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Unified Diff: chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm

Issue 789403002: Rename fullscreen_exit_bubble_* to exclusive_access_bubble_* (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Updated based on CR comments Created 6 years ago
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Index: chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm
diff --git a/chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm b/chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm
deleted file mode 100644
index 8d791277e161cb65bf59fc2353a34f7cdd816ab8..0000000000000000000000000000000000000000
--- a/chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm
+++ /dev/null
@@ -1,59 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#import "chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.h"
-
-#include "base/mac/mac_util.h"
-#include "base/mac/scoped_nsobject.h"
-#include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h"
-
-namespace {
-
-const CGFloat kShadowTop = 20;
-const CGFloat kShadowBottom = 50;
-const CGFloat kShadowLeft = 50;
-const CGFloat kShadowRight = 50;
-const CGFloat kShadowBlurRadius = 150;
-// NOTE(koz): The blur radius parameter to setShadowBlurRadius: has a bigger
-// effect on lion, so use a smaller value for it.
-const CGFloat kShadowBlurRadiusLion = 30;
-const CGFloat kShadowAlpha = 0.5;
-const CGFloat kBubbleCornerRadius = 8.0;
-
-}
-
-@implementation FullscreenExitBubbleView
-
-- (void)drawRect:(NSRect)rect {
- // Make room for the border to be seen.
- NSRect bounds = [self bounds];
- bounds.size.width -= kShadowLeft + kShadowRight;
- bounds.size.height -= kShadowTop + kShadowBottom;
- bounds.origin.x += kShadowLeft;
- bounds.origin.y += kShadowBottom;
- NSBezierPath* bezier = [NSBezierPath bezierPath];
-
- CGFloat radius = kBubbleCornerRadius;
- // Start with a rounded rectangle.
- [bezier appendBezierPathWithRoundedRect:bounds
- xRadius:radius
- yRadius:radius];
-
- [bezier closePath];
- [[NSColor whiteColor] set];
- gfx::ScopedNSGraphicsContextSaveGState scoped_g_state;
- base::scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]);
- if (base::mac::IsOSLionOrLater()) {
- [shadow setShadowBlurRadius:kShadowBlurRadiusLion];
- } else {
- [shadow setShadowBlurRadius:kShadowBlurRadius];
- }
- [shadow setShadowColor:[[NSColor blackColor]
- colorWithAlphaComponent:kShadowAlpha]];
- [shadow set];
-
- [bezier fill];
-}
-
-@end
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