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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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64 RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(par
ent()); } | 64 RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(par
ent()); } |
65 RenderMultiColumnFlowThread* multiColumnFlowThread() const | 65 RenderMultiColumnFlowThread* multiColumnFlowThread() const |
66 { | 66 { |
67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender
MultiColumnFlowThread()); | 67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender
MultiColumnFlowThread()); |
68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); | 68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); |
69 } | 69 } |
70 | 70 |
71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; | 71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; |
72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; | 72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; |
73 | 73 |
| 74 void setLogicalTopInFlowThread(LayoutUnit); |
74 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode()
? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } | 75 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode()
? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } |
| 76 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); } |
| 77 void setLogicalBottomInFlowThread(LayoutUnit); |
75 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } | 78 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } |
76 | 79 |
77 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod
e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); } | |
78 | |
79 // The used CSS value of column-count, i.e. how many columns there are room
for without overflowing. | 80 // The used CSS value of column-count, i.e. how many columns there are room
for without overflowing. |
80 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou
nt(); } | 81 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou
nt(); } |
81 | 82 |
| 83 bool heightIsAuto() const; |
| 84 |
82 // Find the column that contains the given block offset, and return the tran
slation needed to | 85 // Find the column that contains the given block offset, and return the tran
slation needed to |
83 // get from flow thread coordinates to visual coordinates. | 86 // get from flow thread coordinates to visual coordinates. |
84 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; | 87 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; |
85 | 88 |
86 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; | 89 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; |
87 | 90 |
88 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight =
std::max(height, m_minimumColumnHeight); } | 91 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight =
std::max(height, m_minimumColumnHeight); } |
89 LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; } | 92 LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; } |
90 | 93 |
91 // Add a content run, specified by its end position. A content run is append
ed at every | 94 // Add a content run, specified by its end position. A content run is append
ed at every |
92 // forced/explicit break and at the end of the column set. The content runs
are used to | 95 // forced/explicit break and at the end of the column set. The content runs
are used to |
93 // determine where implicit/soft breaks will occur, in order to calculate an
initial column | 96 // determine where implicit/soft breaks will occur, in order to calculate an
initial column |
94 // height. | 97 // height. |
95 void addContentRun(LayoutUnit endOffsetFromFirstPage); | 98 void addContentRun(LayoutUnit endOffsetFromFirstPage); |
96 | 99 |
97 // (Re-)calculate the column height if it's auto. | 100 // (Re-)calculate the column height if it's auto. This is first and foremost
needed by sets that |
| 101 // are to balance the column height, but even when it isn't to be balanced,
this is necessary if |
| 102 // the multicol container's height is constrained. |
98 virtual bool recalculateColumnHeight(BalancedHeightCalculation); | 103 virtual bool recalculateColumnHeight(BalancedHeightCalculation); |
99 | 104 |
100 // Record space shortage (the amount of space that would have been enough to
prevent some | 105 // Record space shortage (the amount of space that would have been enough to
prevent some |
101 // element from being moved to the next column) at a column break. The small
est amount of space | 106 // element from being moved to the next column) at a column break. The small
est amount of space |
102 // shortage we find is the amount with which we will stretch the column heig
ht, if it turns out | 107 // shortage we find is the amount with which we will stretch the column heig
ht, if it turns out |
103 // after layout that the columns weren't tall enough. | 108 // after layout that the columns weren't tall enough. |
104 void recordSpaceShortage(LayoutUnit spaceShortage); | 109 void recordSpaceShortage(LayoutUnit spaceShortage); |
105 | 110 |
106 // Reset previously calculated column height. Will mark for layout if needed
. | 111 // Reset previously calculated column height. Will mark for layout if needed
. |
107 void resetColumnHeight(); | 112 void resetColumnHeight(); |
108 | 113 |
| 114 // Layout of flow thread content that's to be rendered inside this column se
t begins. This |
| 115 // happens at the beginning of flow thread layout, and when advancing from a
previous column set |
| 116 // or spanner to this one. |
| 117 void beginFlow(LayoutUnit offsetInFlowThread); |
| 118 // Layout of flow thread content that was to be rendered inside this column
set has |
| 119 // finished. This happens at end of flow thread layout, and when advancing t
o the next column |
| 120 // set or spanner. |
| 121 void endFlow(LayoutUnit offsetInFlowThread); |
| 122 |
109 // Expand this set's flow thread portion rectangle to contain all trailing f
low thread | 123 // Expand this set's flow thread portion rectangle to contain all trailing f
low thread |
110 // overflow. Only to be called on the last set. | 124 // overflow. Only to be called on the last set. |
111 void expandToEncompassFlowThreadContentsIfNeeded(); | 125 void expandToEncompassFlowThreadContentsIfNeeded(); |
112 | 126 |
113 void attachRegion(); | 127 void attachRegion(); |
114 void detachRegion(); | 128 void detachRegion(); |
115 | 129 |
116 // The top of the nearest page inside the region. For RenderRegions, this is
just the logical top of the | 130 // The top of the nearest page inside the region. For RenderRegions, this is
just the logical top of the |
117 // flow thread portion we contain. For sets, we have to figure out the top o
f the nearest column or | 131 // flow thread portion we contain. For sets, we have to figure out the top o
f the nearest column or |
118 // page. | 132 // page. |
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194 // breaks assumed so far. | 208 // breaks assumed so far. |
195 LayoutUnit columnLogicalHeight(LayoutUnit startOffset) const { return ce
ilf((m_breakOffset - startOffset).toFloat() / float(m_assumedImplicitBreaks + 1)
); } | 209 LayoutUnit columnLogicalHeight(LayoutUnit startOffset) const { return ce
ilf((m_breakOffset - startOffset).toFloat() / float(m_assumedImplicitBreaks + 1)
); } |
196 | 210 |
197 private: | 211 private: |
198 LayoutUnit m_breakOffset; // Flow thread offset where this run ends. | 212 LayoutUnit m_breakOffset; // Flow thread offset where this run ends. |
199 unsigned m_assumedImplicitBreaks; // Number of implicit breaks in this r
un assumed so far. | 213 unsigned m_assumedImplicitBreaks; // Number of implicit breaks in this r
un assumed so far. |
200 }; | 214 }; |
201 Vector<ContentRun, 1> m_contentRuns; | 215 Vector<ContentRun, 1> m_contentRuns; |
202 }; | 216 }; |
203 | 217 |
| 218 inline void RenderMultiColumnSet::beginFlow(LayoutUnit offsetInFlowThread) |
| 219 { |
| 220 // At this point layout is exactly at the beginning of this set. Store block
offset from flow |
| 221 // thread start. |
| 222 setLogicalTopInFlowThread(offsetInFlowThread); |
| 223 } |
| 224 |
| 225 inline void RenderMultiColumnSet::endFlow(LayoutUnit offsetInFlowThread) |
| 226 { |
| 227 // At this point layout is exactly at the end of this set. Store block offse
t from flow thread |
| 228 // start. This set is now considered "flowed", although we may have to revis
it it later (with |
| 229 // beginFlow()), e.g. if a subtree in the flow thread has to be laid out ove
r again because the |
| 230 // initial margin collapsing estimates were wrong. |
| 231 setLogicalBottomInFlowThread(offsetInFlowThread); |
| 232 } |
| 233 |
204 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); | 234 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); |
205 | 235 |
206 } // namespace blink | 236 } // namespace blink |
207 | 237 |
208 #endif // RenderMultiColumnSet_h | 238 #endif // RenderMultiColumnSet_h |
209 | 239 |
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