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Issue 793693003: Tile Compression (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gpu_switches.h" 5 #include "gpu/command_buffer/service/gpu_switches.h"
6 #include "base/basictypes.h" 6 #include "base/basictypes.h"
7 7
8 namespace switches { 8 namespace switches {
9 9
10 // Always return success when compiling a shader. Linking will still fail. 10 // Always return success when compiling a shader. Linking will still fail.
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
61 "enable-subscribe-uniform-extension"; 61 "enable-subscribe-uniform-extension";
62 62
63 // Simulates shared textures when share groups are not available. Not available 63 // Simulates shared textures when share groups are not available. Not available
64 // everywhere. 64 // everywhere.
65 const char kEnableThreadedTextureMailboxes[] = 65 const char kEnableThreadedTextureMailboxes[] =
66 "enable-threaded-texture-mailboxes"; 66 "enable-threaded-texture-mailboxes";
67 67
68 // Enable OpenGL ES 3 APIs without proper service side validation. 68 // Enable OpenGL ES 3 APIs without proper service side validation.
69 const char kEnableUnsafeES3APIs[] = "enable-unsafe-es3-apis"; 69 const char kEnableUnsafeES3APIs[] = "enable-unsafe-es3-apis";
70 70
71 // The asynchronous EGL upload path is limited to FBO/surface compatible formats
72 // (currently RGBA_8888). Disable this path to support for example compressed
73 // texture uploads.
74 const char kDisableAsyncEGLUploadsIfCompressed[] =
75 "disable-async-egl-uploads-if-compressed";
76
77 // Enable dynamic switching between EGL upload path and Idle upload path
78 // depending on if the uploaded texture is compressed or not.
79 const char kEnableAsyncPixelTransferManagerCompressed[] =
80 "enable-async-pixel-transfer-manager-compressed";
81
71 const char* kGpuSwitches[] = { 82 const char* kGpuSwitches[] = {
72 kCompileShaderAlwaysSucceeds, 83 kCompileShaderAlwaysSucceeds,
73 kDisableGLErrorLimit, 84 kDisableGLErrorLimit,
74 kDisableGLSLTranslator, 85 kDisableGLSLTranslator,
75 kDisableGpuDriverBugWorkarounds, 86 kDisableGpuDriverBugWorkarounds,
76 kDisableShaderNameHashing, 87 kDisableShaderNameHashing,
77 kEnableGPUCommandLogging, 88 kEnableGPUCommandLogging,
78 kEnableGPUDebugging, 89 kEnableGPUDebugging,
79 kEnableGPUServiceLoggingGPU, 90 kEnableGPUServiceLoggingGPU,
80 kDisableGpuProgramCache, 91 kDisableGpuProgramCache,
81 kEnforceGLMinimums, 92 kEnforceGLMinimums,
82 kForceGpuMemAvailableMb, 93 kForceGpuMemAvailableMb,
83 kGpuDriverBugWorkarounds, 94 kGpuDriverBugWorkarounds,
84 kGpuProgramCacheSizeKb, 95 kGpuProgramCacheSizeKb,
85 kDisableGpuShaderDiskCache, 96 kDisableGpuShaderDiskCache,
86 kEnableShareGroupAsyncTextureUpload, 97 kEnableShareGroupAsyncTextureUpload,
87 kEnableUnsafeES3APIs, 98 kEnableUnsafeES3APIs,
88 kEnableSubscribeUniformExtension, 99 kEnableSubscribeUniformExtension,
100 kDisableAsyncEGLUploadsIfCompressed,
101 kEnableAsyncPixelTransferManagerCompressed,
89 }; 102 };
90 103
91 const int kNumGpuSwitches = arraysize(kGpuSwitches); 104 const int kNumGpuSwitches = arraysize(kGpuSwitches);
92 105
93 } // namespace switches 106 } // namespace switches
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