Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(2)

Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 79283004: Minor fixes for distance field fonts: (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Replace local identity matrix with global Created 7 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « src/gpu/GrBitmapTextContext.cpp ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrTextureDomainEffect.h" 10 #include "effects/GrTextureDomainEffect.h"
(...skipping 1681 matching lines...) Expand 10 before | Expand all | Expand 10 after
1692 1692
1693 SkDrawProcs* SkGpuDevice::initDrawForText(GrTextContext* context) { 1693 SkDrawProcs* SkGpuDevice::initDrawForText(GrTextContext* context) {
1694 1694
1695 // deferred allocation 1695 // deferred allocation
1696 if (NULL == fDrawProcs) { 1696 if (NULL == fDrawProcs) {
1697 fDrawProcs = SkNEW(GrSkDrawProcs); 1697 fDrawProcs = SkNEW(GrSkDrawProcs);
1698 fDrawProcs->fD1GProc = SkGPU_Draw1Glyph; 1698 fDrawProcs->fD1GProc = SkGPU_Draw1Glyph;
1699 fDrawProcs->fContext = fContext; 1699 fDrawProcs->fContext = fContext;
1700 #if SK_DISTANCEFIELD_FONTS 1700 #if SK_DISTANCEFIELD_FONTS
1701 fDrawProcs->fFlags = 0; 1701 fDrawProcs->fFlags = 0;
1702 fDrawProcs->fFlags |= SkDrawProcs::kSkipBakedGlyphTransform_Flag;
1703 fDrawProcs->fFlags |= SkDrawProcs::kUseScaledGlyphs_Flag;
1704 #endif 1702 #endif
1705 } 1703 }
1706 1704
1707 // init our (and GL's) state 1705 // init our (and GL's) state
1708 fDrawProcs->fTextContext = context; 1706 fDrawProcs->fTextContext = context;
1709 fDrawProcs->fFontScaler = NULL; 1707 fDrawProcs->fFontScaler = NULL;
1710 return fDrawProcs; 1708 return fDrawProcs;
1711 } 1709 }
1712 1710
1713 void SkGpuDevice::drawText(const SkDraw& draw, const void* text, 1711 void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1714 size_t byteLength, SkScalar x, SkScalar y, 1712 size_t byteLength, SkScalar x, SkScalar y,
1715 const SkPaint& paint) { 1713 const SkPaint& paint) {
1716 CHECK_SHOULD_DRAW(draw, false); 1714 CHECK_SHOULD_DRAW(draw, false);
1717 1715
1718 if (fContext->getMatrix().hasPerspective()) { 1716 if (fContext->getMatrix().hasPerspective()) {
1719 // this guy will just call our drawPath() 1717 // this guy will just call our drawPath()
1720 draw.drawText((const char*)text, byteLength, x, y, paint); 1718 draw.drawText((const char*)text, byteLength, x, y, paint);
1721 } else { 1719 } else {
1722 SkDraw myDraw(draw); 1720 SkDraw myDraw(draw);
1723 1721
1724 GrPaint grPaint; 1722 GrPaint grPaint;
1725 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { 1723 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1726 return; 1724 return;
1727 } 1725 }
1728 #if SK_DISTANCEFIELD_FONTS 1726 #if SK_DISTANCEFIELD_FONTS
1729 GrDistanceFieldTextContext context(fContext, grPaint, paint.getColor(), 1727 if (paint.getRasterizer()) {
1730 paint.getTextSize());
1731 #else
1732 GrBitmapTextContext context(fContext, grPaint, paint.getColor());
1733 #endif 1728 #endif
1734 myDraw.fProcs = this->initDrawForText(&context); 1729 GrBitmapTextContext context(fContext, grPaint, paint.getColor());
1735 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint); 1730 myDraw.fProcs = this->initDrawForText(&context);
1731 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
1732 #if SK_DISTANCEFIELD_FONTS
1733 } else {
1734 GrDistanceFieldTextContext context(fContext, grPaint, paint.getColor (),
1735 paint.getTextSize()/SkDrawProcs:: kBaseDFFontSize);
1736 myDraw.fProcs = this->initDrawForText(&context);
1737 fDrawProcs->fFlags |= SkDrawProcs::kSkipBakedGlyphTransform_Flag;
1738 fDrawProcs->fFlags |= SkDrawProcs::kUseScaledGlyphs_Flag;
1739 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
1740 fDrawProcs->fFlags = 0;
1741 }
1742 #endif
1736 } 1743 }
1737 } 1744 }
1738 1745
1739 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, 1746 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
1740 size_t byteLength, const SkScalar pos[], 1747 size_t byteLength, const SkScalar pos[],
1741 SkScalar constY, int scalarsPerPos, 1748 SkScalar constY, int scalarsPerPos,
1742 const SkPaint& paint) { 1749 const SkPaint& paint) {
1743 CHECK_SHOULD_DRAW(draw, false); 1750 CHECK_SHOULD_DRAW(draw, false);
1744 1751
1745 if (fContext->getMatrix().hasPerspective()) { 1752 if (fContext->getMatrix().hasPerspective()) {
1746 // this guy will just call our drawPath() 1753 // this guy will just call our drawPath()
1747 draw.drawPosText((const char*)text, byteLength, pos, constY, 1754 draw.drawPosText((const char*)text, byteLength, pos, constY,
1748 scalarsPerPos, paint); 1755 scalarsPerPos, paint);
1749 } else { 1756 } else {
1750 SkDraw myDraw(draw); 1757 SkDraw myDraw(draw);
1751 1758
1752 GrPaint grPaint; 1759 GrPaint grPaint;
1753 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { 1760 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1754 return; 1761 return;
1755 } 1762 }
1756 #if SK_DISTANCEFIELD_FONTS 1763 #if SK_DISTANCEFIELD_FONTS
1757 GrDistanceFieldTextContext context(fContext, grPaint, paint.getColor(), 1764 if (paint.getRasterizer()) {
1758 paint.getTextSize()/SkDrawProcs::kBas eDFFontSize);
1759 #else
1760 GrBitmapTextContext context(fContext, grPaint, paint.getColor());
1761 #endif 1765 #endif
1762 myDraw.fProcs = this->initDrawForText(&context); 1766 GrBitmapTextContext context(fContext, grPaint, paint.getColor());
1763 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY, 1767 myDraw.fProcs = this->initDrawForText(&context);
1764 scalarsPerPos, paint); 1768 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1769 scalarsPerPos, paint);
1770 #if SK_DISTANCEFIELD_FONTS
1771 } else {
1772 GrDistanceFieldTextContext context(fContext, grPaint, paint.getColor (),
1773 paint.getTextSize()/SkDrawProcs:: kBaseDFFontSize);
1774 myDraw.fProcs = this->initDrawForText(&context);
1775 fDrawProcs->fFlags |= SkDrawProcs::kSkipBakedGlyphTransform_Flag;
1776 fDrawProcs->fFlags |= SkDrawProcs::kUseScaledGlyphs_Flag;
1777 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1778 scalarsPerPos, paint);
1779 fDrawProcs->fFlags = 0;
1780 }
1781 #endif
1765 } 1782 }
1766 } 1783 }
1767 1784
1768 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, 1785 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text,
1769 size_t len, const SkPath& path, 1786 size_t len, const SkPath& path,
1770 const SkMatrix* m, const SkPaint& paint) { 1787 const SkMatrix* m, const SkPaint& paint) {
1771 CHECK_SHOULD_DRAW(draw, false); 1788 CHECK_SHOULD_DRAW(draw, false);
1772 1789
1773 SkASSERT(draw.fDevice == this); 1790 SkASSERT(draw.fDevice == this);
1774 draw.drawTextOnPath((const char*)text, len, path, m, paint); 1791 draw.drawTextOnPath((const char*)text, len, path, m, paint);
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
1843 GrTexture* texture, 1860 GrTexture* texture,
1844 bool needClear) 1861 bool needClear)
1845 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { 1862 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
1846 1863
1847 SkASSERT(texture && texture->asRenderTarget()); 1864 SkASSERT(texture && texture->asRenderTarget());
1848 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture 1865 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture
1849 // cache. We pass true for the third argument so that it will get unlocked. 1866 // cache. We pass true for the third argument so that it will get unlocked.
1850 this->initFromRenderTarget(context, texture->asRenderTarget(), true); 1867 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1851 fNeedClear = needClear; 1868 fNeedClear = needClear;
1852 } 1869 }
OLDNEW
« no previous file with comments | « src/gpu/GrBitmapTextContext.cpp ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698