OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
(...skipping 200 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
211 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); | 211 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); |
212 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); | 212 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra
m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
213 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur
e); | 213 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur
e); |
214 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer,
GLsizei width, GLsizei height, GLenum internalformat); | 214 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer,
GLsizei width, GLsizei height, GLenum internalformat); |
215 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); | 215 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); |
216 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize
i width, GLsizei height, GLenum internalformat, GLenum usage); | 216 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize
i width, GLsizei height, GLenum internalformat, GLenum usage); |
217 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); | 217 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); |
218 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); | 218 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); |
219 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); | 219 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); |
220 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform
at, GLenumPixelType dest_type); | 220 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform
at, GLenumPixelType dest_type); |
| 221 GL_APICALL void GL_APIENTRY glCopyCompressedTextureCHROMIUM (GLenum targ
et, GLenum source_id, GLenum dest_id, GLenumCompressedTextureFormat internalform
at, GLenumPixelType dest_type); |
221 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); | 222 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); |
222 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); | 223 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); |
223 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); | 224 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); |
224 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); | 225 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); |
225 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 226 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
226 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); | 227 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); |
227 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 228 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
228 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); | 229 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); |
229 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); | 230 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); |
230 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ
e n, GLuint* buffers); | 231 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ
e n, GLuint* buffers); |
231 GL_APICALL void GL_APIENTRY glDeleteValuebuffersCHROMIUM (GLsizeiNotNega
tive n, const GLuint* valuebuffers); | 232 GL_APICALL void GL_APIENTRY glDeleteValuebuffersCHROMIUM (GLsizeiNotNega
tive n, const GLuint* valuebuffers); |
232 GL_APICALL GLboolean GL_APIENTRY glIsValuebufferCHROMIUM (GLidBindValuebuffer
valuebuffer); | 233 GL_APICALL GLboolean GL_APIENTRY glIsValuebufferCHROMIUM (GLidBindValuebuffer
valuebuffer); |
233 GL_APICALL void GL_APIENTRY glBindValuebufferCHROMIUM (GLenumValueBuffer
Target target, GLidBindValuebuffer valuebuffer); | 234 GL_APICALL void GL_APIENTRY glBindValuebufferCHROMIUM (GLenumValueBuffer
Target target, GLidBindValuebuffer valuebuffer); |
234 GL_APICALL void GL_APIENTRY glSubscribeValueCHROMIUM (GLenumValueBufferT
arget target, GLenumSubscriptionTarget subscription); | 235 GL_APICALL void GL_APIENTRY glSubscribeValueCHROMIUM (GLenumValueBufferT
arget target, GLenumSubscriptionTarget subscription); |
235 GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumVa
lueBufferTarget target); | 236 GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumVa
lueBufferTarget target); |
236 GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLo
cation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscr
iption); | 237 GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLo
cation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscr
iption); |
237 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT
arget target, GLint imageId); | 238 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT
arget target, GLint imageId); |
238 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi
ndTarget target, GLint imageId); | 239 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi
ndTarget target, GLint imageId); |
239 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_n
ame, const char* trace_name); | 240 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_n
ame, const char* trace_name); |
240 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); | 241 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); |
241 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT
arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei
height, GLenumTextureFormat format, GLenumPixelType type, const void* data); | 242 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT
arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei
height, GLenumTextureFormat format, GLenumPixelType type, const void* data); |
242 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg
et target, GLint level, GLenumTextureInternalFormat internalformat, GLsizei widt
h, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenum
PixelType type, const void* pixels); | 243 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg
et target, GLint level, GLenumTextureInternalFormat internalformat, GLsizei widt
h, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenum
PixelType type, const void* pixels); |
| 244 GL_APICALL void GL_APIENTRY glAsyncCompressedTexSubImage2DCHROMIUM (GLen
umTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width
, GLsizei height, GLenumTextureFormat format, GLsizei imagesize, const void* dat
a); |
| 245 GL_APICALL void GL_APIENTRY glAsyncCompressedTexImage2DCHROMIUM (GLenumT
extureTarget target, GLint level, GLintTextureInternalFormat internalformat, GLs
izei width, GLsizei height, GLintTextureBorder border, GLsizei imagesize, const
void* pixels); |
243 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); | 246 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); |
244 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); | 247 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); |
245 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); | 248 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); |
246 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); | 249 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); |
247 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); | 250 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); |
248 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); | 251 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); |
249 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); | 252 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); |
250 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 253 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
251 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); | 254 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); |
252 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); | 255 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
253 | 256 |
254 // Extension CHROMIUM_path_rendering. | 257 // Extension CHROMIUM_path_rendering. |
255 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); | 258 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); |
256 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); | 259 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); |
257 | 260 |
258 // Extension KHR_blend_equation_advanced | 261 // Extension KHR_blend_equation_advanced |
259 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 262 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
OLD | NEW |