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Side by Side Diff: chrome/browser/ui/fullscreen/exclusive_access_bubble.h

Issue 789403002: Rename fullscreen_exit_bubble_* to exclusive_access_bubble_* (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Updated based on CR comments Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_UI_FULLSCREEN_FULLSCREEN_EXIT_BUBBLE_H_ 5 #ifndef CHROME_BROWSER_UI_FULLSCREEN_EXCLUSIVE_ACCESS_BUBBLE_H_
6 #define CHROME_BROWSER_UI_FULLSCREEN_FULLSCREEN_EXIT_BUBBLE_H_ 6 #define CHROME_BROWSER_UI_FULLSCREEN_EXCLUSIVE_ACCESS_BUBBLE_H_
7 7
8 #include "base/timer/timer.h" 8 #include "base/timer/timer.h"
9 #include "chrome/browser/ui/fullscreen/fullscreen_exit_bubble_type.h" 9 #include "chrome/browser/ui/fullscreen/exclusive_access_bubble_type.h"
10 #include "ui/gfx/animation/animation_delegate.h" 10 #include "ui/gfx/animation/animation_delegate.h"
11 #include "ui/gfx/point.h" 11 #include "ui/gfx/point.h"
12 #include "url/gurl.h" 12 #include "url/gurl.h"
13 13
14 class Browser; 14 class Browser;
15 15
16 namespace gfx { 16 namespace gfx {
17 class Rect; 17 class Rect;
18 } 18 }
19 19
20 class FullscreenExitBubble : public gfx::AnimationDelegate { 20 // Bubble that informs the user when an exclusive access state is in effect and
21 // as to how to exit out of the state. Currently there are two exclusive access
22 // state, namely fullscreen and mouse lock.
23 class ExclusiveAccessBubble : public gfx::AnimationDelegate {
21 public: 24 public:
22 explicit FullscreenExitBubble(Browser* browser, 25 explicit ExclusiveAccessBubble(Browser* browser,
23 const GURL& url, 26 const GURL& url,
24 FullscreenExitBubbleType bubble_type); 27 ExclusiveAccessBubbleType bubble_type);
25 ~FullscreenExitBubble() override; 28 ~ExclusiveAccessBubble() override;
26 29
27 protected: 30 protected:
28 static const int kPaddingPx; // Amount of padding around the link 31 static const int kPaddingPx; // Amount of padding around the link
29 static const int kInitialDelayMs; // Initial time bubble remains onscreen 32 static const int kInitialDelayMs; // Initial time bubble remains onscreen
30 static const int kIdleTimeMs; // Time before mouse idle triggers hide 33 static const int kIdleTimeMs; // Time before mouse idle triggers hide
31 static const int kPositionCheckHz; // How fast to check the mouse position 34 static const int kPositionCheckHz; // How fast to check the mouse position
32 static const int kSlideInRegionHeightPx; 35 static const int kSlideInRegionHeightPx;
33 // Height of region triggering 36 // Height of region triggering
34 // slide-in 37 // slide-in
35 static const int kPopupTopPx; // Space between the popup and the top 38 static const int kPopupTopPx; // Space between the popup and the top
36 // of the screen. 39 // of the screen.
37 static const int kSlideInDurationMs; // Duration of slide-in animation 40 static const int kSlideInDurationMs; // Duration of slide-in animation
38 static const int kSlideOutDurationMs; // Duration of slide-out animation 41 static const int kSlideOutDurationMs; // Duration of slide-out animation
39 42
40 // Returns the current desirable rect for the popup window. If 43 // Returns the current desirable rect for the popup window. If
41 // |ignore_animation_state| is true this returns the rect assuming the popup 44 // |ignore_animation_state| is true this returns the rect assuming the popup
42 // is fully onscreen. 45 // is fully onscreen.
43 virtual gfx::Rect GetPopupRect(bool ignore_animation_state) const = 0; 46 virtual gfx::Rect GetPopupRect(bool ignore_animation_state) const = 0;
44 virtual gfx::Point GetCursorScreenPoint() = 0; 47 virtual gfx::Point GetCursorScreenPoint() = 0;
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
82 base::string16 GetAllowButtonText() const; 85 base::string16 GetAllowButtonText() const;
83 base::string16 GetInstructionText() const; 86 base::string16 GetInstructionText() const;
84 87
85 // The browser this bubble is in. 88 // The browser this bubble is in.
86 Browser* browser_; 89 Browser* browser_;
87 90
88 // The host the bubble is for, can be empty. 91 // The host the bubble is for, can be empty.
89 GURL url_; 92 GURL url_;
90 93
91 // The type of the bubble; controls e.g. which buttons to show. 94 // The type of the bubble; controls e.g. which buttons to show.
92 FullscreenExitBubbleType bubble_type_; 95 ExclusiveAccessBubbleType bubble_type_;
93 96
94 private: 97 private:
95 // Timer to delay before allowing the bubble to hide after it's initially 98 // Timer to delay before allowing the bubble to hide after it's initially
96 // shown. 99 // shown.
97 base::OneShotTimer<FullscreenExitBubble> initial_delay_; 100 base::OneShotTimer<ExclusiveAccessBubble> initial_delay_;
98 101
99 // Timer to see how long the mouse has been idle. 102 // Timer to see how long the mouse has been idle.
100 base::OneShotTimer<FullscreenExitBubble> idle_timeout_; 103 base::OneShotTimer<ExclusiveAccessBubble> idle_timeout_;
101 104
102 // Timer to poll the current mouse position. We can't just listen for mouse 105 // Timer to poll the current mouse position. We can't just listen for mouse
103 // events without putting a non-empty HWND onscreen (or hooking Windows, which 106 // events without putting a non-empty HWND onscreen (or hooking Windows, which
104 // has other problems), so instead we run a low-frequency poller to see if the 107 // has other problems), so instead we run a low-frequency poller to see if the
105 // user has moved in or out of our show/hide regions. 108 // user has moved in or out of our show/hide regions.
106 base::RepeatingTimer<FullscreenExitBubble> mouse_position_checker_; 109 base::RepeatingTimer<ExclusiveAccessBubble> mouse_position_checker_;
107 110
108 // The most recently seen mouse position, in screen coordinates. Used to see 111 // The most recently seen mouse position, in screen coordinates. Used to see
109 // if the mouse has moved since our last check. 112 // if the mouse has moved since our last check.
110 gfx::Point last_mouse_pos_; 113 gfx::Point last_mouse_pos_;
111 114
112 DISALLOW_COPY_AND_ASSIGN(FullscreenExitBubble); 115 DISALLOW_COPY_AND_ASSIGN(ExclusiveAccessBubble);
113 }; 116 };
114 117
115 #endif // CHROME_BROWSER_UI_FULLSCREEN_FULLSCREEN_EXIT_BUBBLE_H_ 118 #endif // CHROME_BROWSER_UI_FULLSCREEN_EXCLUSIVE_ACCESS_BUBBLE_H_
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