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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrDistanceFieldTextureEffect_DEFINED | 8 #ifndef GrDistanceFieldTextureEffect_DEFINED |
9 #define GrDistanceFieldTextureEffect_DEFINED | 9 #define GrDistanceFieldTextureEffect_DEFINED |
10 | 10 |
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42 * The output color of this effect is a modulation of the input color and a samp
le from a | 42 * The output color of this effect is a modulation of the input color and a samp
le from a |
43 * distance field texture (using a smoothed step function near 0.5). | 43 * distance field texture (using a smoothed step function near 0.5). |
44 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input | 44 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). The input |
45 * coords are a custom attribute. Gamma correction is handled via a texture LUT. | 45 * coords are a custom attribute. Gamma correction is handled via a texture LUT. |
46 */ | 46 */ |
47 class GrDistanceFieldTextureEffect : public GrGeometryProcessor { | 47 class GrDistanceFieldTextureEffect : public GrGeometryProcessor { |
48 public: | 48 public: |
49 #ifdef SK_GAMMA_APPLY_TO_A8 | 49 #ifdef SK_GAMMA_APPLY_TO_A8 |
50 static GrGeometryProcessor* Create(GrColor color, GrTexture* tex, const GrTe
xtureParams& params, | 50 static GrGeometryProcessor* Create(GrColor color, GrTexture* tex, const GrTe
xtureParams& params, |
51 GrTexture* gamma, const GrTextureParams&
gammaParams, | 51 GrTexture* gamma, const GrTextureParams&
gammaParams, |
52 float lum, uint32_t flags) { | 52 float lum, uint32_t flags, bool opaqueVer
texColors) { |
53 return SkNEW_ARGS(GrDistanceFieldTextureEffect, (color, tex, params, gamm
a, gammaParams, lum, | 53 return SkNEW_ARGS(GrDistanceFieldTextureEffect, (color, tex, params, gamm
a, gammaParams, lum, |
54 flags)); | 54 flags, opaqueVertexColor
s)); |
55 } | 55 } |
56 #else | 56 #else |
57 static GrGeometryProcessor* Create(GrColor color, GrTexture* tex, const GrTe
xtureParams& params, | 57 static GrGeometryProcessor* Create(GrColor color, GrTexture* tex, const GrTe
xtureParams& params, |
58 uint32_t flags) { | 58 uint32_t flags, bool opaqueVertexColors)
{ |
59 return SkNEW_ARGS(GrDistanceFieldTextureEffect, (color, tex, params, fl
ags)); | 59 return SkNEW_ARGS(GrDistanceFieldTextureEffect, (color, tex, params, fl
ags, |
| 60 opaqueVertexColors)); |
60 } | 61 } |
61 #endif | 62 #endif |
62 | 63 |
63 virtual ~GrDistanceFieldTextureEffect() {} | 64 virtual ~GrDistanceFieldTextureEffect() {} |
64 | 65 |
65 virtual const char* name() const SK_OVERRIDE { return "DistanceFieldTexture"
; } | 66 virtual const char* name() const SK_OVERRIDE { return "DistanceFieldTexture"
; } |
66 | 67 |
67 const GrAttribute* inPosition() const { return fInPosition; } | 68 const GrAttribute* inPosition() const { return fInPosition; } |
68 const GrAttribute* inColor() const { return fInColor; } | 69 const GrAttribute* inColor() const { return fInColor; } |
69 const GrAttribute* inTextureCoords() const { return fInTextureCoords; } | 70 const GrAttribute* inTextureCoords() const { return fInTextureCoords; } |
70 #ifdef SK_GAMMA_APPLY_TO_A8 | 71 #ifdef SK_GAMMA_APPLY_TO_A8 |
71 float getLuminance() const { return fLuminance; } | 72 float getLuminance() const { return fLuminance; } |
72 #endif | 73 #endif |
73 uint32_t getFlags() const { return fFlags; } | 74 uint32_t getFlags() const { return fFlags; } |
74 | 75 |
75 virtual void getGLProcessorKey(const GrBatchTracker& bt, | 76 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
76 const GrGLCaps& caps, | 77 const GrGLCaps& caps, |
77 GrProcessorKeyBuilder* b) const SK_OVERRIDE; | 78 GrProcessorKeyBuilder* b) const SK_OVERRIDE; |
78 | 79 |
79 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE; | 80 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE; |
80 | 81 |
81 private: | 82 private: |
82 GrDistanceFieldTextureEffect(GrColor, GrTexture* texture, const GrTexturePar
ams& params, | 83 GrDistanceFieldTextureEffect(GrColor, GrTexture* texture, const GrTexturePar
ams& params, |
83 #ifdef SK_GAMMA_APPLY_TO_A8 | 84 #ifdef SK_GAMMA_APPLY_TO_A8 |
84 GrTexture* gamma, const GrTextureParams& gammaP
arams, float lum, | 85 GrTexture* gamma, const GrTextureParams& gammaP
arams, float lum, |
85 #endif | 86 #endif |
86 uint32_t flags); | 87 uint32_t flags, bool opaqueVertexColors); |
87 | 88 |
88 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; | 89 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; |
89 | 90 |
90 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE; | 91 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput*) const SK_O
VERRIDE; |
91 | 92 |
92 GrTextureAccess fTextureAccess; | 93 GrTextureAccess fTextureAccess; |
93 #ifdef SK_GAMMA_APPLY_TO_A8 | 94 #ifdef SK_GAMMA_APPLY_TO_A8 |
94 GrTextureAccess fGammaTextureAccess; | 95 GrTextureAccess fGammaTextureAccess; |
95 float fLuminance; | 96 float fLuminance; |
96 #endif | 97 #endif |
97 uint32_t fFlags; | 98 uint32_t fFlags; |
98 const GrAttribute* fInPosition; | 99 const GrAttribute* fInPosition; |
99 const GrAttribute* fInColor; | 100 const GrAttribute* fInColor; |
100 const GrAttribute* fInTextureCoords; | 101 const GrAttribute* fInTextureCoords; |
101 | 102 |
102 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 103 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
103 | 104 |
104 typedef GrGeometryProcessor INHERITED; | 105 typedef GrGeometryProcessor INHERITED; |
105 }; | 106 }; |
106 | 107 |
107 | 108 |
108 /** | 109 /** |
109 * The output color of this effect is a modulation of the input color and a sampl
e from a | 110 * The output color of this effect is a modulation of the input color and a sampl
e from a |
110 * distance field texture (using a smoothed step function near 0.5). | 111 * distance field texture (using a smoothed step function near 0.5). |
111 * It allows explicit specification of the filtering and wrap modes (GrTexturePar
ams). The input | 112 * It allows explicit specification of the filtering and wrap modes (GrTexturePar
ams). The input |
112 * coords are a custom attribute. No gamma correct blending is applied. | 113 * coords are a custom attribute. No gamma correct blending is applied. |
113 */ | 114 */ |
114 class GrDistanceFieldNoGammaTextureEffect : public GrGeometryProcessor { | 115 class GrDistanceFieldNoGammaTextureEffect : public GrGeometryProcessor { |
115 public: | 116 public: |
116 static GrGeometryProcessor* Create(GrColor color, GrTexture* tex, const GrTe
xtureParams& params, | 117 static GrGeometryProcessor* Create(GrColor color, GrTexture* tex, const GrTe
xtureParams& params, |
117 uint32_t flags) { | 118 uint32_t flags, bool opaqueVertexColors)
{ |
118 return SkNEW_ARGS(GrDistanceFieldNoGammaTextureEffect, (color, tex, para
ms, flags)); | 119 return SkNEW_ARGS(GrDistanceFieldNoGammaTextureEffect, (color, tex, para
ms, flags, |
| 120 opaqueVertexColo
rs)); |
119 } | 121 } |
120 | 122 |
121 virtual ~GrDistanceFieldNoGammaTextureEffect() {} | 123 virtual ~GrDistanceFieldNoGammaTextureEffect() {} |
122 | 124 |
123 virtual const char* name() const SK_OVERRIDE { return "DistanceFieldTexture"
; } | 125 virtual const char* name() const SK_OVERRIDE { return "DistanceFieldTexture"
; } |
124 | 126 |
125 const GrAttribute* inPosition() const { return fInPosition; } | 127 const GrAttribute* inPosition() const { return fInPosition; } |
126 const GrAttribute* inColor() const { return fInColor; } | 128 const GrAttribute* inColor() const { return fInColor; } |
127 const GrAttribute* inTextureCoords() const { return fInTextureCoords; } | 129 const GrAttribute* inTextureCoords() const { return fInTextureCoords; } |
128 uint32_t getFlags() const { return fFlags; } | 130 uint32_t getFlags() const { return fFlags; } |
129 | 131 |
130 virtual void getGLProcessorKey(const GrBatchTracker& bt, | 132 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
131 const GrGLCaps& caps, | 133 const GrGLCaps& caps, |
132 GrProcessorKeyBuilder* b) const SK_OVERRIDE; | 134 GrProcessorKeyBuilder* b) const SK_OVERRIDE; |
133 | 135 |
134 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE; | 136 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE; |
135 | 137 |
136 private: | 138 private: |
137 GrDistanceFieldNoGammaTextureEffect(GrColor, GrTexture* texture, const GrTex
tureParams& params, | 139 GrDistanceFieldNoGammaTextureEffect(GrColor, GrTexture* texture, const GrTex
tureParams& params, |
138 uint32_t flags); | 140 uint32_t flags, bool opaqueVertexColors)
; |
139 | 141 |
140 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; | 142 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; |
141 | 143 |
142 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE; | 144 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput*) const SK_O
VERRIDE; |
143 | 145 |
144 GrTextureAccess fTextureAccess; | 146 GrTextureAccess fTextureAccess; |
145 uint32_t fFlags; | 147 uint32_t fFlags; |
146 const GrAttribute* fInPosition; | 148 const GrAttribute* fInPosition; |
147 const GrAttribute* fInColor; | 149 const GrAttribute* fInColor; |
148 const GrAttribute* fInTextureCoords; | 150 const GrAttribute* fInTextureCoords; |
149 | 151 |
150 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 152 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
151 | 153 |
152 typedef GrGeometryProcessor INHERITED; | 154 typedef GrGeometryProcessor INHERITED; |
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183 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE; | 185 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE; |
184 | 186 |
185 private: | 187 private: |
186 GrDistanceFieldLCDTextureEffect(GrColor, GrTexture* texture, const GrTexture
Params& params, | 188 GrDistanceFieldLCDTextureEffect(GrColor, GrTexture* texture, const GrTexture
Params& params, |
187 GrTexture* gamma, const GrTextureParams& gam
maParams, | 189 GrTexture* gamma, const GrTextureParams& gam
maParams, |
188 SkColor textColor, | 190 SkColor textColor, |
189 uint32_t flags); | 191 uint32_t flags); |
190 | 192 |
191 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; | 193 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; |
192 | 194 |
193 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE; | 195 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput*) const SK_O
VERRIDE; |
194 | 196 |
195 GrTextureAccess fTextureAccess; | 197 GrTextureAccess fTextureAccess; |
196 GrTextureAccess fGammaTextureAccess; | 198 GrTextureAccess fGammaTextureAccess; |
197 GrColor fTextColor; | 199 GrColor fTextColor; |
198 uint32_t fFlags; | 200 uint32_t fFlags; |
199 const GrAttribute* fInPosition; | 201 const GrAttribute* fInPosition; |
200 const GrAttribute* fInTextureCoords; | 202 const GrAttribute* fInTextureCoords; |
201 | 203 |
202 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 204 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
203 | 205 |
204 typedef GrGeometryProcessor INHERITED; | 206 typedef GrGeometryProcessor INHERITED; |
205 }; | 207 }; |
206 | 208 |
207 #endif | 209 #endif |
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