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Unified Diff: media/base/android/media_source_player_unittest.cc

Issue 79283006: Let only seeks reset Android MSE stream playback completion (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase, LOG(INFO)->VLOG(0), and spot-check in tests that decoder doesn't resume after EOS processed Created 7 years, 1 month ago
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Index: media/base/android/media_source_player_unittest.cc
diff --git a/media/base/android/media_source_player_unittest.cc b/media/base/android/media_source_player_unittest.cc
index f12cb1a86a1311975deee6fb209c87aad660e399..def321c21cdd7edfc4a2efee403fe76b223ec753 100644
--- a/media/base/android/media_source_player_unittest.cc
+++ b/media/base/android/media_source_player_unittest.cc
@@ -1013,6 +1013,91 @@ TEST_F(MediaSourcePlayerTest, FirstDataAfterSeekIsEOS) {
EXPECT_EQ(2, demuxer_->num_data_requests());
}
+TEST_F(MediaSourcePlayerTest, PlaybackCompletionAcrossConfigChange) {
+ SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
+
+ // Test that if one stream (audio) has completed decode of EOS and the other
+ // stream (video) processes config change, that subsequent video EOS completes
+ // A/V playback.
+ Start(CreateAudioVideoDemuxerConfigs());
+ CreateNextTextureAndSetVideoSurface();
+ EXPECT_TRUE(GetMediaDecoderJob(true) && GetMediaDecoderJob(false));
+ EXPECT_EQ(2, demuxer_->num_data_requests());
+ player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS
+ EXPECT_EQ(0, demuxer_->num_config_requests());
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
+ false, 0)); // Video |kConfigChanged| as first unit.
+
+ while (GetMediaDecoderJob(true)->is_decoding() ||
+ GetMediaDecoderJob(false)->is_decoding()) {
+ message_loop_.RunUntilIdle();
+ }
+
+ EXPECT_EQ(1, demuxer_->num_config_requests());
+ EXPECT_EQ(2, demuxer_->num_data_requests());
+ player_.OnDemuxerConfigsAvailable(CreateAudioVideoDemuxerConfigs());
+ EXPECT_EQ(3, demuxer_->num_data_requests());
+
+ // At no time after completing audio EOS decode, above, should the
+ // audio decoder job resume decoding (except after a seek).
acolwell GONE FROM CHROMIUM 2013/11/25 21:43:59 nit: The "(except after a seek)" comment here seem
wolenetz 2013/12/04 00:13:29 Done.
+ EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding());
+ player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS
+ EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding());
+
+ // Decode the video EOS. Spot-check that audio decode doesn't resume.
+ EXPECT_FALSE(manager_.playback_completed());
+ do {
+ message_loop_.RunUntilIdle();
+ EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding());
+ } while (GetMediaDecoderJob(false)->is_decoding());
+
+ EXPECT_TRUE(manager_.playback_completed());
+}
+
+TEST_F(MediaSourcePlayerTest, NoPrefetchForAlreadyFinishedStreamOnStarvation) {
+ SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
+
+ // Test that if one stream (video) has completed decode of EOS, prefetch
+ // resulting from player starvation occurs only for the other stream (audio),
+ // and responding to that prefetch with EOS completes A/V playback.
+ Start(CreateAudioVideoDemuxerConfigs());
+ CreateNextTextureAndSetVideoSurface();
+ EXPECT_TRUE(GetMediaDecoderJob(true) && GetMediaDecoderJob(false));
+ EXPECT_EQ(2, demuxer_->num_data_requests());
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
+ player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS
+
+ // Wait until video EOS is processed and more data (assumed to be audio) is
+ // requested.
+ while (demuxer_->num_data_requests() < 3 ||
+ GetMediaDecoderJob(false)->is_decoding()) {
+ message_loop_.RunUntilIdle();
+ }
+
+ // Simulate decoder underrun to trigger prefetch while still decoding audio.
+ EXPECT_EQ(3, demuxer_->num_data_requests());
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(1));
+ EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding() &&
+ !GetMediaDecoderJob(false)->is_decoding());
+ TriggerPlayerStarvation();
+
+ // Complete the audio decode that was in progress when simulated player
+ // starvation was triggered. At no time after completing video EOS decode,
+ // above, should the video decoder job resume decoding (except after a seek).
acolwell GONE FROM CHROMIUM 2013/11/25 21:43:59 ditto
wolenetz 2013/12/04 00:13:29 Done.
+ while (GetMediaDecoderJob(true)->is_decoding()) {
+ EXPECT_FALSE(GetMediaDecoderJob(false)->is_decoding());
+ message_loop_.RunUntilIdle();
+ }
+ EXPECT_FALSE(GetMediaDecoderJob(false)->is_decoding());
+ EXPECT_EQ(4, demuxer_->num_data_requests());
+
+ player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS
+ EXPECT_FALSE(GetMediaDecoderJob(false)->is_decoding());
+ EXPECT_FALSE(manager_.playback_completed());
+ message_loop_.Run();
+ EXPECT_TRUE(manager_.playback_completed());
+}
+
acolwell GONE FROM CHROMIUM 2013/11/25 21:43:59 Are audio-only and video-only playback_completed c
wolenetz 2013/12/04 00:13:29 Existing tests had partial coverage: 1) ReplayInpu
TEST_F(MediaSourcePlayerTest, NoRequestForDataAfterAbort) {
SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
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