Index: ui/gl/gl_image_memory.cc |
diff --git a/ui/gl/gl_image_memory.cc b/ui/gl/gl_image_memory.cc |
index 0a67e000665b6a5806a0f935f61e02faaf540a15..1fa88f2c4053a8e37138222c0a8d3d39767956cb 100644 |
--- a/ui/gl/gl_image_memory.cc |
+++ b/ui/gl/gl_image_memory.cc |
@@ -30,6 +30,11 @@ bool ValidFormat(gfx::GpuMemoryBuffer::Format format) { |
switch (format) { |
case gfx::GpuMemoryBuffer::RGBA_8888: |
case gfx::GpuMemoryBuffer::BGRA_8888: |
+ case gfx::GpuMemoryBuffer::ATC: |
+ case gfx::GpuMemoryBuffer::ATCIA: |
+ case gfx::GpuMemoryBuffer::DXT1: |
+ case gfx::GpuMemoryBuffer::DXT5: |
+ case gfx::GpuMemoryBuffer::ETC1: |
return true; |
case gfx::GpuMemoryBuffer::RGBX_8888: |
return false; |
@@ -39,6 +44,24 @@ bool ValidFormat(gfx::GpuMemoryBuffer::Format format) { |
return false; |
} |
+bool CompressedFormat(gfx::GpuMemoryBuffer::Format format) { |
+ switch (format) { |
+ case gfx::GpuMemoryBuffer::ATC: |
+ case gfx::GpuMemoryBuffer::ATCIA: |
+ case gfx::GpuMemoryBuffer::DXT1: |
+ case gfx::GpuMemoryBuffer::DXT5: |
+ case gfx::GpuMemoryBuffer::ETC1: |
+ return true; |
+ case gfx::GpuMemoryBuffer::RGBA_8888: |
+ case gfx::GpuMemoryBuffer::BGRA_8888: |
+ case gfx::GpuMemoryBuffer::RGBX_8888: |
+ return false; |
+ } |
+ |
+ NOTREACHED(); |
+ return false; |
+} |
+ |
GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { |
switch (format) { |
case gfx::GpuMemoryBuffer::RGBA_8888: |
@@ -48,6 +71,16 @@ GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { |
case gfx::GpuMemoryBuffer::RGBX_8888: |
NOTREACHED(); |
return 0; |
+ case gfx::GpuMemoryBuffer::ATC: |
+ return GL_ATC_RGB_AMD; |
+ case gfx::GpuMemoryBuffer::ATCIA: |
+ return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; |
+ case gfx::GpuMemoryBuffer::DXT1: |
+ return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
+ case gfx::GpuMemoryBuffer::DXT5: |
+ return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
+ case gfx::GpuMemoryBuffer::ETC1: |
+ return GL_ETC1_RGB8_OES; |
} |
NOTREACHED(); |
@@ -64,6 +97,11 @@ GLenum DataType(gfx::GpuMemoryBuffer::Format format) { |
case gfx::GpuMemoryBuffer::BGRA_8888: |
return GL_UNSIGNED_BYTE; |
case gfx::GpuMemoryBuffer::RGBX_8888: |
+ case gfx::GpuMemoryBuffer::ATC: |
+ case gfx::GpuMemoryBuffer::ATCIA: |
+ case gfx::GpuMemoryBuffer::DXT1: |
+ case gfx::GpuMemoryBuffer::DXT5: |
+ case gfx::GpuMemoryBuffer::ETC1: |
NOTREACHED(); |
return 0; |
} |
@@ -100,14 +138,21 @@ GLImageMemory::~GLImageMemory() { |
} |
// static |
-size_t GLImageMemory::BytesPerPixel(gfx::GpuMemoryBuffer::Format format) { |
+size_t GLImageMemory::BitsPerPixel(gfx::GpuMemoryBuffer::Format format) { |
switch (format) { |
case gfx::GpuMemoryBuffer::RGBA_8888: |
case gfx::GpuMemoryBuffer::BGRA_8888: |
- return 4; |
+ return 32; |
case gfx::GpuMemoryBuffer::RGBX_8888: |
NOTREACHED(); |
return 0; |
+ case gfx::GpuMemoryBuffer::ATCIA: |
+ case gfx::GpuMemoryBuffer::DXT5: |
+ return 8; |
+ case gfx::GpuMemoryBuffer::ATC: |
+ case gfx::GpuMemoryBuffer::DXT1: |
+ case gfx::GpuMemoryBuffer::ETC1: |
+ return 4; |
} |
NOTREACHED(); |
@@ -179,11 +224,22 @@ bool GLImageMemory::CopyTexImage(unsigned target) { |
return false; |
DCHECK(memory_); |
- glTexSubImage2D(target, 0, // level |
- 0, // x |
- 0, // y |
- size_.width(), size_.height(), DataFormat(format_), |
- DataType(format_), memory_); |
+ |
+ if (CompressedFormat(format_)) { |
+ glCompressedTexSubImage2D(target, |
+ 0, // mip level |
+ 0, // x-offset |
+ 0, // y-offset |
+ size_.width(), size_.height(), |
+ DataFormat(format_), MemoryBytes(format_), |
+ memory_); |
+ } else { |
+ glTexSubImage2D(target, 0, // level |
+ 0, // x |
+ 0, // y |
+ size_.width(), size_.height(), DataFormat(format_), |
+ DataType(format_), memory_); |
+ } |
return true; |
} |
@@ -232,15 +288,21 @@ void GLImageMemory::DoBindTexImage(unsigned target) { |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
- glTexImage2D(GL_TEXTURE_2D, |
- 0, // mip level |
- TextureFormat(format_), |
- size_.width(), |
- size_.height(), |
- 0, // border |
- DataFormat(format_), |
- DataType(format_), |
- memory_); |
+ |
+ if (CompressedFormat(format_)) { |
+ glCompressedTexImage2D(GL_TEXTURE_2D, |
+ 0, // mip level |
+ TextureFormat(format_), size_.width(), |
+ size_.height(), |
+ 0, // border |
+ MemoryBytes(format_), memory_); |
+ } else { |
+ glTexImage2D(GL_TEXTURE_2D, |
+ 0, // mip level |
+ TextureFormat(format_), size_.width(), size_.height(), |
+ 0, // border |
+ DataFormat(format_), DataType(format_), memory_); |
+ } |
} |
EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; |
@@ -257,15 +319,22 @@ void GLImageMemory::DoBindTexImage(unsigned target) { |
} else { |
ScopedTextureBinder texture_binder(GL_TEXTURE_2D, egl_texture_id_); |
- glTexSubImage2D(GL_TEXTURE_2D, |
- 0, // mip level |
- 0, // x-offset |
- 0, // y-offset |
- size_.width(), |
- size_.height(), |
- DataFormat(format_), |
- DataType(format_), |
- memory_); |
+ if (CompressedFormat(format_)) { |
+ glCompressedTexSubImage2D(GL_TEXTURE_2D, |
+ 0, // mip level |
+ 0, // x-offset |
+ 0, // y-offset |
+ size_.width(), size_.height(), |
+ DataFormat(format_), MemoryBytes(format_), |
+ memory_); |
+ } else { |
+ glTexSubImage2D(GL_TEXTURE_2D, |
+ 0, // mip level |
+ 0, // x-offset |
+ 0, // y-offset |
+ size_.width(), size_.height(), DataFormat(format_), |
+ DataType(format_), memory_); |
+ } |
} |
glEGLImageTargetTexture2DOES(target, egl_image_); |
@@ -275,15 +344,25 @@ void GLImageMemory::DoBindTexImage(unsigned target) { |
#endif |
DCHECK_NE(static_cast<GLenum>(GL_TEXTURE_EXTERNAL_OES), target); |
- glTexImage2D(target, |
- 0, // mip level |
- TextureFormat(format_), |
- size_.width(), |
- size_.height(), |
- 0, // border |
- DataFormat(format_), |
- DataType(format_), |
- memory_); |
+ |
+ if (CompressedFormat(format_)) { |
+ glCompressedTexImage2D(target, |
+ 0, // mip level |
+ TextureFormat(format_), size_.width(), |
+ size_.height(), |
+ 0, // border |
+ MemoryBytes(format_), memory_); |
+ } else { |
+ glTexImage2D(target, |
+ 0, // mip level |
+ TextureFormat(format_), size_.width(), size_.height(), |
+ 0, // border |
+ DataFormat(format_), DataType(format_), memory_); |
+ } |
+} |
+ |
+size_t GLImageMemory::MemoryBytes(gfx::GpuMemoryBuffer::Format format) { |
+ return BitsPerPixel(format_) * size_.width() * size_.height() / 8; |
} |
} // namespace gfx |