| Index: cc/base/switches.cc
|
| diff --git a/cc/base/switches.cc b/cc/base/switches.cc
|
| index d34821e0fac6bf348af5fd66c7d282d33b484a1e..8505d8c21dff8d633b8cdc4907a184c16f973b2f 100644
|
| --- a/cc/base/switches.cc
|
| +++ b/cc/base/switches.cc
|
| @@ -93,6 +93,30 @@ const char kUIShowSurfaceDamageRects[] = "ui-show-surface-damage-rects";
|
| const char kShowScreenSpaceRects[] = "show-screenspace-rects";
|
| const char kUIShowScreenSpaceRects[] = "ui-show-screenspace-rects";
|
|
|
| +// Don't allow compressed textures for tiles.
|
| +const char kDisableTileCompression[] = "disable-tile-compression";
|
| +
|
| +// Compress textures used for tiles if the gpu supports it.
|
| +const char kEnableTileCompression[] = "enable-tile-compression";
|
| +
|
| +// Only compress non-urgent tiles, where the urgent level can be any of the
|
| +// different bins found in ManagedTileBin. Defaults to -1 which means all bins.
|
| +const char kTileCompressionThreshold[] = "tile-compression-threshold";
|
| +
|
| +// Set the preferred tile compression method.
|
| +const char kTileCompressionMethod[] = "tile-compression-method";
|
| +
|
| +bool IsTileCompressionEnabled() {
|
| + const CommandLine& command_line = *CommandLine::ForCurrentProcess();
|
| +
|
| + if (command_line.HasSwitch(switches::kDisableTileCompression))
|
| + return false;
|
| + else if (command_line.HasSwitch(switches::kEnableTileCompression))
|
| + return true;
|
| +
|
| + return false;
|
| +}
|
| +
|
| // Show rects in the HUD around the screen-space transformed bounds of every
|
| // layer's replica, when they have one.
|
| const char kShowReplicaScreenSpaceRects[] = "show-replica-screenspace-rects";
|
|
|