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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/gpu/compositor_software_output_device.h" | 5 #include "content/renderer/gpu/compositor_software_output_device.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "cc/output/software_frame_data.h" | 8 #include "cc/output/software_frame_data.h" |
9 #include "content/child/child_shared_bitmap_manager.h" | 9 #include "content/child/child_shared_bitmap_manager.h" |
10 #include "content/renderer/render_process.h" | 10 #include "content/renderer/render_process.h" |
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145 if (current_index_ != kInvalidIndex) | 145 if (current_index_ != kInvalidIndex) |
146 previous = buffers_[current_index_]; | 146 previous = buffers_[current_index_]; |
147 current_index_ = FindFreeBuffer(current_index_ + 1); | 147 current_index_ = FindFreeBuffer(current_index_ + 1); |
148 Buffer* current = buffers_[current_index_]; | 148 Buffer* current = buffers_[current_index_]; |
149 DCHECK(current->free()); | 149 DCHECK(current->free()); |
150 current->SetFree(false); | 150 current->SetFree(false); |
151 | 151 |
152 // Set up a canvas for the current front buffer. | 152 // Set up a canvas for the current front buffer. |
153 SkImageInfo info = SkImageInfo::MakeN32Premul(viewport_pixel_size_.width(), | 153 SkImageInfo info = SkImageInfo::MakeN32Premul(viewport_pixel_size_.width(), |
154 viewport_pixel_size_.height()); | 154 viewport_pixel_size_.height()); |
155 SkBitmap bitmap; | 155 surface_ = skia::AdoptRef(SkSurface::NewRasterDirect(info, current->memory(), |
156 bitmap.installPixels(info, current->memory(), info.minRowBytes()); | 156 info.minRowBytes())); |
157 canvas_ = skia::AdoptRef(new SkCanvas(bitmap)); | |
158 | 157 |
159 if (!previous) { | 158 if (!previous) { |
160 DCHECK(damage_rect == gfx::Rect(viewport_pixel_size_)); | 159 DCHECK(damage_rect == gfx::Rect(viewport_pixel_size_)); |
161 } else { | 160 } else { |
162 // Find the smallest damage region that needs | 161 // Find the smallest damage region that needs |
163 // to be copied from the |previous| buffer. | 162 // to be copied from the |previous| buffer. |
164 SkRegion region; | 163 SkRegion region; |
165 bool found = | 164 bool found = |
166 current->FindDamageDifferenceFrom(previous, ®ion) || | 165 current->FindDamageDifferenceFrom(previous, ®ion) || |
167 previous->FindDamageDifferenceFrom(current, ®ion); | 166 previous->FindDamageDifferenceFrom(current, ®ion); |
168 if (!found) | 167 if (!found) |
169 region = SkRegion(RectToSkIRect(gfx::Rect(viewport_pixel_size_))); | 168 region = SkRegion(RectToSkIRect(gfx::Rect(viewport_pixel_size_))); |
170 region.op(RectToSkIRect(damage_rect), SkRegion::kDifference_Op); | 169 region.op(RectToSkIRect(damage_rect), SkRegion::kDifference_Op); |
171 | 170 |
172 // Copy over the damage region. | 171 // Copy over the damage region. |
173 if (!region.isEmpty()) { | 172 if (!region.isEmpty()) { |
174 SkImageInfo info = SkImageInfo::MakeN32Premul( | 173 SkImageInfo info = SkImageInfo::MakeN32Premul( |
175 viewport_pixel_size_.width(), viewport_pixel_size_.height()); | 174 viewport_pixel_size_.width(), viewport_pixel_size_.height()); |
176 SkBitmap back_bitmap; | 175 SkBitmap back_bitmap; |
177 back_bitmap.installPixels(info, previous->memory(), info.minRowBytes()); | 176 back_bitmap.installPixels(info, previous->memory(), info.minRowBytes()); |
178 | 177 |
179 for (SkRegion::Iterator it(region); !it.done(); it.next()) { | 178 for (SkRegion::Iterator it(region); !it.done(); it.next()) { |
180 const SkIRect& src_rect = it.rect(); | 179 const SkIRect& src_rect = it.rect(); |
181 SkRect dst_rect = SkRect::Make(src_rect); | 180 SkRect dst_rect = SkRect::Make(src_rect); |
182 canvas_->drawBitmapRect(back_bitmap, &src_rect, dst_rect, NULL); | 181 surface_->getCanvas()->drawBitmapRect(back_bitmap, &src_rect, dst_rect); |
183 } | 182 } |
184 } | 183 } |
185 } | 184 } |
186 | 185 |
187 // Make |current| child of |previous| and orphan all of |current|'s children. | 186 // Make |current| child of |previous| and orphan all of |current|'s children. |
188 current->SetParent(previous, damage_rect); | 187 current->SetParent(previous, damage_rect); |
189 for (size_t i = 0; i < buffers_.size(); ++i) { | 188 for (size_t i = 0; i < buffers_.size(); ++i) { |
190 Buffer* buffer = buffers_[i]; | 189 Buffer* buffer = buffers_[i]; |
191 if (buffer->parent() == current) | 190 if (buffer->parent() == current) |
192 buffer->SetParent(NULL, gfx::Rect(viewport_pixel_size_)); | 191 buffer->SetParent(NULL, gfx::Rect(viewport_pixel_size_)); |
193 } | 192 } |
194 damage_rect_ = damage_rect; | 193 damage_rect_ = damage_rect; |
195 | 194 |
196 return canvas_.get(); | 195 return surface_->getCanvas(); |
197 } | 196 } |
198 | 197 |
199 void CompositorSoftwareOutputDevice::EndPaint( | 198 void CompositorSoftwareOutputDevice::EndPaint( |
200 cc::SoftwareFrameData* frame_data) { | 199 cc::SoftwareFrameData* frame_data) { |
201 DCHECK(CalledOnValidThread()); | 200 DCHECK(CalledOnValidThread()); |
202 DCHECK(frame_data); | 201 DCHECK(frame_data); |
203 | 202 |
204 Buffer* buffer = buffers_[current_index_]; | 203 Buffer* buffer = buffers_[current_index_]; |
205 frame_data->id = buffer->id(); | 204 frame_data->id = buffer->id(); |
206 frame_data->size = viewport_pixel_size_; | 205 frame_data->size = viewport_pixel_size_; |
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224 return; | 223 return; |
225 } else { | 224 } else { |
226 it = std::find_if(awaiting_ack_.begin(), awaiting_ack_.end(), | 225 it = std::find_if(awaiting_ack_.begin(), awaiting_ack_.end(), |
227 CompareById(id)); | 226 CompareById(id)); |
228 DCHECK(it != awaiting_ack_.end()); | 227 DCHECK(it != awaiting_ack_.end()); |
229 awaiting_ack_.erase(it); | 228 awaiting_ack_.erase(it); |
230 } | 229 } |
231 } | 230 } |
232 | 231 |
233 } // namespace content | 232 } // namespace content |
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