Chromium Code Reviews| Index: src/gpu/GrGeometryProcessor.h |
| diff --git a/src/gpu/GrGeometryProcessor.h b/src/gpu/GrGeometryProcessor.h |
| index 4801069005fdd21ccc4a9103e1f8b9fac4905059..6e2d9457d1e1eea360fd7c1ff3f8a5c08b4d1249 100644 |
| --- a/src/gpu/GrGeometryProcessor.h |
| +++ b/src/gpu/GrGeometryProcessor.h |
| @@ -39,6 +39,23 @@ class GrGLCaps; |
| class GrGLGeometryProcessor; |
| class GrOptDrawState; |
| +struct GrInitInvariantOutput; |
| + |
| +/* |
| + * GrGeometryProcessors and GrPathProcessors may effect invariantColor |
| + */ |
| +class GrPrimitiveProcessor : public GrProcessor { |
| +public: |
| + // TODO GPs and PPs have to provide an initial coverage because the coverage invariant code is |
| + // broken right now |
| + virtual uint8_t coverage() const = 0; |
| + virtual void computeOutputColor(GrInitInvariantOutput* out) const = 0; |
|
bsalomon
2014/12/10 15:27:00
I'm wondering if this should be "getInvariantColor
|
| + virtual void computeOutputCoverage(GrInitInvariantOutput* out) const = 0; |
| + |
| +private: |
| + typedef GrProcessor INHERITED; |
| +}; |
| + |
| /** |
| * A GrGeometryProcessor is used to perform computation in the vertex shader and |
| * add support for custom vertex attributes. A GrGemeotryProcessor is typically |
| @@ -49,7 +66,7 @@ class GrOptDrawState; |
| * added to the vertex attribute array specified on the GrDrawState. |
| * GrGeometryProcessor subclasses should be immutable after construction. |
| */ |
| -class GrGeometryProcessor : public GrProcessor { |
| +class GrGeometryProcessor : public GrPrimitiveProcessor { |
| public: |
| GrGeometryProcessor(GrColor color, uint8_t coverage = 0xff) |
| : fVertexStride(0) |
| @@ -111,11 +128,12 @@ public: |
| return false; |
| } |
| - if (!fHasVertexColor && this->getColor() != that.getColor()) { |
| + if (!fHasVertexColor && this->color() != that.color()) { |
| return false; |
| } |
| - if (!fHasVertexCoverage && this->getCoverage() != that.getCoverage()) { |
| + // TODO this is fragile, most gps set their coverage to 0xff so this is okay |
|
bsalomon
2014/12/10 15:27:00
what's the plan here?
|
| + if (!fHasVertexCoverage && this->coverage() != that.coverage()) { |
| return false; |
| } |
| return this->onIsEqual(that); |
| @@ -130,8 +148,8 @@ public: |
| virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const {} |
| - GrColor getColor() const { return fColor; } |
| - uint8_t getCoverage() const { return fCoverage; } |
| + GrColor color() const { return fColor; } |
| + uint8_t coverage() const { return fCoverage; } |
| // TODO this is a total hack until the gp can own whether or not it uses uniform |
| // color / coverage |
| @@ -139,7 +157,8 @@ public: |
| bool hasVertexCoverage() const { return fHasVertexCoverage; } |
| bool hasLocalCoords() const { return fHasLocalCoords; } |
| - void computeInvariantColor(GrInvariantOutput* inout) const; |
| + virtual void computeOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; |
| + virtual void computeOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE; |
| protected: |
| /** |
| @@ -160,12 +179,17 @@ protected: |
| void setHasVertexCoverage() { fHasVertexCoverage = true; } |
| void setHasLocalCoords() { fHasLocalCoords = true; } |
| + virtual void onComputeOutputColor(GrInitInvariantOutput*) const {} |
| + virtual void onComputeOutputCoverage(GrInitInvariantOutput*) const = 0; |
| + |
| private: |
| virtual bool onIsEqual(const GrGeometryProcessor&) const = 0; |
| SkSTArray<kMaxVertexAttribs, GrAttribute, true> fAttribs; |
| size_t fVertexStride; |
| GrColor fColor; |
| + // TODO HACK |
| +public: |
| uint8_t fCoverage; |
| bool fWillUseGeoShader; |
| bool fHasVertexColor; |
| @@ -174,4 +198,25 @@ private: |
| typedef GrProcessor INHERITED; |
| }; |
| + |
| +/* |
| + * The path equivalent of the GP. Can only upload uniform color. |
|
bsalomon
2014/12/10 15:27:00
Maybe a comment that we plan to extend responsibil
|
| + */ |
| +class GrPathProcessor : public GrPrimitiveProcessor { |
| +public: |
| + static GrPathProcessor* Create(GrColor color) { |
| + return SkNEW_ARGS(GrPathProcessor, (color)); |
| + } |
| + |
| + virtual const char* name() SK_OVERRIDE const { return "PathProcessor"; } |
| + virtual uint8_t coverage() SK_OVERRIDE const { return 0xff; } |
|
bsalomon
2014/12/10 15:27:00
no need for virtual keyword on overrides.
|
| + virtual void computeOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; |
| + virtual void computeOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE; |
| + |
| +private: |
| + GrPathProcessor(GrColor color) : fColor(color) {} |
| + GrColor fColor; |
| + |
| + typedef GrProcessor INHERITED; |
| +}; |
| #endif |