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Side by Side Diff: tests/GpuLayerCacheTest.cpp

Issue 794003003: Fix GpuLayerCacheTest compile error (Closed) Base URL: https://skia.googlesource.com/skia.git@webpages-replay-filesystem
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #if SK_SUPPORT_GPU 8 #if SK_SUPPORT_GPU
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
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87 cache->addUse(layer); 87 cache->addUse(layer);
88 88
89 REPORTER_ASSERT(reporter, 1 == TestingAccess::Uses(layer)); 89 REPORTER_ASSERT(reporter, 1 == TestingAccess::Uses(layer));
90 } 90 }
91 91
92 // This test case exercises the public API of the GrLayerCache class. 92 // This test case exercises the public API of the GrLayerCache class.
93 // In particular it checks its interaction with the resource cache (w.r.t. 93 // In particular it checks its interaction with the resource cache (w.r.t.
94 // locking & unlocking textures). 94 // locking & unlocking textures).
95 // TODO: need to add checks on VRAM usage! 95 // TODO: need to add checks on VRAM usage!
96 DEF_GPUTEST(GpuLayerCache, reporter, factory) { 96 DEF_GPUTEST(GpuLayerCache, reporter, factory) {
97 static const int kInitialNumLayers = 5; 97 static const unsigned kInitialNumLayers = 5;
98 98
99 for (int i= 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { 99 for (int i= 0; i < GrContextFactory::kGLContextTypeCnt; ++i) {
100 GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContext Type) i; 100 GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContext Type) i;
101 101
102 if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { 102 if (!GrContextFactory::IsRenderingGLContext(glCtxType)) {
103 continue; 103 continue;
104 } 104 }
105 105
106 GrContext* context = factory->get(glCtxType); 106 GrContext* context = factory->get(glCtxType);
107 107
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240 240
241 picture.reset(NULL); 241 picture.reset(NULL);
242 cache.processDeletedPictures(); 242 cache.processDeletedPictures();
243 243
244 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); 244 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
245 // TODO: add VRAM/resource cache check here 245 // TODO: add VRAM/resource cache check here
246 } 246 }
247 } 247 }
248 248
249 #endif 249 #endif
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