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| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
| 4 * | 4 * |
| 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 6 * | 6 * |
| 7 * Other contributors: | 7 * Other contributors: |
| 8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
| 10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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| 38 * version of this file under the LGPL, indicate your decision by | 38 * version of this file under the LGPL, indicate your decision by |
| 39 * deletingthe provisions above and replace them with the notice and | 39 * deletingthe provisions above and replace them with the notice and |
| 40 * other provisions required by the MPL or the GPL, as the case may be. | 40 * other provisions required by the MPL or the GPL, as the case may be. |
| 41 * If you do not delete the provisions above, a recipient may use your | 41 * If you do not delete the provisions above, a recipient may use your |
| 42 * version of this file under any of the LGPL, the MPL or the GPL. | 42 * version of this file under any of the LGPL, the MPL or the GPL. |
| 43 */ | 43 */ |
| 44 | 44 |
| 45 #ifndef SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ | 45 #ifndef SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ |
| 46 #define SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ | 46 #define SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ |
| 47 | 47 |
| 48 #include "sky/engine/core/rendering/LayerFragment.h" | |
| 49 #include "sky/engine/core/rendering/LayerPaintingInfo.h" | 48 #include "sky/engine/core/rendering/LayerPaintingInfo.h" |
| 50 #include "sky/engine/core/rendering/RenderBox.h" | 49 #include "sky/engine/core/rendering/RenderBox.h" |
| 51 #include "sky/engine/core/rendering/RenderLayerClipper.h" | 50 #include "sky/engine/core/rendering/RenderLayerClipper.h" |
| 52 #include "sky/engine/core/rendering/RenderLayerFilterInfo.h" | 51 #include "sky/engine/core/rendering/RenderLayerFilterInfo.h" |
| 53 #include "sky/engine/core/rendering/RenderLayerRepainter.h" | 52 #include "sky/engine/core/rendering/RenderLayerRepainter.h" |
| 54 #include "sky/engine/core/rendering/RenderLayerScrollableArea.h" | 53 #include "sky/engine/core/rendering/RenderLayerScrollableArea.h" |
| 55 #include "sky/engine/core/rendering/RenderLayerStackingNode.h" | 54 #include "sky/engine/core/rendering/RenderLayerStackingNode.h" |
| 56 #include "sky/engine/core/rendering/RenderLayerStackingNodeIterator.h" | 55 #include "sky/engine/core/rendering/RenderLayerStackingNodeIterator.h" |
| 57 #include "sky/engine/platform/graphics/CompositingReasons.h" | 56 #include "sky/engine/platform/graphics/CompositingReasons.h" |
| 58 #include "sky/engine/public/platform/WebBlendMode.h" | 57 #include "sky/engine/public/platform/WebBlendMode.h" |
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| 457 // paintLayer() assumes that the caller will clip to the bounds of the paint
ing dirty if necessary. | 456 // paintLayer() assumes that the caller will clip to the bounds of the paint
ing dirty if necessary. |
| 458 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags)
; | 457 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags)
; |
| 459 | 458 |
| 460 // paintLayerContents() assumes that the caller will clip to the bounds of t
he painting dirty rect if necessary. | 459 // paintLayerContents() assumes that the caller will clip to the bounds of t
he painting dirty rect if necessary. |
| 461 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay
erFlags); | 460 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay
erFlags); |
| 462 | 461 |
| 463 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); | 462 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); |
| 464 | 463 |
| 465 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); | 464 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); |
| 466 | 465 |
| 467 void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo
&, bool shouldPaintContent, const LayoutPoint* offsetFromRoot); | 466 void paintBackground(GraphicsContext*, GraphicsContext* transparencyLayerCon
text, |
| 468 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, Gr
aphicsContext* transparencyLayerContext, | 467 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, RenderObject* paintingRootForRenderer, |
| 469 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, RenderObject* paintingRootForRenderer); | 468 LayoutPoint& layerLocation, ClipRect& layerBackgroundRect); |
| 470 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, Gr
aphicsContext* transparencyLayerContext, | 469 void paintForeground(GraphicsContext*, GraphicsContext* transparencyLayerCon
text, |
| 471 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, RenderObject* paintingRootForRenderer); | 470 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, RenderObject* paintingRootForRenderer, |
| 472 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRender
er); | 471 LayoutPoint& layerLocation, ClipRect& layerForegroundRect); |
| 473 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, RenderObject* paintingRootForRenderer); | 472 void paintForegroundWithPhase(PaintPhase, GraphicsContext*, const LayerPaint
ingInfo&, RenderObject* paintingRootForRenderer, |
| 474 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&); | 473 LayoutPoint& layerLocation, ClipRect& layerForegroundRect); |
| 475 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer); | 474 void paintOutline(GraphicsContext*, const LayerPaintingInfo&, RenderObject*
paintingRootForRenderer, |
| 476 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); | 475 LayoutPoint& layerLocation, ClipRect& layerOutlineRect); |
| 476 void paintOverflowControls(GraphicsContext*, const LayerPaintingInfo&, |
| 477 LayoutPoint& layerLocation, ClipRect& layerBackgroundRect); |
| 478 void paintMask(GraphicsContext*, const LayerPaintingInfo&, RenderObject* pai
ntingRootForRenderer, |
| 479 LayoutPoint& layerLocation, ClipRect& layerBackgroundRect); |
| 477 | 480 |
| 478 RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLaye
r, const HitTestRequest& request, HitTestResult& result, | 481 RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLaye
r, const HitTestRequest& request, HitTestResult& result, |
| 479 const LayoutRect& hitTestRect, const HitTestLocati
on&, bool appliedTransform, | 482 const LayoutRect& hitTestRect, const HitTestLocati
on&, bool appliedTransform, |
| 480 const HitTestingTransformState* transformState = 0
, double* zOffset = 0); | 483 const HitTestingTransformState* transformState = 0
, double* zOffset = 0); |
| 481 RenderLayer* hitTestLayerByApplyingTransform(RenderLayer* rootLayer, RenderL
ayer* containerLayer, const HitTestRequest&, HitTestResult&, | 484 RenderLayer* hitTestLayerByApplyingTransform(RenderLayer* rootLayer, RenderL
ayer* containerLayer, const HitTestRequest&, HitTestResult&, |
| 482 const LayoutRect& hitTestRect, const HitTestLocation&, const HitTestingT
ransformState* = 0, double* zOffset = 0, | 485 const LayoutRect& hitTestRect, const HitTestLocation&, const HitTestingT
ransformState* = 0, double* zOffset = 0, |
| 483 const LayoutPoint& translationOffset = LayoutPoint()); | 486 const LayoutPoint& translationOffset = LayoutPoint()); |
| 484 RenderLayer* hitTestChildren(ChildrenIteration, RenderLayer* rootLayer, cons
t HitTestRequest&, HitTestResult&, | 487 RenderLayer* hitTestChildren(ChildrenIteration, RenderLayer* rootLayer, cons
t HitTestRequest&, HitTestResult&, |
| 485 const LayoutRect& hitTestRect, const HitTestLocatio
n&, | 488 const LayoutRect& hitTestRect, const HitTestLocatio
n&, |
| 486 const HitTestingTransformState* transformState, dou
ble* zOffsetForDescendants, double* zOffset, | 489 const HitTestingTransformState* transformState, dou
ble* zOffsetForDescendants, double* zOffset, |
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| 590 | 593 |
| 591 } // namespace blink | 594 } // namespace blink |
| 592 | 595 |
| 593 #ifndef NDEBUG | 596 #ifndef NDEBUG |
| 594 // Outside the WebCore namespace for ease of invocation from gdb. | 597 // Outside the WebCore namespace for ease of invocation from gdb. |
| 595 void showLayerTree(const blink::RenderLayer*); | 598 void showLayerTree(const blink::RenderLayer*); |
| 596 void showLayerTree(const blink::RenderObject*); | 599 void showLayerTree(const blink::RenderObject*); |
| 597 #endif | 600 #endif |
| 598 | 601 |
| 599 #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ | 602 #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ |
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