Index: src/gpu/GrDrawTarget.h |
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
index fc2ee76231289dcb663eea6f386f497548d527f2..770e8852b2eefdb0bb1440fbad81c706494ac536 100644 |
--- a/src/gpu/GrDrawTarget.h |
+++ b/src/gpu/GrDrawTarget.h |
@@ -233,6 +233,7 @@ public: |
* not a request for clipping. |
*/ |
void drawIndexed(GrDrawState*, |
+ const GrGeometryProcessor*, |
GrPrimitiveType type, |
int startVertex, |
int startIndex, |
@@ -252,6 +253,7 @@ public: |
* not a request for clipping. |
*/ |
void drawNonIndexed(GrDrawState*, |
+ const GrGeometryProcessor*, |
GrPrimitiveType type, |
int startVertex, |
int vertexCount, |
@@ -263,13 +265,13 @@ public: |
* on the draw state (if possible in the 3D API). Note, we will never have an inverse fill |
* with stencil path |
*/ |
- void stencilPath(GrDrawState*, const GrPath*, GrPathRendering::FillType fill); |
+ void stencilPath(GrDrawState*, const GrPathProcessor*, const GrPath*,GrPathRendering::FillType); |
/** |
* Draws a path. Fill must not be a hairline. It will respect the HW |
* antialias flag on the draw state (if possible in the 3D API). |
*/ |
- void drawPath(GrDrawState*, GrColor, const GrPath*, GrPathRendering::FillType fill); |
+ void drawPath(GrDrawState*, const GrPathProcessor*, const GrPath*, GrPathRendering::FillType); |
/** |
* Draws the aggregate path from combining multiple. Note that this will not |
@@ -285,7 +287,7 @@ public: |
* @param fill Fill type for drawing all the paths |
*/ |
void drawPaths(GrDrawState*, |
- GrColor, |
+ const GrPathProcessor*, |
const GrPathRange* pathRange, |
const void* indices, |
PathIndexType indexType, |
@@ -357,6 +359,7 @@ public: |
* not a request for clipping. |
*/ |
void drawIndexedInstances(GrDrawState*, |
+ const GrGeometryProcessor*, |
GrPrimitiveType type, |
int instanceCount, |
int verticesPerInstance, |
@@ -656,8 +659,7 @@ protected: |
// but couldn't be made. Otherwise, returns true. This method needs to be protected because it |
// needs to be accessed by GLPrograms to setup a correct drawstate |
bool setupDstReadIfNecessary(GrDrawState*, |
- GrColor, |
- uint8_t, |
+ const GrPrimitiveProcessor*, |
GrDeviceCoordTexture* dstCopy, |
const SkRect* drawBounds); |
@@ -698,6 +700,7 @@ private: |
virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0; |
// subclass called to perform drawing |
virtual void onDraw(const GrDrawState&, |
+ const GrGeometryProcessor*, |
const DrawInfo&, |
const GrClipMaskManager::ScissorState&, |
const GrDeviceCoordTexture* dstCopy) = 0; |
@@ -709,17 +712,18 @@ private: |
const SkMatrix* localMatrix) = 0; |
virtual void onStencilPath(const GrDrawState&, |
+ const GrPathProcessor*, |
const GrPath*, |
const GrClipMaskManager::ScissorState&, |
const GrStencilSettings&) = 0; |
virtual void onDrawPath(const GrDrawState&, |
- GrColor, |
+ const GrPathProcessor*, |
const GrPath*, |
const GrClipMaskManager::ScissorState&, |
const GrStencilSettings&, |
const GrDeviceCoordTexture* dstCopy) = 0; |
virtual void onDrawPaths(const GrDrawState&, |
- GrColor, |
+ const GrPathProcessor*, |
const GrPathRange*, |
const void* indices, |
PathIndexType, |
@@ -766,6 +770,7 @@ private: |
// called by drawIndexed and drawNonIndexed. Use a negative indexCount to |
// indicate non-indexed drawing. |
bool checkDraw(const GrDrawState&, |
+ const GrGeometryProcessor*, |
GrPrimitiveType type, |
int startVertex, |
int startIndex, |