Index: Source/core/rendering/RenderMultiColumnFlowThread.h |
diff --git a/Source/core/rendering/RenderMultiColumnFlowThread.h b/Source/core/rendering/RenderMultiColumnFlowThread.h |
index 3e02d85e10e5c5a21010871cdeb0d26625581e8d..8efda225e196eeb78ca1ab7449bb4fe10d516b30 100644 |
--- a/Source/core/rendering/RenderMultiColumnFlowThread.h |
+++ b/Source/core/rendering/RenderMultiColumnFlowThread.h |
@@ -28,12 +28,11 @@ |
#define RenderMultiColumnFlowThread_h |
#include "core/rendering/RenderFlowThread.h" |
-#include "wtf/HashMap.h" |
namespace blink { |
class RenderMultiColumnSet; |
-class RenderMultiColumnSpannerSet; |
+class RenderMultiColumnSpannerPlaceholder; |
// Flow thread implementation for CSS multicol. This will be inserted as an anonymous child block of |
// the actual multicol container (i.e. the RenderBlockFlow whose style computes to non-auto |
@@ -57,7 +56,9 @@ class RenderMultiColumnSpannerSet; |
// RenderMultiColumnSet. We only need to create multiple sets if there are spanners |
// (column-span:all) in the multicol container. When a spanner is inserted, content preceding it |
// gets its own set, and content succeeding it will get another set. The spanner itself will also |
-// get its own set (RenderMultiColumnSpannerSet). |
+// get its own placeholder between the sets (RenderMultiColumnSpannerPlaceholder), so that it gets |
+// positioned and sized correctly. The column-span:all element is inside the flow thread, but its |
+// containing block is the multicol container. |
// |
// The width of the flow thread is the same as the column width. The width of a column set is the |
// same as the content box width of the multicol container; in other words exactly enough to hold |
@@ -106,9 +107,34 @@ public: |
RenderMultiColumnSet* firstMultiColumnSet() const; |
RenderMultiColumnSet* lastMultiColumnSet() const; |
- // Return the spanner set (if any) that contains the specified renderer. This includes the |
- // renderer for the element that actually establishes the spanner too. |
- RenderMultiColumnSpannerSet* containingColumnSpannerSet(const RenderObject* descendant) const; |
+ // Return the first column set or spanner placeholder. |
+ RenderBox* firstMultiColumnBox() const |
+ { |
+ return nextSiblingBox(); |
+ } |
+ // Return the last column set or spanner placeholder. |
+ RenderBox* lastMultiColumnBox() const |
+ { |
+ RenderBox* lastSiblingBox = multiColumnBlockFlow()->lastChildBox(); |
+ return lastSiblingBox != this ? lastSiblingBox : 0; |
Julien - ping for review
2014/12/11 19:09:37
This comparison warrants some explanations as it d
mstensho (USE GERRIT)
2014/12/11 21:01:14
Done.
|
+ } |
+ // Return the previous sibling column set or spanner placeholder. |
+ static RenderBox* previousSiblingMultiColumnBoxOf(RenderBox* renderer) |
Julien - ping for review
2014/12/11 19:09:38
Those are plain weird being static instead of on R
mstensho (USE GERRIT)
2014/12/11 21:01:14
Indeed. I was afraid to bloat RenderBox too much,
|
+ { |
+ RenderBox* previousBox = renderer->previousSiblingBox(); |
+ if (previousBox->isRenderFlowThread()) |
+ return 0; |
+ return previousBox; |
+ } |
+ // Return the next sibling column set or spanner placeholder. |
+ static RenderBox* nextSiblingMultiColumnBoxOf(RenderBox* renderer) |
+ { |
+ return renderer->nextSiblingBox(); |
+ } |
+ |
+ // Return the spanner placeholder that belongs to the spanner in the containing block chain, if |
+ // any. This includes the renderer for the element that actually establishes the spanner too. |
+ RenderMultiColumnSpannerPlaceholder* containingColumnSpannerPlaceholder(const RenderObject* descendant) const; |
// Populate the flow thread with what's currently its siblings. Called when a regular block |
// becomes a multicol container. |
@@ -143,13 +169,14 @@ protected: |
private: |
void calculateColumnCountAndWidth(LayoutUnit& width, unsigned& count) const; |
void createAndInsertMultiColumnSet(); |
- void createAndInsertSpannerSet(RenderBox* spanner); |
+ void createAndInsertSpannerPlaceholder(RenderBox* spanner); |
virtual bool descendantIsValidColumnSpanner(RenderObject* descendant) const; |
virtual const char* renderName() const override; |
virtual void addRegionToThread(RenderMultiColumnSet*) override; |
virtual void willBeRemovedFromTree() override; |
virtual void flowThreadDescendantWasInserted(RenderObject*) override; |
+ virtual void flowThreadDescendantWillBeRemoved(RenderObject*) override; |
virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; |
virtual void updateLogicalWidth() override; |
virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) override; |
@@ -158,17 +185,14 @@ private: |
virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) override; |
virtual bool isPageLogicalHeightKnown() const override; |
- typedef HashMap<const RenderObject*, RenderMultiColumnSpannerSet*> SpannerMap; |
- SpannerMap m_spannerMap; |
- |
unsigned m_columnCount; // The used value of column-count |
LayoutUnit m_columnHeightAvailable; // Total height available to columns, or 0 if auto. |
bool m_inBalancingPass; // Set when relayouting for column balancing. |
bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate the column set heights after layout. |
bool m_progressionIsInline; // Always true for regular multicol. False for paged-y overflow. |
+ bool m_isBeingEvacuated; |
}; |
} // namespace blink |
#endif // RenderMultiColumnFlowThread_h |
- |