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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 // This is a GPU-backend specific test. It relies on static intializers to work | 9 // This is a GPU-backend specific test. It relies on static intializers to work |
| 10 | 10 |
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| 122 } | 122 } |
| 123 | 123 |
| 124 static void set_random_xpf(GrContext* context, const GrDrawTargetCaps& caps, GrD
rawState* ds, | 124 static void set_random_xpf(GrContext* context, const GrDrawTargetCaps& caps, GrD
rawState* ds, |
| 125 SkRandom* random, GrTexture* dummyTextures[]) { | 125 SkRandom* random, GrTexture* dummyTextures[]) { |
| 126 SkAutoTUnref<const GrXPFactory> xpf( | 126 SkAutoTUnref<const GrXPFactory> xpf( |
| 127 GrProcessorTestFactory<GrXPFactory>::CreateStage(random, context, caps,
dummyTextures)); | 127 GrProcessorTestFactory<GrXPFactory>::CreateStage(random, context, caps,
dummyTextures)); |
| 128 SkASSERT(xpf); | 128 SkASSERT(xpf); |
| 129 ds->setXPFactory(xpf.get()); | 129 ds->setXPFactory(xpf.get()); |
| 130 } | 130 } |
| 131 | 131 |
| 132 static void set_random_gp(GrContext* context, | 132 static const GrGeometryProcessor* get_random_gp(GrContext* context, |
| 133 const GrDrawTargetCaps& caps, | 133 const GrDrawTargetCaps& caps, |
| 134 GrDrawState* ds, | 134 SkRandom* random, |
| 135 SkRandom* random, | 135 GrTexture* dummyTextures[]) { |
| 136 GrTexture* dummyTextures[]) { | 136 return GrProcessorTestFactory<GrGeometryProcessor>::CreateStage(random, |
| 137 SkAutoTUnref<const GrGeometryProcessor> gp( | 137 context, |
| 138 GrProcessorTestFactory<GrGeometryProcessor>::CreateStage(random, | 138 caps, |
| 139 context, | 139 dummyTexture
s); |
| 140 caps, | |
| 141 dummyTextur
es)); | |
| 142 SkASSERT(gp); | |
| 143 | |
| 144 ds->setGeometryProcessor(gp); | |
| 145 } | 140 } |
| 146 | 141 |
| 147 static void set_random_color_coverage_stages(GrGpuGL* gpu, | 142 static void set_random_color_coverage_stages(GrGpuGL* gpu, |
| 148 GrDrawState* ds, | 143 GrDrawState* ds, |
| 149 int maxStages, | 144 int maxStages, |
| 150 bool usePathRendering, | 145 bool usePathRendering, |
| 151 SkRandom* random, | 146 SkRandom* random, |
| 152 GrTexture* dummyTextures[]) { | 147 GrTexture* dummyTextures[]) { |
| 153 int numProcs = random->nextULessThan(maxStages + 1); | 148 int numProcs = random->nextULessThan(maxStages + 1); |
| 154 int numColorProcs = random->nextULessThan(numProcs + 1); | 149 int numColorProcs = random->nextULessThan(numProcs + 1); |
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| 182 // finally add the stage to the correct pipeline in the drawstate | 177 // finally add the stage to the correct pipeline in the drawstate |
| 183 if (s < numColorProcs) { | 178 if (s < numColorProcs) { |
| 184 ds->addColorProcessor(fp); | 179 ds->addColorProcessor(fp); |
| 185 } else { | 180 } else { |
| 186 ds->addCoverageProcessor(fp); | 181 ds->addCoverageProcessor(fp); |
| 187 } | 182 } |
| 188 ++s; | 183 ++s; |
| 189 } | 184 } |
| 190 } | 185 } |
| 191 | 186 |
| 192 static void set_random_hints(GrDrawState* ds, SkRandom* random) { | |
| 193 for (int i = 1; i <= GrDrawState::kLast_Hint; i <<= 1) { | |
| 194 ds->setHint(GrDrawState::Hints(i), random->nextBool()); | |
| 195 } | |
| 196 } | |
| 197 | |
| 198 static void set_random_state(GrDrawState* ds, SkRandom* random) { | 187 static void set_random_state(GrDrawState* ds, SkRandom* random) { |
| 199 int state = 0; | 188 int state = 0; |
| 200 for (int i = 1; i <= GrDrawState::kLast_StateBit; i <<= 1) { | 189 for (int i = 1; i <= GrDrawState::kLast_StateBit; i <<= 1) { |
| 201 state |= random->nextBool() * i; | 190 state |= random->nextBool() * i; |
| 202 } | 191 } |
| 203 ds->enableState(state); | 192 ds->enableState(state); |
| 204 } | 193 } |
| 205 | 194 |
| 206 // right now, the only thing we seem to care about in drawState's stencil is 'do
esWrite()' | 195 // right now, the only thing we seem to care about in drawState's stencil is 'do
esWrite()' |
| 207 static void set_random_stencil(GrDrawState* ds, SkRandom* random) { | 196 static void set_random_stencil(GrDrawState* ds, SkRandom* random) { |
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| 286 ds.setRenderTarget(rt.get()); | 275 ds.setRenderTarget(rt.get()); |
| 287 | 276 |
| 288 // if path rendering we have to setup a couple of things like the draw t
ype | 277 // if path rendering we have to setup a couple of things like the draw t
ype |
| 289 bool usePathRendering = gpu->glCaps().pathRenderingSupport() && random.n
extBool(); | 278 bool usePathRendering = gpu->glCaps().pathRenderingSupport() && random.n
extBool(); |
| 290 | 279 |
| 291 GrGpu::DrawType drawType = usePathRendering ? GrGpu::kDrawPath_DrawType
: | 280 GrGpu::DrawType drawType = usePathRendering ? GrGpu::kDrawPath_DrawType
: |
| 292 GrGpu::kDrawPoints_DrawTyp
e; | 281 GrGpu::kDrawPoints_DrawTyp
e; |
| 293 | 282 |
| 294 // twiddle drawstate knobs randomly | 283 // twiddle drawstate knobs randomly |
| 295 bool hasGeometryProcessor = !usePathRendering; | 284 bool hasGeometryProcessor = !usePathRendering; |
| 285 const GrGeometryProcessor* gp = NULL; |
| 286 const GrPathProcessor* pathProc = NULL; |
| 296 if (hasGeometryProcessor) { | 287 if (hasGeometryProcessor) { |
| 297 set_random_gp(fContext, gpu->glCaps(), &ds, &random, dummyTextures); | 288 gp = get_random_gp(fContext, gpu->glCaps(), &random, dummyTextures); |
| 289 } else { |
| 290 pathProc = GrPathProcessor::Create(GrColor_WHITE); |
| 298 } | 291 } |
| 299 set_random_color_coverage_stages(gpu, | 292 set_random_color_coverage_stages(gpu, |
| 300 &ds, | 293 &ds, |
| 301 maxStages - hasGeometryProcessor, | 294 maxStages - hasGeometryProcessor, |
| 302 usePathRendering, | 295 usePathRendering, |
| 303 &random, | 296 &random, |
| 304 dummyTextures); | 297 dummyTextures); |
| 305 | 298 |
| 306 // creates a random xfer processor factory on the draw state | 299 // creates a random xfer processor factory on the draw state |
| 307 set_random_xpf(fContext, gpu->glCaps(), &ds, &random, dummyTextures); | 300 set_random_xpf(fContext, gpu->glCaps(), &ds, &random, dummyTextures); |
| 308 | 301 |
| 309 set_random_hints(&ds, &random); | |
| 310 set_random_state(&ds, &random); | 302 set_random_state(&ds, &random); |
| 311 set_random_stencil(&ds, &random); | 303 set_random_stencil(&ds, &random); |
| 312 | 304 |
| 313 GrDeviceCoordTexture dstCopy; | 305 GrDeviceCoordTexture dstCopy; |
| 314 | 306 |
| 315 // TODO take color off the PP when its installed | 307 const GrPrimitiveProcessor* primProc; |
| 316 GrColor color = ds.hasGeometryProcessor() ? ds.getGeometryProcessor()->g
etColor() : | 308 if (hasGeometryProcessor) { |
| 317 GrColor_WHITE; | 309 primProc = gp; |
| 318 uint8_t coverage = ds.hasGeometryProcessor() ? ds.getGeometryProcessor()
->getCoverage() : | 310 } else { |
| 319 0xff; | 311 primProc = pathProc; |
| 320 if (!this->setupDstReadIfNecessary(&ds, color, coverage, &dstCopy, NULL)
) { | 312 } |
| 313 if (!this->setupDstReadIfNecessary(&ds, primProc, &dstCopy, NULL)) { |
| 321 SkDebugf("Couldn't setup dst read texture"); | 314 SkDebugf("Couldn't setup dst read texture"); |
| 322 return false; | 315 return false; |
| 323 } | 316 } |
| 324 | 317 |
| 325 // create optimized draw state, setup readDst texture if required, and b
uild a descriptor | 318 // create optimized draw state, setup readDst texture if required, and b
uild a descriptor |
| 326 // and program. ODS creation can fail, so we have to check | 319 // and program. ODS creation can fail, so we have to check |
| 327 GrOptDrawState ods(ds, color, coverage, *gpu->caps(), scissor, &dstCopy,
drawType); | 320 GrOptDrawState ods(ds, gp, pathProc, *gpu->caps(), scissor, &dstCopy, dr
awType); |
| 328 if (ods.mustSkip()) { | 321 if (ods.mustSkip()) { |
| 329 continue; | 322 continue; |
| 330 } | 323 } |
| 331 ods.finalize(gpu); | 324 ods.finalize(gpu); |
| 332 SkAutoTUnref<GrGLProgram> program(GrGLProgramBuilder::CreateProgram(ods,
gpu)); | 325 SkAutoTUnref<GrGLProgram> program(GrGLProgramBuilder::CreateProgram(ods,
gpu)); |
| 333 if (NULL == program.get()) { | 326 if (NULL == program.get()) { |
| 334 SkDebugf("Failed to create program!"); | 327 SkDebugf("Failed to create program!"); |
| 335 return false; | 328 return false; |
| 336 } | 329 } |
| 337 | 330 |
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| 370 } | 363 } |
| 371 #endif | 364 #endif |
| 372 GrTestTarget target; | 365 GrTestTarget target; |
| 373 context->getTestTarget(&target); | 366 context->getTestTarget(&target); |
| 374 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages
)); | 367 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages
)); |
| 375 } | 368 } |
| 376 } | 369 } |
| 377 } | 370 } |
| 378 | 371 |
| 379 #endif | 372 #endif |
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