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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/eviction_tile_priority_queue.h" | 5 #include "cc/resources/eviction_tile_priority_queue.h" |
6 #include "cc/resources/raster_tile_priority_queue.h" | 6 #include "cc/resources/raster_tile_priority_queue.h" |
7 #include "cc/resources/tile.h" | 7 #include "cc/resources/tile.h" |
8 #include "cc/resources/tile_priority.h" | 8 #include "cc/resources/tile_priority.h" |
9 #include "cc/test/fake_impl_proxy.h" | 9 #include "cc/test/fake_impl_proxy.h" |
10 #include "cc/test/fake_layer_tree_host_impl.h" | 10 #include "cc/test/fake_layer_tree_host_impl.h" |
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189 queue.Pop(); | 189 queue.Pop(); |
190 } | 190 } |
191 EXPECT_EQ(all_tiles, smoothness_tiles); | 191 EXPECT_EQ(all_tiles, smoothness_tiles); |
192 EXPECT_TRUE(had_low_res); | 192 EXPECT_TRUE(had_low_res); |
193 | 193 |
194 Region invalidation(gfx::Rect(0, 0, 500, 500)); | 194 Region invalidation(gfx::Rect(0, 0, 500, 500)); |
195 | 195 |
196 // Invalidate the pending tree. | 196 // Invalidate the pending tree. |
197 pending_layer_->set_invalidation(invalidation); | 197 pending_layer_->set_invalidation(invalidation); |
198 pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( | 198 pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( |
199 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); | 199 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000), |
| 200 base::TimeTicks()); |
200 pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( | 201 pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( |
201 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); | 202 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000), |
| 203 base::TimeTicks()); |
202 | 204 |
203 active_layer_->ResetAllTilesPriorities(); | 205 active_layer_->ResetAllTilesPriorities(); |
204 pending_layer_->ResetAllTilesPriorities(); | 206 pending_layer_->ResetAllTilesPriorities(); |
205 | 207 |
206 // Renew all of the tile priorities. | 208 // Renew all of the tile priorities. |
207 gfx::Rect viewport(50, 50, 100, 100); | 209 gfx::Rect viewport(50, 50, 100, 100); |
208 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | 210 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
209 Occlusion()); | 211 Occlusion()); |
210 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | 212 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
211 Occlusion()); | 213 Occlusion()); |
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439 EXPECT_EQ(all_tiles, smoothness_tiles); | 441 EXPECT_EQ(all_tiles, smoothness_tiles); |
440 | 442 |
441 tile_manager()->ReleaseTileResourcesForTesting( | 443 tile_manager()->ReleaseTileResourcesForTesting( |
442 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | 444 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); |
443 | 445 |
444 Region invalidation(gfx::Rect(0, 0, 500, 500)); | 446 Region invalidation(gfx::Rect(0, 0, 500, 500)); |
445 | 447 |
446 // Invalidate the pending tree. | 448 // Invalidate the pending tree. |
447 pending_layer_->set_invalidation(invalidation); | 449 pending_layer_->set_invalidation(invalidation); |
448 pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( | 450 pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( |
449 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); | 451 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000), |
| 452 base::TimeTicks()); |
450 pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( | 453 pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( |
451 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); | 454 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000), |
| 455 base::TimeTicks()); |
452 | 456 |
453 active_layer_->ResetAllTilesPriorities(); | 457 active_layer_->ResetAllTilesPriorities(); |
454 pending_layer_->ResetAllTilesPriorities(); | 458 pending_layer_->ResetAllTilesPriorities(); |
455 | 459 |
456 // Renew all of the tile priorities. | 460 // Renew all of the tile priorities. |
457 gfx::Rect viewport(50, 50, 100, 100); | 461 gfx::Rect viewport(50, 50, 100, 100); |
458 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | 462 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
459 Occlusion()); | 463 Occlusion()); |
460 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | 464 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, |
461 Occlusion()); | 465 Occlusion()); |
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868 all_tiles.insert(queue.Top()); | 872 all_tiles.insert(queue.Top()); |
869 ++tile_count; | 873 ++tile_count; |
870 queue.Pop(); | 874 queue.Pop(); |
871 } | 875 } |
872 EXPECT_EQ(tile_count, all_tiles.size()); | 876 EXPECT_EQ(tile_count, all_tiles.size()); |
873 EXPECT_EQ(16u, tile_count); | 877 EXPECT_EQ(16u, tile_count); |
874 } | 878 } |
875 | 879 |
876 } // namespace | 880 } // namespace |
877 } // namespace cc | 881 } // namespace cc |
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