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| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
| 4 * | 4 * |
| 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 6 * | 6 * |
| 7 * Other contributors: | 7 * Other contributors: |
| 8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
| 10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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| 38 * version of this file under the LGPL, indicate your decision by | 38 * version of this file under the LGPL, indicate your decision by |
| 39 * deletingthe provisions above and replace them with the notice and | 39 * deletingthe provisions above and replace them with the notice and |
| 40 * other provisions required by the MPL or the GPL, as the case may be. | 40 * other provisions required by the MPL or the GPL, as the case may be. |
| 41 * If you do not delete the provisions above, a recipient may use your | 41 * If you do not delete the provisions above, a recipient may use your |
| 42 * version of this file under any of the LGPL, the MPL or the GPL. | 42 * version of this file under any of the LGPL, the MPL or the GPL. |
| 43 */ | 43 */ |
| 44 | 44 |
| 45 #ifndef SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ | 45 #ifndef SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ |
| 46 #define SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ | 46 #define SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ |
| 47 | 47 |
| 48 #include "sky/engine/core/rendering/LayerFragment.h" | |
| 49 #include "sky/engine/core/rendering/LayerPaintingInfo.h" | 48 #include "sky/engine/core/rendering/LayerPaintingInfo.h" |
| 50 #include "sky/engine/core/rendering/RenderBox.h" | 49 #include "sky/engine/core/rendering/RenderBox.h" |
| 51 #include "sky/engine/core/rendering/RenderLayerClipper.h" | 50 #include "sky/engine/core/rendering/RenderLayerClipper.h" |
| 52 #include "sky/engine/core/rendering/RenderLayerFilterInfo.h" | 51 #include "sky/engine/core/rendering/RenderLayerFilterInfo.h" |
| 53 #include "sky/engine/core/rendering/RenderLayerRepainter.h" | 52 #include "sky/engine/core/rendering/RenderLayerRepainter.h" |
| 54 #include "sky/engine/core/rendering/RenderLayerScrollableArea.h" | 53 #include "sky/engine/core/rendering/RenderLayerScrollableArea.h" |
| 55 #include "sky/engine/core/rendering/RenderLayerStackingNode.h" | 54 #include "sky/engine/core/rendering/RenderLayerStackingNode.h" |
| 56 #include "sky/engine/core/rendering/RenderLayerStackingNodeIterator.h" | 55 #include "sky/engine/core/rendering/RenderLayerStackingNodeIterator.h" |
| 57 #include "sky/engine/platform/graphics/CompositingReasons.h" | 56 #include "sky/engine/platform/graphics/CompositingReasons.h" |
| 58 #include "sky/engine/public/platform/WebBlendMode.h" | 57 #include "sky/engine/public/platform/WebBlendMode.h" |
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| 443 // paintLayer() assumes that the caller will clip to the bounds of the paint
ing dirty if necessary. | 442 // paintLayer() assumes that the caller will clip to the bounds of the paint
ing dirty if necessary. |
| 444 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags)
; | 443 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags)
; |
| 445 | 444 |
| 446 // paintLayerContents() assumes that the caller will clip to the bounds of t
he painting dirty rect if necessary. | 445 // paintLayerContents() assumes that the caller will clip to the bounds of t
he painting dirty rect if necessary. |
| 447 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay
erFlags); | 446 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay
erFlags); |
| 448 | 447 |
| 449 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); | 448 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); |
| 450 | 449 |
| 451 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); | 450 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); |
| 452 | 451 |
| 453 void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo
&, bool shouldPaintContent, const LayoutPoint* offsetFromRoot); | 452 void paintBackground(GraphicsContext*, GraphicsContext* transparencyLayerCon
text, |
| 454 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, Gr
aphicsContext* transparencyLayerContext, | 453 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, RenderObject* paintingRootForRenderer, |
| 455 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, RenderObject* paintingRootForRenderer); | 454 LayoutPoint& layerLocation, ClipRect& layerBackgroundRect); |
| 456 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, Gr
aphicsContext* transparencyLayerContext, | 455 void paintForeground(GraphicsContext*, GraphicsContext* transparencyLayerCon
text, |
| 457 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, RenderObject* paintingRootForRenderer); | 456 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, RenderObject* paintingRootForRenderer, |
| 458 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRender
er); | 457 LayoutPoint& layerLocation, ClipRect& layerForegroundRect); |
| 459 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, RenderObject* paintingRootForRenderer); | 458 void paintForegroundWithPhase(PaintPhase, GraphicsContext*, const LayerPaint
ingInfo&, RenderObject* paintingRootForRenderer, |
| 460 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&); | 459 LayoutPoint& layerLocation, ClipRect& layerForegroundRect); |
| 461 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer); | 460 void paintOutline(GraphicsContext*, const LayerPaintingInfo&, RenderObject*
paintingRootForRenderer, |
| 462 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); | 461 LayoutPoint& layerLocation, ClipRect& layerOutlineRect); |
| 462 void paintOverflowControls(GraphicsContext*, const LayerPaintingInfo&, |
| 463 LayoutPoint& layerLocation, ClipRect& layerBackgroundRect); |
| 464 void paintMask(GraphicsContext*, const LayerPaintingInfo&, RenderObject* pai
ntingRootForRenderer, |
| 465 LayoutPoint& layerLocation, ClipRect& layerBackgroundRect); |
| 463 | 466 |
| 464 RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLaye
r, const HitTestRequest& request, HitTestResult& result, | 467 RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLaye
r, const HitTestRequest& request, HitTestResult& result, |
| 465 const LayoutRect& hitTestRect, const HitTestLocati
on&, bool appliedTransform, | 468 const LayoutRect& hitTestRect, const HitTestLocati
on&, bool appliedTransform, |
| 466 const HitTestingTransformState* transformState = 0
, double* zOffset = 0); | 469 const HitTestingTransformState* transformState = 0
, double* zOffset = 0); |
| 467 RenderLayer* hitTestLayerByApplyingTransform(RenderLayer* rootLayer, RenderL
ayer* containerLayer, const HitTestRequest&, HitTestResult&, | 470 RenderLayer* hitTestLayerByApplyingTransform(RenderLayer* rootLayer, RenderL
ayer* containerLayer, const HitTestRequest&, HitTestResult&, |
| 468 const LayoutRect& hitTestRect, const HitTestLocation&, const HitTestingT
ransformState* = 0, double* zOffset = 0, | 471 const LayoutRect& hitTestRect, const HitTestLocation&, const HitTestingT
ransformState* = 0, double* zOffset = 0, |
| 469 const LayoutPoint& translationOffset = LayoutPoint()); | 472 const LayoutPoint& translationOffset = LayoutPoint()); |
| 470 RenderLayer* hitTestChildren(ChildrenIteration, RenderLayer* rootLayer, cons
t HitTestRequest&, HitTestResult&, | 473 RenderLayer* hitTestChildren(ChildrenIteration, RenderLayer* rootLayer, cons
t HitTestRequest&, HitTestResult&, |
| 471 const LayoutRect& hitTestRect, const HitTestLocatio
n&, | 474 const LayoutRect& hitTestRect, const HitTestLocatio
n&, |
| 472 const HitTestingTransformState* transformState, dou
ble* zOffsetForDescendants, double* zOffset, | 475 const HitTestingTransformState* transformState, dou
ble* zOffsetForDescendants, double* zOffset, |
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| 576 | 579 |
| 577 } // namespace blink | 580 } // namespace blink |
| 578 | 581 |
| 579 #ifndef NDEBUG | 582 #ifndef NDEBUG |
| 580 // Outside the WebCore namespace for ease of invocation from gdb. | 583 // Outside the WebCore namespace for ease of invocation from gdb. |
| 581 void showLayerTree(const blink::RenderLayer*); | 584 void showLayerTree(const blink::RenderLayer*); |
| 582 void showLayerTree(const blink::RenderObject*); | 585 void showLayerTree(const blink::RenderObject*); |
| 583 #endif | 586 #endif |
| 584 | 587 |
| 585 #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ | 588 #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ |
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