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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
7 | 7 |
8 #include <d3d9.h> | 8 #include <d3d9.h> |
9 // Work around bug in this header by disabling the relevant warning for it. | 9 // Work around bug in this header by disabling the relevant warning for it. |
10 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h
-in-win8-sdk-triggers-c4201-with-w4 | 10 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h
-in-win8-sdk-triggers-c4201-with-w4 |
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160 | 160 |
161 // Called after the client indicates we can recycle a stale picture buffer. | 161 // Called after the client indicates we can recycle a stale picture buffer. |
162 void DeferredDismissStaleBuffer(int32 picture_buffer_id); | 162 void DeferredDismissStaleBuffer(int32 picture_buffer_id); |
163 | 163 |
164 // Sets the state of the decoder. Called from the main thread and the decoder | 164 // Sets the state of the decoder. Called from the main thread and the decoder |
165 // thread. The state is changed on the main thread. | 165 // thread. The state is changed on the main thread. |
166 void SetState(State state); | 166 void SetState(State state); |
167 | 167 |
168 // Gets the state of the decoder. Can be called from the main thread and | 168 // Gets the state of the decoder. Can be called from the main thread and |
169 // the decoder thread. Thread safe. | 169 // the decoder thread. Thread safe. |
170 State GetState() const; | 170 State GetState(); |
171 | 171 |
172 // Worker function for the Decoder Reset functionality. Executes on the | 172 // Worker function for the Decoder Reset functionality. Executes on the |
173 // decoder thread and queues tasks on the main thread as needed. | 173 // decoder thread and queues tasks on the main thread as needed. |
174 void ResetHelper(); | 174 void ResetHelper(); |
175 | 175 |
176 // Starts the thread used for decoding. | 176 // Starts the thread used for decoding. |
177 void StartDecoderThread(); | 177 void StartDecoderThread(); |
178 | 178 |
179 // Returns if we have output samples waiting to be processed. We only | 179 // Returns if we have output samples waiting to be processed. We only |
180 // allow one output sample to be present in the output queue at any given | 180 // allow one output sample to be present in the output queue at any given |
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217 // creating the device manager. However it seems that the device manager | 217 // creating the device manager. However it seems that the device manager |
218 // holds onto the token and attempts to access it if the underlying device | 218 // holds onto the token and attempts to access it if the underlying device |
219 // changes. | 219 // changes. |
220 // TODO(ananta): This needs to be verified. | 220 // TODO(ananta): This needs to be verified. |
221 uint32 dev_manager_reset_token_; | 221 uint32 dev_manager_reset_token_; |
222 | 222 |
223 // The EGL config to use for decoded frames. | 223 // The EGL config to use for decoded frames. |
224 EGLConfig egl_config_; | 224 EGLConfig egl_config_; |
225 | 225 |
226 // Current state of the decoder. | 226 // Current state of the decoder. |
227 State state_; | 227 volatile State state_; |
228 | 228 |
229 MFT_INPUT_STREAM_INFO input_stream_info_; | 229 MFT_INPUT_STREAM_INFO input_stream_info_; |
230 MFT_OUTPUT_STREAM_INFO output_stream_info_; | 230 MFT_OUTPUT_STREAM_INFO output_stream_info_; |
231 | 231 |
232 // Contains information about a decoded sample. | 232 // Contains information about a decoded sample. |
233 struct PendingSampleInfo { | 233 struct PendingSampleInfo { |
234 PendingSampleInfo(int32 buffer_id, IMFSample* sample); | 234 PendingSampleInfo(int32 buffer_id, IMFSample* sample); |
235 ~PendingSampleInfo(); | 235 ~PendingSampleInfo(); |
236 | 236 |
237 int32 input_buffer_id; | 237 int32 input_buffer_id; |
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300 const base::WeakPtr<DXVAVideoDecodeAccelerator> weak_ptr_; | 300 const base::WeakPtr<DXVAVideoDecodeAccelerator> weak_ptr_; |
301 | 301 |
302 // Set to true if we are in the context of a Flush operation. Used to prevent | 302 // Set to true if we are in the context of a Flush operation. Used to prevent |
303 // multiple flush done notifications being sent out. | 303 // multiple flush done notifications being sent out. |
304 bool pending_flush_; | 304 bool pending_flush_; |
305 }; | 305 }; |
306 | 306 |
307 } // namespace content | 307 } // namespace content |
308 | 308 |
309 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 309 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
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