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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 793693003: Tile Compression (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
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211 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); 211 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void);
212 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); 212 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
213 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e); 213 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e);
214 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat); 214 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat);
215 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); 215 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id);
216 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize i width, GLsizei height, GLenum internalformat, GLenum usage); 216 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize i width, GLsizei height, GLenum internalformat, GLenum usage);
217 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); 217 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
218 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height); 218 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height);
219 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne); 219 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne);
220 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform at, GLenumPixelType dest_type); 220 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform at, GLenumPixelType dest_type);
221 GL_APICALL void GL_APIENTRY glCopyCompressedTextureCHROMIUM (GLenum targ et, GLenum source_id, GLenum dest_id, GLenumCompressedTextureFormat internalform at, GLenumPixelType dest_type);
221 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m ode, GLint first, GLsizei count, GLsizei primcount); 222 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m ode, GLint first, GLsizei count, GLsizei primcount);
222 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou nt); 223 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou nt);
223 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL uint divisor); 224 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL uint divisor);
224 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); 225 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox);
225 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT arget target, const GLbyte* mailbox); 226 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT arget target, const GLbyte* mailbox);
226 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); 227 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox);
227 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT arget target, const GLbyte* mailbox); 228 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT arget target, const GLbyte* mailbox);
228 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex tureBindTarget target, const GLbyte* mailbox); 229 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex tureBindTarget target, const GLbyte* mailbox);
229 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p rogram, GLint location, const char* name); 230 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p rogram, GLint location, const char* name);
230 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ e n, GLuint* buffers); 231 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ e n, GLuint* buffers);
231 GL_APICALL void GL_APIENTRY glDeleteValuebuffersCHROMIUM (GLsizeiNotNega tive n, const GLuint* valuebuffers); 232 GL_APICALL void GL_APIENTRY glDeleteValuebuffersCHROMIUM (GLsizeiNotNega tive n, const GLuint* valuebuffers);
232 GL_APICALL GLboolean GL_APIENTRY glIsValuebufferCHROMIUM (GLidBindValuebuffer valuebuffer); 233 GL_APICALL GLboolean GL_APIENTRY glIsValuebufferCHROMIUM (GLidBindValuebuffer valuebuffer);
233 GL_APICALL void GL_APIENTRY glBindValuebufferCHROMIUM (GLenumValueBuffer Target target, GLidBindValuebuffer valuebuffer); 234 GL_APICALL void GL_APIENTRY glBindValuebufferCHROMIUM (GLenumValueBuffer Target target, GLidBindValuebuffer valuebuffer);
234 GL_APICALL void GL_APIENTRY glSubscribeValueCHROMIUM (GLenumValueBufferT arget target, GLenumSubscriptionTarget subscription); 235 GL_APICALL void GL_APIENTRY glSubscribeValueCHROMIUM (GLenumValueBufferT arget target, GLenumSubscriptionTarget subscription);
235 GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumVa lueBufferTarget target); 236 GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumVa lueBufferTarget target);
236 GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLo cation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscr iption); 237 GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLo cation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscr iption);
237 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT arget target, GLint imageId); 238 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT arget target, GLint imageId);
238 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi ndTarget target, GLint imageId); 239 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi ndTarget target, GLint imageId);
239 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_n ame, const char* trace_name); 240 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_n ame, const char* trace_name);
240 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); 241 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void);
241 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data); 242 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data);
242 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg et target, GLint level, GLenumTextureInternalFormat internalformat, GLsizei widt h, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenum PixelType type, const void* pixels); 243 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg et target, GLint level, GLenumTextureInternalFormat internalformat, GLsizei widt h, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenum PixelType type, const void* pixels);
244 GL_APICALL void GL_APIENTRY glAsyncCompressedTexSubImage2DCHROMIUM (GLen umTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width , GLsizei height, GLenumTextureFormat format, GLsizei imagesize, const void* dat a);
245 GL_APICALL void GL_APIENTRY glAsyncCompressedTexImage2DCHROMIUM (GLenumT extureTarget target, GLint level, GLintTextureInternalFormat internalformat, GLs izei width, GLsizei height, GLintTextureBorder border, GLsizei imagesize, const void* pixels);
243 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture Target target); 246 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture Target target);
244 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); 247 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void);
245 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi zei count, const GLenum* attachments); 248 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi zei count, const GLenum* attachments);
246 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur rent, GLenumResetStatus other); 249 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur rent, GLenumResetStatus other);
247 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); 250 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void);
248 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); 251 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point);
249 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); 252 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs);
250 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); 253 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
251 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); 254 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
252 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); 255 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
253 256
254 // Extension CHROMIUM_path_rendering. 257 // Extension CHROMIUM_path_rendering.
255 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); 258 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m);
256 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); 259 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode);
257 260
258 // Extension KHR_blend_equation_advanced 261 // Extension KHR_blend_equation_advanced
259 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 262 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
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