Index: ui/gfx/platform_font_win.cc |
diff --git a/ui/gfx/platform_font_win.cc b/ui/gfx/platform_font_win.cc |
index a97da2eedcf1ad9e2ecafb5e748a1bb33675b3a6..0209be6673eef616bc02cd46cc1975a71566f608 100644 |
--- a/ui/gfx/platform_font_win.cc |
+++ b/ui/gfx/platform_font_win.cc |
@@ -167,6 +167,13 @@ std::string PlatformFontWin::GetFontName() const { |
return font_ref_->font_name(); |
} |
+std::string PlatformFontWin::GetActualFontNameForTesting() const { |
+ // With the current implementation on Windows, HFontRef::font_name() returns |
+ // the font name taken from the HFONT handle, but it's not the name that comes |
+ // from the font's metadata. See http://crbug.com/327287 |
+ return font_ref_->font_name(); |
+} |
+ |
std::string PlatformFontWin::GetLocalizedFontName() const { |
base::win::ScopedCreateDC memory_dc(CreateCompatibleDC(NULL)); |
if (!memory_dc.Get()) |