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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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27 BitmapShaderKey(uint32_t pictureID, | 27 BitmapShaderKey(uint32_t pictureID, |
28 const SkRect& tile, | 28 const SkRect& tile, |
29 SkShader::TileMode tmx, | 29 SkShader::TileMode tmx, |
30 SkShader::TileMode tmy, | 30 SkShader::TileMode tmy, |
31 const SkSize& scale, | 31 const SkSize& scale, |
32 const SkMatrix& localMatrix) | 32 const SkMatrix& localMatrix) |
33 : fPictureID(pictureID) | 33 : fPictureID(pictureID) |
34 , fTile(tile) | 34 , fTile(tile) |
35 , fTmx(tmx) | 35 , fTmx(tmx) |
36 , fTmy(tmy) | 36 , fTmy(tmy) |
37 , fScale(scale) | 37 , fScale(scale) { |
38 , fLocalMatrix(localMatrix) { | 38 |
| 39 for (int i = 0; i < 9; ++i) { |
| 40 fLocalMatrixStorage[i] = localMatrix[i]; |
| 41 } |
39 | 42 |
40 static const size_t keySize = sizeof(fPictureID) + | 43 static const size_t keySize = sizeof(fPictureID) + |
41 sizeof(fTile) + | 44 sizeof(fTile) + |
42 sizeof(fTmx) + sizeof(fTmy) + | 45 sizeof(fTmx) + sizeof(fTmy) + |
43 sizeof(fScale) + | 46 sizeof(fScale) + |
44 sizeof(fLocalMatrix); | 47 sizeof(fLocalMatrixStorage); |
45 // This better be packed. | 48 // This better be packed. |
46 SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - &fPictureID) == keySize); | 49 SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - &fPictureID) == keySize); |
47 this->init(&gBitmapSkaderKeyNamespaceLabel, keySize); | 50 this->init(&gBitmapSkaderKeyNamespaceLabel, keySize); |
48 } | 51 } |
49 | 52 |
50 private: | 53 private: |
51 uint32_t fPictureID; | 54 uint32_t fPictureID; |
52 SkRect fTile; | 55 SkRect fTile; |
53 SkShader::TileMode fTmx, fTmy; | 56 SkShader::TileMode fTmx, fTmy; |
54 SkSize fScale; | 57 SkSize fScale; |
55 SkMatrix fLocalMatrix; | 58 SkScalar fLocalMatrixStorage[9]; |
56 | 59 |
57 SkDEBUGCODE(uint32_t fEndOfStruct;) | 60 SkDEBUGCODE(uint32_t fEndOfStruct;) |
58 }; | 61 }; |
59 | 62 |
60 struct BitmapShaderRec : public SkResourceCache::Rec { | 63 struct BitmapShaderRec : public SkResourceCache::Rec { |
61 BitmapShaderRec(const BitmapShaderKey& key, SkShader* tileShader, size_t bit
mapBytes) | 64 BitmapShaderRec(const BitmapShaderKey& key, SkShader* tileShader, size_t bit
mapBytes) |
62 : fKey(key) | 65 : fKey(key) |
63 , fShader(SkRef(tileShader)) | 66 , fShader(SkRef(tileShader)) |
64 , fBitmapBytes(bitmapBytes) {} | 67 , fBitmapBytes(bitmapBytes) {} |
65 | 68 |
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288 } | 291 } |
289 return bitmapShader->asFragmentProcessor(context, paint, NULL, paintColor, f
p); | 292 return bitmapShader->asFragmentProcessor(context, paint, NULL, paintColor, f
p); |
290 } | 293 } |
291 #else | 294 #else |
292 bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMa
trix*, GrColor*, | 295 bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMa
trix*, GrColor*, |
293 GrFragmentProcessor**) const { | 296 GrFragmentProcessor**) const { |
294 SkDEBUGFAIL("Should not call in GPU-less build"); | 297 SkDEBUGFAIL("Should not call in GPU-less build"); |
295 return false; | 298 return false; |
296 } | 299 } |
297 #endif | 300 #endif |
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