| Index: ash/wm/window_positioner.cc
|
| diff --git a/ash/wm/window_positioner.cc b/ash/wm/window_positioner.cc
|
| index 880abd10297ef10db9a8fa64a406c750212450e0..73b7d09a08c96c1bd537c13932cf732b01c47015 100644
|
| --- a/ash/wm/window_positioner.cc
|
| +++ b/ash/wm/window_positioner.cc
|
| @@ -192,7 +192,7 @@
|
|
|
| // Get a list of all windows.
|
| const std::vector<aura::Window*> windows =
|
| - ash::MruWindowTracker::BuildWindowList();
|
| + ash::MruWindowTracker::BuildWindowList(false);
|
|
|
| if (windows.empty())
|
| return NULL;
|
| @@ -504,7 +504,7 @@
|
| const gfx::Rect& work_area,
|
| int grid) {
|
| const std::vector<aura::Window*> windows =
|
| - MruWindowTracker::BuildWindowList();
|
| + MruWindowTracker::BuildWindowList(false);
|
|
|
| std::vector<const gfx::Rect*> regions;
|
| // Process the window list and check if we can bail immediately.
|
|
|