| Index: chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm | 
| diff --git a/chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm b/chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm | 
| deleted file mode 100644 | 
| index 8d791277e161cb65bf59fc2353a34f7cdd816ab8..0000000000000000000000000000000000000000 | 
| --- a/chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.mm | 
| +++ /dev/null | 
| @@ -1,59 +0,0 @@ | 
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -#import "chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.h" | 
| - | 
| -#include "base/mac/mac_util.h" | 
| -#include "base/mac/scoped_nsobject.h" | 
| -#include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" | 
| - | 
| -namespace { | 
| - | 
| -const CGFloat kShadowTop = 20; | 
| -const CGFloat kShadowBottom = 50; | 
| -const CGFloat kShadowLeft = 50; | 
| -const CGFloat kShadowRight = 50; | 
| -const CGFloat kShadowBlurRadius = 150; | 
| -// NOTE(koz): The blur radius parameter to setShadowBlurRadius: has a bigger | 
| -// effect on lion, so use a smaller value for it. | 
| -const CGFloat kShadowBlurRadiusLion = 30; | 
| -const CGFloat kShadowAlpha = 0.5; | 
| -const CGFloat kBubbleCornerRadius = 8.0; | 
| - | 
| -} | 
| - | 
| -@implementation FullscreenExitBubbleView | 
| - | 
| -- (void)drawRect:(NSRect)rect { | 
| -  // Make room for the border to be seen. | 
| -  NSRect bounds = [self bounds]; | 
| -  bounds.size.width -= kShadowLeft + kShadowRight; | 
| -  bounds.size.height -= kShadowTop + kShadowBottom; | 
| -  bounds.origin.x += kShadowLeft; | 
| -  bounds.origin.y += kShadowBottom; | 
| -  NSBezierPath* bezier = [NSBezierPath bezierPath]; | 
| - | 
| -  CGFloat radius = kBubbleCornerRadius; | 
| -  // Start with a rounded rectangle. | 
| -  [bezier appendBezierPathWithRoundedRect:bounds | 
| -                                  xRadius:radius | 
| -                                  yRadius:radius]; | 
| - | 
| -  [bezier closePath]; | 
| -  [[NSColor whiteColor] set]; | 
| -  gfx::ScopedNSGraphicsContextSaveGState scoped_g_state; | 
| -  base::scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]); | 
| -  if (base::mac::IsOSLionOrLater()) { | 
| -    [shadow setShadowBlurRadius:kShadowBlurRadiusLion]; | 
| -  } else { | 
| -    [shadow setShadowBlurRadius:kShadowBlurRadius]; | 
| -  } | 
| -  [shadow setShadowColor:[[NSColor blackColor] | 
| -    colorWithAlphaComponent:kShadowAlpha]]; | 
| -  [shadow set]; | 
| - | 
| -  [bezier fill]; | 
| -} | 
| - | 
| -@end | 
|  |