| Index: include/gpu/GrProcessor.h
|
| diff --git a/include/gpu/GrProcessor.h b/include/gpu/GrProcessor.h
|
| index 6a497e7514383ba6fa7841763a49fedcc89ce5c2..8a8d685e518afe598a0c0e94cac45ba077c492a0 100644
|
| --- a/include/gpu/GrProcessor.h
|
| +++ b/include/gpu/GrProcessor.h
|
| @@ -61,16 +61,6 @@ public:
|
|
|
| virtual ~GrProcessor();
|
|
|
| - /**
|
| - * This function is used to perform optimizations. When called the invarientOuput param
|
| - * indicate whether the input components to this processor in the FS will have known values.
|
| - * In inout the validFlags member is a bitfield of GrColorComponentFlags. The isSingleComponent
|
| - * member indicates whether the input will be 1 or 4 bytes. The function updates the members of
|
| - * inout to indicate known values of its output. A component of the color member only has
|
| - * meaning if the corresponding bit in validFlags is set.
|
| - */
|
| - void computeInvariantOutput(GrInvariantOutput* inout) const;
|
| -
|
| /** Human-meaningful string to identify this prcoessor; may be embedded
|
| in generated shader code. */
|
| virtual const char* name() const = 0;
|
| @@ -132,11 +122,6 @@ protected:
|
| uint32_t fClassID;
|
|
|
| private:
|
| - /**
|
| - * Subclass implements this to support getConstantColorComponents(...).
|
| - */
|
| - virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const = 0;
|
| -
|
| static uint32_t GenClassID() {
|
| // fCurrProcessorClassID has been initialized to kIllegalProcessorClassID. The
|
| // atomic inc returns the old value not the incremented value. So we add
|
|
|