 1363 } |
| 1364 |
| 1365 fCurrentProgram.get()->ref(); |
| 1366 |
| 1367 GrGLuint programID = fCurrentProgram->programID(); |
| 1368 if (fHWProgramID != programID) { |
| 1369 GL_CALL(UseProgram(programID)); |
| 1370 fHWProgramID = programID; |
| 1371 } |
| 1372 |
| 1373 this->flushBlend(optState); |
| 1374 |
| 1375 fCurrentProgram->setData(optState); |
| 1376 } |
| 1377 |
| 1378 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTa
rget()); |
| 1379 this->flushStencil(optState.getStencil(), optState.drawType()); |
| 1380 this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->or
igin()); |
| 1381 this->flushAAState(optState); |
| 1382 |
| 1383 // This must come after textures are flushed because a texture may need |
| 1384 // to be msaa-resolved (which will modify bound FBO state). |
| 1385 this->flushRenderTarget(glRT, NULL); |
| 1386 |
| 1387 return true; |
| 1388 } |
| 1389 |
| 1390 void GrGpuGL::setupGeometry(const GrOptDrawState& optState, |
| 1391 const GrDrawTarget::DrawInfo& info, |
| 1392 size_t* indexOffsetInBytes) { |
| 1393 GrGLVertexBuffer* vbuf; |
| 1394 vbuf = (GrGLVertexBuffer*) info.vertexBuffer(); |
| 1395 |
| 1396 SkASSERT(vbuf); |
| 1397 SkASSERT(!vbuf->isMapped()); |
| 1398 |
| 1399 GrGLIndexBuffer* ibuf = NULL; |
| 1400 if (info.isIndexed()) { |
| 1401 SkASSERT(indexOffsetInBytes); |
| 1402 |
| 1403 *indexOffsetInBytes = 0; |
| 1404 ibuf = (GrGLIndexBuffer*)info.indexBuffer(); |
| 1405 |
| 1406 SkASSERT(ibuf); |
| 1407 SkASSERT(!ibuf->isMapped()); |
| 1408 *indexOffsetInBytes += ibuf->baseOffset(); |
| 1409 } |
| 1410 GrGLAttribArrayState* attribState = |
| 1411 fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); |
| 1412 |
| 1413 if (fCurrentProgram->hasVertexShader()) { |
| 1414 const GrGeometryProcessor* gp = optState.getGeometryProcessor(); |
| 1415 |
| 1416 GrGLsizei stride = static_cast<GrGLsizei>(gp->getVertexStride()); |
| 1417 |
| 1418 size_t vertexOffsetInBytes = stride * info.startVertex(); |
| 1419 |
| 1420 vertexOffsetInBytes += vbuf->baseOffset(); |
| 1421 |
| 1422 const SkTArray<GrGeometryProcessor::GrAttribute, true>& attribs = gp->ge
tAttribs(); |
| 1423 int vaCount = attribs.count(); |
| 1424 uint32_t usedAttribArraysMask = 0; |
| 1425 size_t offset = 0; |
| 1426 |
| 1427 for (int attribIndex = 0; attribIndex < vaCount; attribIndex++) { |
| 1428 usedAttribArraysMask |= (1 << attribIndex); |
| 1429 GrVertexAttribType attribType = attribs[attribIndex].fType; |
| 1430 attribState->set(this, |
| 1431 attribIndex, |
| 1432 vbuf, |
| 1433 GrGLAttribTypeToLayout(attribType).fCount, |
| 1434 GrGLAttribTypeToLayout(attribType).fType, |
| 1435 GrGLAttribTypeToLayout(attribType).fNormalized, |
| 1436 stride, |
| 1437 reinterpret_cast<GrGLvoid*>(vertexOffsetInBytes + o
ffset)); |
| 1438 offset += attribs[attribIndex].fOffset; |
| 1439 } |
| 1440 attribState->disableUnusedArrays(this, usedAttribArraysMask); |
| 1441 } |
| 1442 } |
| 1443 |
| 1444 void GrGpuGL::buildProgramDesc(const GrOptDrawState& optState, |
| 1445 const GrProgramDesc::DescInfo& descInfo, |
| 1446 GrGpu::DrawType drawType, |
| 1447 GrProgramDesc* desc) { |
| 1448 if (!GrGLProgramDescBuilder::Build(optState, descInfo, drawType, this, desc)
) { |
| 1449 SkDEBUGFAIL("Failed to generate GL program descriptor"); |
| 1450 } |
| 1451 } |
| 1452 |
1347 void GrGpuGL::disableScissor() { | 1453 void GrGpuGL::disableScissor() { |
1348 if (kNo_TriState != fHWScissorSettings.fEnabled) { | 1454 if (kNo_TriState != fHWScissorSettings.fEnabled) { |
1349 GL_CALL(Disable(GR_GL_SCISSOR_TEST)); | 1455 GL_CALL(Disable(GR_GL_SCISSOR_TEST)); |
1350 fHWScissorSettings.fEnabled = kNo_TriState; | 1456 fHWScissorSettings.fEnabled = kNo_TriState; |
1351 return; | 1457 return; |
1352 } | 1458 } |
1353 } | 1459 } |
1354 | 1460 |
1355 void GrGpuGL::onClear(GrRenderTarget* target, const SkIRect* rect, GrColor color
, | 1461 void GrGpuGL::onClear(GrRenderTarget* target, const SkIRect* rect, GrColor color
, |
1356 bool canIgnoreRect) { | 1462 bool canIgnoreRect) { |
(...skipping 1232 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2589 this->setVertexArrayID(gpu, 0); | 2695 this->setVertexArrayID(gpu, 0); |
2590 } | 2696 } |
2591 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2697 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2592 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2698 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2593 fDefaultVertexArrayAttribState.resize(attrCount); | 2699 fDefaultVertexArrayAttribState.resize(attrCount); |
2594 } | 2700 } |
2595 attribState = &fDefaultVertexArrayAttribState; | 2701 attribState = &fDefaultVertexArrayAttribState; |
2596 } | 2702 } |
2597 return attribState; | 2703 return attribState; |
2598 } | 2704 } |
OLD | NEW |