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Unified Diff: src/gpu/GrLayerHoister.cpp

Issue 790643009: Revert of Fix layer hoisting image filter corner cases (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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Index: src/gpu/GrLayerHoister.cpp
diff --git a/src/gpu/GrLayerHoister.cpp b/src/gpu/GrLayerHoister.cpp
index 0a86e419b635f4c176cb5b50c809045f9d17bd3c..c63fb5476c5b0c7fb8dd77034b316d17e1696883 100644
--- a/src/gpu/GrLayerHoister.cpp
+++ b/src/gpu/GrLayerHoister.cpp
@@ -23,8 +23,7 @@
const SkPicture* topLevelPicture,
const SkMatrix& initialMat,
const SkLayerInfo::BlockInfo& info,
- const SkIRect& srcIR,
- const SkIRect& dstIR,
+ const SkIRect& layerRect,
SkTDArray<GrHoistedLayer>* needRendering,
SkTDArray<GrHoistedLayer>* recycled,
bool attemptToAtlas,
@@ -34,16 +33,15 @@
GrCachedLayer* layer = layerCache->findLayerOrCreate(topLevelPicture->uniqueID(),
SkToInt(info.fSaveLayerOpID),
SkToInt(info.fRestoreOpID),
- srcIR,
- dstIR,
+ layerRect,
initialMat,
info.fKey,
info.fKeySize,
info.fPaint);
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
- desc.fWidth = srcIR.width();
- desc.fHeight = srcIR.height();
+ desc.fWidth = layerRect.width();
+ desc.fHeight = layerRect.height();
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fSampleCnt = numSamples;
@@ -80,40 +78,6 @@
hl->fInitialMat = initialMat;
hl->fPreMat = initialMat;
hl->fPreMat.preConcat(info.fPreMat);
-}
-
-// Compute the source rect if possible and return false if further processing
-// on the layer should be abandoned based on its source rect.
-static bool compute_source_rect(const SkLayerInfo::BlockInfo& info, const SkMatrix& initialMat,
- const SkIRect& dstIR, SkIRect* srcIR) {
- SkIRect clipBounds = dstIR;
-
- SkMatrix totMat = initialMat;
- totMat.preConcat(info.fPreMat);
- totMat.preConcat(info.fLocalMat);
-
- if (info.fPaint && info.fPaint->getImageFilter()) {
- info.fPaint->getImageFilter()->filterBounds(clipBounds, totMat, &clipBounds);
- }
-
- if (!info.fSrcBounds.isEmpty()) {
- SkRect r;
-
- totMat.mapRect(&r, info.fSrcBounds);
- r.roundOut(srcIR);
-
- if (!srcIR->intersect(clipBounds)) {
- return false;
- }
- } else {
- *srcIR = clipBounds;
- }
-
- if (!GrLayerCache::PlausiblyAtlasable(srcIR->width(), srcIR->height())) {
- return false;
- }
-
- return true;
}
// Atlased layers must be small enough to fit in the atlas, not have a
@@ -166,16 +130,14 @@
continue;
}
- const SkIRect dstIR = layerRect.roundOut();
-
- SkIRect srcIR;
-
- if (!compute_source_rect(info, initialMat, dstIR, &srcIR)) {
+ const SkIRect ir = layerRect.roundOut();
+
+ if (!GrLayerCache::PlausiblyAtlasable(ir.width(), ir.height())) {
continue;
}
prepare_for_hoisting(layerCache, topLevelPicture, initialMat,
- info, srcIR, dstIR, atlased, recycled, true, 0);
+ info, ir, atlased, recycled, true, 0);
}
}
@@ -217,14 +179,9 @@
continue;
}
- const SkIRect dstIR = layerRect.roundOut();
-
- SkIRect srcIR;
- if (!compute_source_rect(info, initialMat, dstIR, &srcIR)) {
- continue;
- }
-
- prepare_for_hoisting(layerCache, topLevelPicture, initialMat, info, srcIR, dstIR,
+ const SkIRect ir = layerRect.roundOut();
+
+ prepare_for_hoisting(layerCache, topLevelPicture, initialMat, info, ir,
needRendering, recycled, false, numSamples);
}
}
@@ -241,7 +198,7 @@
for (int i = 0; i < atlased.count(); ++i) {
const GrCachedLayer* layer = atlased[i].fLayer;
const SkPicture* pict = atlased[i].fPicture;
- const SkIPoint offset = SkIPoint::Make(layer->srcIR().fLeft, layer->srcIR().fTop);
+ const SkIPoint offset = SkIPoint::Make(layer->bound().fLeft, layer->bound().fTop);
SkDEBUGCODE(const SkPaint* layerPaint = layer->paint();)
SkASSERT(!layerPaint || !layerPaint->getImageFilter());
@@ -277,51 +234,42 @@
}
}
-void GrLayerHoister::FilterLayer(GrContext* context,
- SkGpuDevice* device,
- const GrHoistedLayer& info) {
- GrCachedLayer* layer = info.fLayer;
-
+void GrLayerHoister::FilterLayer(GrContext* context, SkGpuDevice* device, GrCachedLayer* layer) {
SkASSERT(layer->filter());
- SkASSERT(layer->filter()->canFilterImageGPU());
static const int kDefaultCacheSize = 32 * 1024 * 1024;
- SkBitmap filteredBitmap;
- SkIPoint offset = SkIPoint::Make(0, 0);
-
- const SkIPoint filterOffset = SkIPoint::Make(layer->srcIR().fLeft, layer->srcIR().fTop);
-
- SkMatrix totMat = SkMatrix::I();
- totMat.preConcat(info.fPreMat);
- totMat.preConcat(info.fLocalMat);
- totMat.postTranslate(-SkIntToScalar(filterOffset.fX), -SkIntToScalar(filterOffset.fY));
-
-
- SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop);
- SkIRect clipBounds = layer->rect();
-
- // This cache is transient, and is freed (along with all its contained
- // textures) when it goes out of scope.
- SkAutoTUnref<SkImageFilter::Cache> cache(SkImageFilter::Cache::Create(kDefaultCacheSize));
- SkImageFilter::Context filterContext(totMat, clipBounds, cache);
-
- if (!device->filterTexture(context, layer->texture(), layer->filter(),
- filterContext, &filteredBitmap, &offset)) {
- // Filtering failed. Press on with the unfiltered version
- return;
- }
-
- SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.height());
- layer->setTexture(filteredBitmap.getTexture(), newRect);
- layer->setOffset(offset);
+ if (layer->filter()->canFilterImageGPU()) {
+ SkBitmap filteredBitmap;
+ SkIPoint offset = SkIPoint::Make(0, 0);
+
+ SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop);
+ SkIRect clipBounds = layer->rect();
+
+ // This cache is transient, and is freed (along with all its contained
+ // textures) when it goes out of scope.
+ SkAutoTUnref<SkImageFilter::Cache> cache(SkImageFilter::Cache::Create(kDefaultCacheSize));
+ SkImageFilter::Context filterContext(SkMatrix::I(), clipBounds, cache);
+
+ if (!device->filterTexture(context, layer->texture(), layer->filter(),
+ filterContext, &filteredBitmap, &offset)) {
+ // Filtering failed. Press on with the unfiltered version
+ return;
+ }
+
+ // TODO: need to fix up offset
+ SkASSERT(0 == offset.fX && 0 == offset.fY);
+
+ SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.height());
+ layer->setTexture(filteredBitmap.getTexture(), newRect);
+ }
}
void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) {
for (int i = 0; i < layers.count(); ++i) {
GrCachedLayer* layer = layers[i].fLayer;
const SkPicture* pict = layers[i].fPicture;
- const SkIPoint offset = SkIPoint::Make(layer->srcIR().fLeft, layer->srcIR().fTop);
+ const SkIPoint offset = SkIPoint::Make(layer->bound().fLeft, layer->bound().fTop);
// Each non-atlased layer has its own GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
@@ -353,7 +301,7 @@
if (layer->filter()) {
SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(surface.get());
- FilterLayer(context, gpuSurf->getDevice(), layers[i]);
+ FilterLayer(context, gpuSurf->getDevice(), layer);
}
}
}
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