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Side by Side Diff: src/gpu/gl/GrGLRenderTarget.h

Issue 791493003: Skia: Track the fIsWrapped separately so that we delete correctly (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Comments + GlGRTexture Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLRenderTarget_DEFINED 9 #ifndef GrGLRenderTarget_DEFINED
10 #define GrGLRenderTarget_DEFINED 10 #define GrGLRenderTarget_DEFINED
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
69 virtual void onRelease() SK_OVERRIDE; 69 virtual void onRelease() SK_OVERRIDE;
70 70
71 // In protected because subclass GrGLTextureRenderTarget calls this version. 71 // In protected because subclass GrGLTextureRenderTarget calls this version.
72 virtual size_t onGpuMemorySize() const SK_OVERRIDE; 72 virtual size_t onGpuMemorySize() const SK_OVERRIDE;
73 73
74 private: 74 private:
75 GrGLuint fRTFBOID; 75 GrGLuint fRTFBOID;
76 GrGLuint fTexFBOID; 76 GrGLuint fTexFBOID;
77 GrGLuint fMSColorRenderbufferID; 77 GrGLuint fMSColorRenderbufferID;
78 78
79 // We track this separately from GrGpuResource because this may be both a te xture and a render
80 // target, and the texture may be wrapped while the render target is not.
81 bool fIsWrapped;
82
79 // when we switch to this render target we want to set the viewport to 83 // when we switch to this render target we want to set the viewport to
80 // only render to content area (as opposed to the whole allocation) and 84 // only render to content area (as opposed to the whole allocation) and
81 // we want the rendering to be at top left (GL has origin in bottom left) 85 // we want the rendering to be at top left (GL has origin in bottom left)
82 GrGLIRect fViewport; 86 GrGLIRect fViewport;
83 87
84 // onGpuMemorySize() needs to know what how many color values are owned per pixel. However, 88 // onGpuMemorySize() needs to know what how many color values are owned per pixel. However,
85 // abandon and release zero out the IDs and the cache needs to know the size even after those 89 // abandon and release zero out the IDs and the cache needs to know the size even after those
86 // actions. 90 // actions.
87 uint8_t fColorValuesPerPixel; 91 uint8_t fColorValuesPerPixel;
88 92
89 typedef GrRenderTarget INHERITED; 93 typedef GrRenderTarget INHERITED;
90 }; 94 };
91 95
92 #endif 96 #endif
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