Index: src/utils/debugger/SkDrawCommand.h |
diff --git a/src/utils/debugger/SkDrawCommand.h b/src/utils/debugger/SkDrawCommand.h |
index 6da419e23aba182543a600e270b5427ed4b90dbb..951d15e19519d09c8329b67bc20249fe3b2e4bfb 100644 |
--- a/src/utils/debugger/SkDrawCommand.h |
+++ b/src/utils/debugger/SkDrawCommand.h |
@@ -46,23 +46,16 @@ public: |
subclasses to track unresolved save() calls. */ |
virtual void trackSaveState(int* state) {} |
- // The next "active" system is only used by save, saveLayer, restore, |
- // pushCull and popCull. It is used in two ways: |
- // To determine which saveLayers are currently active (at a |
+ // The next "active" system is only used by save, saveLayer, and restore. |
+ // It is used to determine which saveLayers are currently active (at a |
// given point in the rendering). |
// saves just return a kPushLayer action but don't track active state |
// restores just return a kPopLayer action |
// saveLayers return kPushLayer but also track the active state |
- // To determine which culls are currently active (at a given point) |
- // in the rendering). |
- // pushCulls return a kPushCull action |
- // popCulls return a kPopCull action |
enum Action { |
kNone_Action, |
kPopLayer_Action, |
kPushLayer_Action, |
- kPopCull_Action, |
- kPushCull_Action |
}; |
virtual Action action() const { return kNone_Action; } |
virtual void setActive(bool active) {} |
@@ -613,28 +606,4 @@ private: |
typedef SkDrawCommand INHERITED; |
}; |
-class SkPushCullCommand : public SkDrawCommand { |
-public: |
- SkPushCullCommand(const SkRect&); |
- virtual void execute(SkCanvas*) const SK_OVERRIDE; |
- virtual void vizExecute(SkCanvas* canvas) const SK_OVERRIDE; |
- virtual Action action() const { return kPushCull_Action; } |
- virtual void setActive(bool active) { fActive = active; } |
- virtual bool active() const { return fActive; } |
-private: |
- SkRect fCullRect; |
- bool fActive; |
- |
- typedef SkDrawCommand INHERITED; |
-}; |
- |
-class SkPopCullCommand : public SkDrawCommand { |
-public: |
- SkPopCullCommand(); |
- virtual void execute(SkCanvas* canvas) const SK_OVERRIDE; |
- virtual Action action() const { return kPopCull_Action; } |
-private: |
- typedef SkDrawCommand INHERITED; |
-}; |
- |
#endif |