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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Base.h" | 8 #include "SkSurface_Base.h" |
9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
10 #include "SkImage_Base.h" | 10 #include "SkImage_Base.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkGpuDevice.h" | 12 #include "SkGpuDevice.h" |
| 13 #include "SkSurface_Gpu.h" |
13 | 14 |
14 #if SK_SUPPORT_GPU | 15 #if SK_SUPPORT_GPU |
15 | 16 |
16 class SkSurface_Gpu : public SkSurface_Base { | |
17 public: | |
18 SK_DECLARE_INST_COUNT(SkSurface_Gpu) | |
19 | |
20 SkSurface_Gpu(GrRenderTarget*, const SkSurfaceProps*, bool doClear); | |
21 virtual ~SkSurface_Gpu(); | |
22 | |
23 virtual SkCanvas* onNewCanvas() SK_OVERRIDE; | |
24 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; | |
25 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE; | |
26 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, | |
27 const SkPaint*) SK_OVERRIDE; | |
28 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE; | |
29 virtual void onDiscard() SK_OVERRIDE; | |
30 | |
31 private: | |
32 SkGpuDevice* fDevice; | |
33 | |
34 typedef SkSurface_Base INHERITED; | |
35 }; | |
36 | |
37 /////////////////////////////////////////////////////////////////////////////// | 17 /////////////////////////////////////////////////////////////////////////////// |
38 | 18 |
39 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, const SkSurfaceProps*
props, | 19 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, const SkSurfaceProps*
props, |
40 bool doClear) | 20 bool doClear) |
41 : INHERITED(renderTarget->width(), renderTarget->height(), props) { | 21 : INHERITED(renderTarget->width(), renderTarget->height(), props) { |
42 int deviceFlags = 0; | 22 int deviceFlags = 0; |
43 deviceFlags |= this->props().isUseDistanceFieldFonts() ? SkGpuDevice::kDFTex
t_Flag : 0; | 23 deviceFlags |= this->props().isUseDistanceFieldFonts() ? SkGpuDevice::kDFTex
t_Flag : 0; |
44 fDevice = SkGpuDevice::Create(renderTarget, this->props(), deviceFlags); | 24 fDevice = SkGpuDevice::Create(renderTarget, this->props(), deviceFlags); |
45 | 25 |
46 if (kRGB_565_GrPixelConfig != renderTarget->config() && doClear) { | 26 if (kRGB_565_GrPixelConfig != renderTarget->config() && doClear) { |
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156 SkAutoTUnref<GrTexture> tex(ctx->refScratchTexture(desc, GrContext::kExact_S
cratchTexMatch)); | 136 SkAutoTUnref<GrTexture> tex(ctx->refScratchTexture(desc, GrContext::kExact_S
cratchTexMatch)); |
157 | 137 |
158 if (NULL == tex) { | 138 if (NULL == tex) { |
159 return NULL; | 139 return NULL; |
160 } | 140 } |
161 | 141 |
162 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), props, true)); | 142 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), props, true)); |
163 } | 143 } |
164 | 144 |
165 #endif | 145 #endif |
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