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Unified Diff: cc/trees/damage_tracker.cc

Issue 79173005: Improve DamageTracker performance. (Closed) Base URL: https://git.chromium.org/chromium/src.git@master
Patch Set: Fix clang compile issues. Created 7 years, 1 month ago
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Index: cc/trees/damage_tracker.cc
diff --git a/cc/trees/damage_tracker.cc b/cc/trees/damage_tracker.cc
index 49bb634c1f6252425c37d7af4c41ddda9a61c8e1..9895458c99a73c5f732e6b4d561f98a57ff0f0d1 100644
--- a/cc/trees/damage_tracker.cc
+++ b/cc/trees/damage_tracker.cc
@@ -21,8 +21,7 @@ scoped_ptr<DamageTracker> DamageTracker::Create() {
}
DamageTracker::DamageTracker()
- : current_rect_history_(new RectMap),
- next_rect_history_(new RectMap) {}
+ : mailboxId_(0) {}
DamageTracker::~DamageTracker() {}
@@ -105,23 +104,23 @@ void DamageTracker::UpdateDamageTrackingState(
// - See comments in the rest of the code to see what exactly is considered a
// "change" in a layer/surface.
//
- // - To correctly manage exposed rects, two RectMaps are maintained:
+ // - To correctly manage exposed rects, SortedRectMap is maintained:
//
- // 1. The "current" map contains all the layer bounds that contributed to
+ // 1. All existing rects from the previous frame are marked as
+ // not updated.
+ // 2. The map contains all the layer bounds that contributed to
// the previous frame (even outside the previous damaged area). If a
// layer changes or does not exist anymore, those regions are then
// exposed and damage the target surface. As the algorithm progresses,
- // entries are removed from the map until it has only leftover layers
- // that no longer exist.
+ // entries are updated in the map until only leftover layers
+ // that no longer exist stay marked not updated.
//
- // 2. The "next" map starts out empty, and as the algorithm progresses,
- // every layer/surface that contributes to the surface is added to the
- // map.
- //
- // 3. After the damage rect is computed, the two maps are swapped, so
- // that the damage tracker is ready for the next frame.
+ // 3. After the damage rect is computed, the leftover not marked regions
+ // in a map are used to compute are damaged by deleted layers and
+ // erased from map.
//
+ PrepareRectHistoryForUpdate();
// These functions cannot be bypassed with early-exits, even if we know what
// the damage will be for this frame, because we need to update the damage
// tracker state to correctly track the next frame.
@@ -154,31 +153,23 @@ void DamageTracker::UpdateDamageTrackingState(
// Damage accumulates until we are notified that we actually did draw on that
// frame.
current_damage_rect_.Union(damage_rect_for_this_update);
-
- // The next history map becomes the current map for the next frame. Note this
- // must happen every frame to correctly track changes, even if damage
- // accumulates over multiple frames before actually being drawn.
- swap(current_rect_history_, next_rect_history_);
}
-gfx::RectF DamageTracker::RemoveRectFromCurrentFrame(int layer_id,
- bool* layer_is_new) {
- RectMap::iterator iter = current_rect_history_->find(layer_id);
- *layer_is_new = iter == current_rect_history_->end();
- if (*layer_is_new)
- return gfx::RectF();
+DamageTracker::RectMapData& DamageTracker::RectDataForLayer(
+ int layer_id,
+ bool* layer_is_new) {
- gfx::RectF ret = iter->second;
- current_rect_history_->erase(iter);
- return ret;
-}
+ RectMapData data(layer_id);
+
+ SortedRectMap::iterator it = std::lower_bound(rect_history_.begin(),
+ rect_history_.end(), data);
+
+ if (it == rect_history_.end() || it->layer_id_ != layer_id) {
+ *layer_is_new = true;
+ it = rect_history_.insert(it, data);
+ }
-void DamageTracker::SaveRectForNextFrame(int layer_id,
- const gfx::RectF& target_space_rect) {
- // This layer should not yet exist in next frame's history.
- DCHECK_GT(layer_id, 0);
- DCHECK(next_rect_history_->find(layer_id) == next_rect_history_->end());
- (*next_rect_history_)[layer_id] = target_space_rect;
+ return *it;
}
gfx::RectF DamageTracker::TrackDamageFromActiveLayers(
@@ -225,19 +216,46 @@ gfx::RectF DamageTracker::TrackDamageFromSurfaceMask(
return damage_rect;
}
+void DamageTracker::PrepareRectHistoryForUpdate() {
+ mailboxId_++;
+}
+
gfx::RectF DamageTracker::TrackDamageFromLeftoverRects() {
// After computing damage for all active layers, any leftover items in the
// current rect history correspond to layers/surfaces that no longer exist.
// So, these regions are now exposed on the target surface.
gfx::RectF damage_rect = gfx::RectF();
+ SortedRectMap::iterator cur_pos = rect_history_.begin();
+ SortedRectMap::iterator copy_pos = cur_pos;
+
+ // Loop below basically implements std::remove_if loop with and extra
+ // processing (adding deleted rect to damage_rect) for deleted items.
+ // cur_pos iterator runs through all elements of the vector, but copy_pos
+ // always points to the element after the last not deleted element. If new
+ // not deleted element found then it is copied to the *copy_pos and copy_pos
+ // moved to the next position.
+ // If there are no deleted elements then copy_pos iterator is in sync with
+ // cur_pos and no copy happens.
+ while (cur_pos < rect_history_.end()) {
+ if (cur_pos->mailboxId_ == mailboxId_) {
+ if (cur_pos != copy_pos)
+ *copy_pos = *cur_pos;
+
+ ++copy_pos;
+ } else {
+ damage_rect.Union(cur_pos->rect_);
+ }
+
+ ++cur_pos;
+ }
- for (RectMap::iterator it = current_rect_history_->begin();
- it != current_rect_history_->end();
- ++it)
- damage_rect.Union(it->second);
+ if (copy_pos != rect_history_.end())
+ rect_history_.erase(copy_pos, rect_history_.end());
- current_rect_history_->clear();
+ // If the vector has excessive storage, shrink it
+ if (rect_history_.capacity() > rect_history_.size() * 4)
+ SortedRectMap(rect_history_).swap(rect_history_);
return damage_rect;
}
@@ -263,13 +281,13 @@ void DamageTracker::ExtendDamageForLayer(LayerImpl* layer,
// ancestor surface, ExtendDamageForRenderSurface() must be called instead.
bool layer_is_new = false;
- gfx::RectF old_rect_in_target_space =
- RemoveRectFromCurrentFrame(layer->id(), &layer_is_new);
+ RectMapData& data = RectDataForLayer(layer->id(), &layer_is_new);
+ gfx::RectF old_rect_in_target_space = data.rect_;
gfx::RectF rect_in_target_space = MathUtil::MapClippedRect(
layer->draw_transform(),
gfx::RectF(gfx::PointF(), layer->content_bounds()));
- SaveRectForNextFrame(layer->id(), rect_in_target_space);
+ data.Update(rect_in_target_space, mailboxId_);
if (layer_is_new || layer->LayerPropertyChanged()) {
// If a layer is new or has changed, then its entire layer rect affects the
@@ -310,13 +328,13 @@ void DamageTracker::ExtendDamageForRenderSurface(
RenderSurfaceImpl* render_surface = layer->render_surface();
bool surface_is_new = false;
- gfx::RectF old_surface_rect = RemoveRectFromCurrentFrame(layer->id(),
- &surface_is_new);
+ RectMapData& data = RectDataForLayer(layer->id(), &surface_is_new);
+ gfx::RectF old_surface_rect = data.rect_;
// The drawableContextRect() already includes the replica if it exists.
gfx::RectF surface_rect_in_target_space =
render_surface->DrawableContentRect();
- SaveRectForNextFrame(layer->id(), surface_rect_in_target_space);
+ data.Update(surface_rect_in_target_space, mailboxId_);
gfx::RectF damage_rect_in_local_space;
if (surface_is_new || render_surface->SurfacePropertyChanged()) {
@@ -353,14 +371,15 @@ void DamageTracker::ExtendDamageForRenderSurface(
LayerImpl* replica_mask_layer = layer->replica_layer()->mask_layer();
bool replica_is_new = false;
- RemoveRectFromCurrentFrame(replica_mask_layer->id(), &replica_is_new);
+ RectMapData& data =
+ RectDataForLayer(replica_mask_layer->id(), &replica_is_new);
const gfx::Transform& replica_draw_transform =
render_surface->replica_draw_transform();
gfx::RectF replica_mask_layer_rect = MathUtil::MapClippedRect(
replica_draw_transform,
gfx::RectF(gfx::PointF(), replica_mask_layer->bounds()));
- SaveRectForNextFrame(replica_mask_layer->id(), replica_mask_layer_rect);
+ data.Update(replica_mask_layer_rect, mailboxId_);
// In the current implementation, a change in the replica mask damages the
// entire replica region.
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