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Side by Side Diff: src/image/SkSurface_Gpu.cpp

Issue 792923002: Apply the layer's image filter to the hoisted image (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix cast Created 6 years ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkSurface_Base.h" 8 #include "SkSurface_Base.h"
9 #include "SkImagePriv.h" 9 #include "SkImagePriv.h"
10 #include "SkImage_Base.h" 10 #include "SkImage_Base.h"
11 #include "SkCanvas.h" 11 #include "SkCanvas.h"
12 #include "SkGpuDevice.h" 12 #include "SkGpuDevice.h"
13 #include "SkSurface_Gpu.h"
13 14
14 #if SK_SUPPORT_GPU 15 #if SK_SUPPORT_GPU
15 16
16 class SkSurface_Gpu : public SkSurface_Base {
17 public:
18 SK_DECLARE_INST_COUNT(SkSurface_Gpu)
19
20 SkSurface_Gpu(GrRenderTarget*, const SkSurfaceProps*, bool doClear);
21 virtual ~SkSurface_Gpu();
22
23 virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
24 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE;
25 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE;
26 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y,
27 const SkPaint*) SK_OVERRIDE;
28 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE;
29 virtual void onDiscard() SK_OVERRIDE;
30
31 private:
32 SkGpuDevice* fDevice;
33
34 typedef SkSurface_Base INHERITED;
35 };
36
37 /////////////////////////////////////////////////////////////////////////////// 17 ///////////////////////////////////////////////////////////////////////////////
38 18
39 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, const SkSurfaceProps* props, 19 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, const SkSurfaceProps* props,
40 bool doClear) 20 bool doClear)
41 : INHERITED(renderTarget->width(), renderTarget->height(), props) { 21 : INHERITED(renderTarget->width(), renderTarget->height(), props) {
42 int deviceFlags = 0; 22 int deviceFlags = 0;
43 deviceFlags |= this->props().isUseDistanceFieldFonts() ? SkGpuDevice::kDFTex t_Flag : 0; 23 deviceFlags |= this->props().isUseDistanceFieldFonts() ? SkGpuDevice::kDFTex t_Flag : 0;
44 fDevice = SkGpuDevice::Create(renderTarget, this->props(), deviceFlags); 24 fDevice = SkGpuDevice::Create(renderTarget, this->props(), deviceFlags);
45 25
46 if (kRGB_565_GrPixelConfig != renderTarget->config() && doClear) { 26 if (kRGB_565_GrPixelConfig != renderTarget->config() && doClear) {
(...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after
156 SkAutoTUnref<GrTexture> tex(ctx->refScratchTexture(desc, GrContext::kExact_S cratchTexMatch)); 136 SkAutoTUnref<GrTexture> tex(ctx->refScratchTexture(desc, GrContext::kExact_S cratchTexMatch));
157 137
158 if (NULL == tex) { 138 if (NULL == tex) {
159 return NULL; 139 return NULL;
160 } 140 }
161 141
162 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), props, true)); 142 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), props, true));
163 } 143 }
164 144
165 #endif 145 #endif
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