Index: src/effects/SkLightingImageFilter.cpp |
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp |
index adac45bdc9df826959c2e216013561ee00227f46..e53cb02569d4e83334df812a3679d2503c2a3e49 100644 |
--- a/src/effects/SkLightingImageFilter.cpp |
+++ b/src/effects/SkLightingImageFilter.cpp |
@@ -349,7 +349,7 @@ protected: |
virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { |
// lighting shaders are complicated. We just throw up our hands. |
- inout->mulByUnknownColor(); |
+ inout->mulByUnknownFourComponents(); |
} |
private: |