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Unified Diff: cc/resources/resource_provider.h

Issue 793693003: Tile Compression (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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Index: cc/resources/resource_provider.h
diff --git a/cc/resources/resource_provider.h b/cc/resources/resource_provider.h
index 3a8d2e0f9ec0325ae56e64de274f6caa3ac073a9..ee0cdad270ca143a6fe92ee4d74e085a3960cd2b 100644
--- a/cc/resources/resource_provider.h
+++ b/cc/resources/resource_provider.h
@@ -18,6 +18,7 @@
#include "base/memory/scoped_ptr.h"
#include "base/threading/thread_checker.h"
#include "cc/base/cc_export.h"
+#include "cc/base/tile_compression_method.h"
#include "cc/output/context_provider.h"
#include "cc/output/output_surface.h"
#include "cc/resources/release_callback_impl.h"
@@ -86,6 +87,7 @@ class CC_EXPORT ResourceProvider {
BlockingTaskRunner* blocking_main_thread_task_runner,
int highp_threshold_min,
bool use_rgba_4444_texture_format,
+ bool use_texture_compression,
size_t id_allocation_chunk_size);
virtual ~ResourceProvider();
@@ -95,9 +97,8 @@ class CC_EXPORT ResourceProvider {
void DidLoseOutputSurface() { lost_output_surface_ = true; }
int max_texture_size() const { return max_texture_size_; }
- ResourceFormat memory_efficient_texture_format() const {
- return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_;
- }
+ ResourceFormat memory_efficient_texture_format(
+ ResourceFormatUsage usage) const;
ResourceFormat best_texture_format() const { return best_texture_format_; }
ResourceFormat yuv_resource_format() const { return yuv_resource_format_; }
bool use_sync_query() const { return use_sync_query_; }
@@ -148,6 +149,10 @@ class CC_EXPORT ResourceProvider {
void DeleteResource(ResourceId id);
+ void set_preferred_tile_compression_method(TileCompressionMethod method) {
+ preferred_tile_compression_method_ = method;
+ }
+
// Update pixels from image, copying source_rect (in image) to dest_offset (in
// the resource).
void SetPixels(ResourceId id,
@@ -453,6 +458,9 @@ class CC_EXPORT ResourceProvider {
GLenum filter,
GLint wrap_mode);
+ bool IsCompressed() const;
+ size_t CompressedSize() const;
+
int child_id;
unsigned gl_id;
// Pixel buffer used for set pixels without unnecessary copying.
@@ -525,6 +533,7 @@ class CC_EXPORT ResourceProvider {
BlockingTaskRunner* blocking_main_thread_task_runner,
int highp_threshold_min,
bool use_rgba_4444_texture_format,
+ bool use_texture_compression,
size_t id_allocation_chunk_size);
void CleanUpGLIfNeeded();
@@ -578,6 +587,8 @@ class CC_EXPORT ResourceProvider {
bool use_texture_storage_ext_;
bool use_texture_format_bgra_;
bool use_texture_usage_hint_;
+ bool use_compressed_texture_atc_;
+ bool use_compressed_texture_dxt_;
bool use_compressed_texture_etc1_;
ResourceFormat yuv_resource_format_;
scoped_ptr<TextureUploader> texture_uploader_;
@@ -588,6 +599,8 @@ class CC_EXPORT ResourceProvider {
scoped_refptr<Fence> current_read_lock_fence_;
bool use_rgba_4444_texture_format_;
+ bool use_texture_compression_;
+ TileCompressionMethod preferred_tile_compression_method_;
const size_t id_allocation_chunk_size_;
scoped_ptr<IdAllocator> texture_id_allocator_;
@@ -603,22 +616,22 @@ class CC_EXPORT ResourceProvider {
// TODO(epenner): Move these format conversions to resource_format.h
// once that builds on mac (npapi.h currently #includes OpenGL.h).
inline unsigned BitsPerPixel(ResourceFormat format) {
- switch (format) {
- case BGRA_8888:
- case RGBA_8888:
- return 32;
- case RGBA_4444:
- case RGB_565:
- return 16;
- case ALPHA_8:
- case LUMINANCE_8:
- case RED_8:
- return 8;
- case ETC1:
- return 4;
- }
- NOTREACHED();
- return 0;
+ DCHECK_LE(format, RESOURCE_FORMAT_MAX);
+ static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = {
+ 32, // RGBA_8888
+ 16, // RGBA_4444
+ 32, // BGRA_8888
+ 8, // ALPHA_8
+ 8, // LUMINANCE_8
+ 16, // RGB_565,
+ 4, // ATC
+ 8, // ATC_IA
+ 4, // DXT1
+ 8, // DXT5
+ 4, // ETC1
+ 8 // RED_8
+ };
+ return format_bits_per_pixel[format];
}
inline GLenum GLDataType(ResourceFormat format) {
@@ -630,6 +643,10 @@ inline GLenum GLDataType(ResourceFormat format) {
GL_UNSIGNED_BYTE, // ALPHA_8
GL_UNSIGNED_BYTE, // LUMINANCE_8
GL_UNSIGNED_SHORT_5_6_5, // RGB_565,
+ GL_UNSIGNED_BYTE, // ATC
+ GL_UNSIGNED_BYTE, // ATC_IA
+ GL_UNSIGNED_BYTE, // DXT1
+ GL_UNSIGNED_BYTE, // DXT5
GL_UNSIGNED_BYTE, // ETC1
GL_UNSIGNED_BYTE // RED_8
};
@@ -639,14 +656,18 @@ inline GLenum GLDataType(ResourceFormat format) {
inline GLenum GLDataFormat(ResourceFormat format) {
DCHECK_LE(format, RESOURCE_FORMAT_MAX);
static const unsigned format_gl_data_format[RESOURCE_FORMAT_MAX + 1] = {
- GL_RGBA, // RGBA_8888
- GL_RGBA, // RGBA_4444
- GL_BGRA_EXT, // BGRA_8888
- GL_ALPHA, // ALPHA_8
- GL_LUMINANCE, // LUMINANCE_8
- GL_RGB, // RGB_565
- GL_ETC1_RGB8_OES, // ETC1
- GL_RED_EXT // RED_8
+ GL_RGBA, // RGBA_8888
+ GL_RGBA, // RGBA_4444
+ GL_BGRA_EXT, // BGRA_8888
+ GL_ALPHA, // ALPHA_8
+ GL_LUMINANCE, // LUMINANCE_8
+ GL_RGB, // RGB_565
+ GL_ATC_RGB_AMD, // ATC
+ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, // ATC_IA
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT, // DXT1
+ GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, // DXT5
+ GL_ETC1_RGB8_OES, // ETC1
+ GL_RED_EXT // RED_8
};
return format_gl_data_format[format];
}
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