| Index: ui/gl/gl_image_memory.cc
|
| diff --git a/ui/gl/gl_image_memory.cc b/ui/gl/gl_image_memory.cc
|
| index 0a67e000665b6a5806a0f935f61e02faaf540a15..1fa88f2c4053a8e37138222c0a8d3d39767956cb 100644
|
| --- a/ui/gl/gl_image_memory.cc
|
| +++ b/ui/gl/gl_image_memory.cc
|
| @@ -30,6 +30,11 @@ bool ValidFormat(gfx::GpuMemoryBuffer::Format format) {
|
| switch (format) {
|
| case gfx::GpuMemoryBuffer::RGBA_8888:
|
| case gfx::GpuMemoryBuffer::BGRA_8888:
|
| + case gfx::GpuMemoryBuffer::ATC:
|
| + case gfx::GpuMemoryBuffer::ATCIA:
|
| + case gfx::GpuMemoryBuffer::DXT1:
|
| + case gfx::GpuMemoryBuffer::DXT5:
|
| + case gfx::GpuMemoryBuffer::ETC1:
|
| return true;
|
| case gfx::GpuMemoryBuffer::RGBX_8888:
|
| return false;
|
| @@ -39,6 +44,24 @@ bool ValidFormat(gfx::GpuMemoryBuffer::Format format) {
|
| return false;
|
| }
|
|
|
| +bool CompressedFormat(gfx::GpuMemoryBuffer::Format format) {
|
| + switch (format) {
|
| + case gfx::GpuMemoryBuffer::ATC:
|
| + case gfx::GpuMemoryBuffer::ATCIA:
|
| + case gfx::GpuMemoryBuffer::DXT1:
|
| + case gfx::GpuMemoryBuffer::DXT5:
|
| + case gfx::GpuMemoryBuffer::ETC1:
|
| + return true;
|
| + case gfx::GpuMemoryBuffer::RGBA_8888:
|
| + case gfx::GpuMemoryBuffer::BGRA_8888:
|
| + case gfx::GpuMemoryBuffer::RGBX_8888:
|
| + return false;
|
| + }
|
| +
|
| + NOTREACHED();
|
| + return false;
|
| +}
|
| +
|
| GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) {
|
| switch (format) {
|
| case gfx::GpuMemoryBuffer::RGBA_8888:
|
| @@ -48,6 +71,16 @@ GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) {
|
| case gfx::GpuMemoryBuffer::RGBX_8888:
|
| NOTREACHED();
|
| return 0;
|
| + case gfx::GpuMemoryBuffer::ATC:
|
| + return GL_ATC_RGB_AMD;
|
| + case gfx::GpuMemoryBuffer::ATCIA:
|
| + return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
|
| + case gfx::GpuMemoryBuffer::DXT1:
|
| + return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
|
| + case gfx::GpuMemoryBuffer::DXT5:
|
| + return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
| + case gfx::GpuMemoryBuffer::ETC1:
|
| + return GL_ETC1_RGB8_OES;
|
| }
|
|
|
| NOTREACHED();
|
| @@ -64,6 +97,11 @@ GLenum DataType(gfx::GpuMemoryBuffer::Format format) {
|
| case gfx::GpuMemoryBuffer::BGRA_8888:
|
| return GL_UNSIGNED_BYTE;
|
| case gfx::GpuMemoryBuffer::RGBX_8888:
|
| + case gfx::GpuMemoryBuffer::ATC:
|
| + case gfx::GpuMemoryBuffer::ATCIA:
|
| + case gfx::GpuMemoryBuffer::DXT1:
|
| + case gfx::GpuMemoryBuffer::DXT5:
|
| + case gfx::GpuMemoryBuffer::ETC1:
|
| NOTREACHED();
|
| return 0;
|
| }
|
| @@ -100,14 +138,21 @@ GLImageMemory::~GLImageMemory() {
|
| }
|
|
|
| // static
|
| -size_t GLImageMemory::BytesPerPixel(gfx::GpuMemoryBuffer::Format format) {
|
| +size_t GLImageMemory::BitsPerPixel(gfx::GpuMemoryBuffer::Format format) {
|
| switch (format) {
|
| case gfx::GpuMemoryBuffer::RGBA_8888:
|
| case gfx::GpuMemoryBuffer::BGRA_8888:
|
| - return 4;
|
| + return 32;
|
| case gfx::GpuMemoryBuffer::RGBX_8888:
|
| NOTREACHED();
|
| return 0;
|
| + case gfx::GpuMemoryBuffer::ATCIA:
|
| + case gfx::GpuMemoryBuffer::DXT5:
|
| + return 8;
|
| + case gfx::GpuMemoryBuffer::ATC:
|
| + case gfx::GpuMemoryBuffer::DXT1:
|
| + case gfx::GpuMemoryBuffer::ETC1:
|
| + return 4;
|
| }
|
|
|
| NOTREACHED();
|
| @@ -179,11 +224,22 @@ bool GLImageMemory::CopyTexImage(unsigned target) {
|
| return false;
|
|
|
| DCHECK(memory_);
|
| - glTexSubImage2D(target, 0, // level
|
| - 0, // x
|
| - 0, // y
|
| - size_.width(), size_.height(), DataFormat(format_),
|
| - DataType(format_), memory_);
|
| +
|
| + if (CompressedFormat(format_)) {
|
| + glCompressedTexSubImage2D(target,
|
| + 0, // mip level
|
| + 0, // x-offset
|
| + 0, // y-offset
|
| + size_.width(), size_.height(),
|
| + DataFormat(format_), MemoryBytes(format_),
|
| + memory_);
|
| + } else {
|
| + glTexSubImage2D(target, 0, // level
|
| + 0, // x
|
| + 0, // y
|
| + size_.width(), size_.height(), DataFormat(format_),
|
| + DataType(format_), memory_);
|
| + }
|
|
|
| return true;
|
| }
|
| @@ -232,15 +288,21 @@ void GLImageMemory::DoBindTexImage(unsigned target) {
|
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| - glTexImage2D(GL_TEXTURE_2D,
|
| - 0, // mip level
|
| - TextureFormat(format_),
|
| - size_.width(),
|
| - size_.height(),
|
| - 0, // border
|
| - DataFormat(format_),
|
| - DataType(format_),
|
| - memory_);
|
| +
|
| + if (CompressedFormat(format_)) {
|
| + glCompressedTexImage2D(GL_TEXTURE_2D,
|
| + 0, // mip level
|
| + TextureFormat(format_), size_.width(),
|
| + size_.height(),
|
| + 0, // border
|
| + MemoryBytes(format_), memory_);
|
| + } else {
|
| + glTexImage2D(GL_TEXTURE_2D,
|
| + 0, // mip level
|
| + TextureFormat(format_), size_.width(), size_.height(),
|
| + 0, // border
|
| + DataFormat(format_), DataType(format_), memory_);
|
| + }
|
| }
|
|
|
| EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
|
| @@ -257,15 +319,22 @@ void GLImageMemory::DoBindTexImage(unsigned target) {
|
| } else {
|
| ScopedTextureBinder texture_binder(GL_TEXTURE_2D, egl_texture_id_);
|
|
|
| - glTexSubImage2D(GL_TEXTURE_2D,
|
| - 0, // mip level
|
| - 0, // x-offset
|
| - 0, // y-offset
|
| - size_.width(),
|
| - size_.height(),
|
| - DataFormat(format_),
|
| - DataType(format_),
|
| - memory_);
|
| + if (CompressedFormat(format_)) {
|
| + glCompressedTexSubImage2D(GL_TEXTURE_2D,
|
| + 0, // mip level
|
| + 0, // x-offset
|
| + 0, // y-offset
|
| + size_.width(), size_.height(),
|
| + DataFormat(format_), MemoryBytes(format_),
|
| + memory_);
|
| + } else {
|
| + glTexSubImage2D(GL_TEXTURE_2D,
|
| + 0, // mip level
|
| + 0, // x-offset
|
| + 0, // y-offset
|
| + size_.width(), size_.height(), DataFormat(format_),
|
| + DataType(format_), memory_);
|
| + }
|
| }
|
|
|
| glEGLImageTargetTexture2DOES(target, egl_image_);
|
| @@ -275,15 +344,25 @@ void GLImageMemory::DoBindTexImage(unsigned target) {
|
| #endif
|
|
|
| DCHECK_NE(static_cast<GLenum>(GL_TEXTURE_EXTERNAL_OES), target);
|
| - glTexImage2D(target,
|
| - 0, // mip level
|
| - TextureFormat(format_),
|
| - size_.width(),
|
| - size_.height(),
|
| - 0, // border
|
| - DataFormat(format_),
|
| - DataType(format_),
|
| - memory_);
|
| +
|
| + if (CompressedFormat(format_)) {
|
| + glCompressedTexImage2D(target,
|
| + 0, // mip level
|
| + TextureFormat(format_), size_.width(),
|
| + size_.height(),
|
| + 0, // border
|
| + MemoryBytes(format_), memory_);
|
| + } else {
|
| + glTexImage2D(target,
|
| + 0, // mip level
|
| + TextureFormat(format_), size_.width(), size_.height(),
|
| + 0, // border
|
| + DataFormat(format_), DataType(format_), memory_);
|
| + }
|
| +}
|
| +
|
| +size_t GLImageMemory::MemoryBytes(gfx::GpuMemoryBuffer::Format format) {
|
| + return BitsPerPixel(format_) * size_.width() * size_.height() / 8;
|
| }
|
|
|
| } // namespace gfx
|
|
|